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Bunch of playback bugs fixed including next/prev/select track,

pausing, faster ui response, ...


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6641 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Miika Pekkarinen 2005-06-09 19:31:35 +00:00
parent a501277a1c
commit fe468b1149
2 changed files with 30 additions and 32 deletions

View file

@ -68,7 +68,7 @@ static volatile bool paused;
#define CODEC_WAV "/.rockbox/codecs/codecwav.rock";
#define AUDIO_WATERMARK 0x70000
#define AUDIO_FILE_CHUNK (1024*512)
#define AUDIO_FILE_CHUNK (1024*32)
#define AUDIO_PLAY 1
#define AUDIO_STOP 2
@ -107,9 +107,6 @@ static const char codec_thread_name[] = "codec";
/* Is file buffer currently being refilled? */
static volatile bool filling;
/* Interrupts buffer filling. */
static volatile bool interrupt;
/* Ring buffer where tracks and codecs are loaded. */
char *codecbuf;
@ -423,7 +420,7 @@ void audio_fill_file_buffer(void)
/* Give codecs some processing time. */
yield_codecs();
if (interrupt) {
if (!queue_empty(&audio_queue)) {
logf("Filling interrupted");
close(current_fd);
current_fd = -1;
@ -543,7 +540,7 @@ bool loadcodec(const char *trackname, bool start_play)
i = 0;
while (i < size) {
yield_codecs();
if (interrupt) {
if (!queue_empty(&audio_queue)) {
logf("Buffering interrupted");
close(fd);
return false;
@ -610,10 +607,12 @@ bool audio_load_track(int offset, bool start_play, int peek_offset)
}
tracks[track_widx].filebuf = &codecbuf[buf_widx];
logf("%s", trackname);
//logf("%s", trackname);
logf("Buffering track:%d/%d", track_widx, track_ridx);
if (interrupt) {
if (!queue_empty(&audio_queue)) {
logf("Interrupted!");
ci.stop_codec = true;
close(fd);
return false;
}
@ -637,10 +636,12 @@ bool audio_load_track(int offset, bool start_play, int peek_offset)
} else {
lseek(fd, 0, SEEK_SET);
}
/*
logf("T:%s", tracks[track_widx].id3.title);
logf("L:%d", tracks[track_widx].id3.length);
logf("O:%d", tracks[track_widx].id3.first_frame_offset);
logf("F:%d", tracks[track_widx].id3.frequency);
*/
tracks[track_widx].taginfo_ready = true;
break ;
@ -715,12 +716,13 @@ bool audio_load_track(int offset, bool start_play, int peek_offset)
break;
}
track_changed = true;
track_count++;
i = tracks[track_widx].filepos;
while (i < size) {
/* Give codecs some processing time to prevent glitches. */
yield_codecs();
if (interrupt) {
if (!queue_empty(&audio_queue)) {
logf("Buffering interrupted");
close(fd);
return false;
@ -734,6 +736,7 @@ bool audio_load_track(int offset, bool start_play, int peek_offset)
copy_n = MIN((int)fill_bytesleft, copy_n);
rc = read(fd, &codecbuf[buf_widx], copy_n);
if (rc < 0) {
logf("File error!");
close(fd);
return false;
}
@ -782,10 +785,9 @@ void audio_insert_tracks(int offset, bool start_playing)
void audio_play_start(int offset)
{
memset(&tracks, 0, sizeof(struct track_info));
memset(&tracks, 0, sizeof(struct track_info) * MAX_TRACK);
sound_set(SOUND_VOLUME, global_settings.volume);
track_count = 0;
track_changed = true;
track_widx = 0;
track_ridx = 0;
buf_ridx = 0;
@ -808,12 +810,13 @@ void audio_check_buffer(void)
/* Fill buffer as full as possible for cross-fader. */
#ifndef SIMULATOR
if (cur_ti->id3.length - cur_ti->id3.elapsed < 20000)
if (cur_ti->id3.length - cur_ti->id3.elapsed < 20000 && playing)
pcm_set_boost_mode(true);
#endif
/* Start buffer filling as necessary. */
if (codecbufused > AUDIO_WATERMARK || interrupt || !playing)
if (codecbufused > AUDIO_WATERMARK || !queue_empty(&audio_queue)
|| !playing || ci.stop_codec || ci.reload_codec)
return ;
filling = true;
@ -915,7 +918,7 @@ void audio_change_track(void)
bool codec_request_next_track_callback(void)
{
if (ci.stop_codec || !playing)
if (ci.stop_codec || !playing || !queue_empty(&audio_queue))
return false;
logf("Request new track");
@ -989,21 +992,20 @@ void audio_thread(void)
yield();
audio_check_buffer();
queue_wait_w_tmo(&audio_queue, &ev, 0);
queue_wait_w_tmo(&audio_queue, &ev, 10);
switch (ev.id) {
case AUDIO_PLAY:
interrupt = false;
ci.stop_codec = true;
ci.reload_codec = false;
ci.seek_time = 0;
#ifndef SIMULATOR
pcm_play_stop();
#endif
paused = false;
audio_play_start((int)ev.data);
break ;
case AUDIO_STOP:
paused = false;
#ifndef SIMULATOR
pcm_play_stop();
pcm_play_pause(true);
@ -1092,12 +1094,11 @@ void codec_thread(void)
if (playing && !ci.stop_codec && !ci.reload_codec) {
audio_change_track();
} else if (ci.reload_codec) {
interrupt = true;
} else {
playing = false;
continue ;
} else if (ci.stop_codec) {
//playing = false;
}
queue_post(&audio_queue, AUDIO_CODEC_DONE, (void *)status);
//queue_post(&audio_queue, AUDIO_CODEC_DONE, (void *)status);
}
}
}
@ -1146,7 +1147,6 @@ void audio_play(int offset)
{
logf("audio_play");
ci.stop_codec = true;
playing = false;
#ifndef SIMULATOR
pcm_play_pause(true);
#endif
@ -1157,6 +1157,7 @@ void audio_stop(void)
{
logf("audio_stop");
playing = false;
paused = false;
ci.stop_codec = true;
if (current_fd) {
close(current_fd);
@ -1196,7 +1197,6 @@ void audio_next(void)
/* Detect if disk is spinning.. */
if (filling) {
interrupt = true;
ci.stop_codec = true;
playlist_next(1);
queue_post(&audio_queue, AUDIO_PLAY, 0);
@ -1217,7 +1217,6 @@ void audio_prev(void)
#endif
if (filling) {
interrupt = true;
ci.stop_codec = true;
playlist_next(-1);
queue_post(&audio_queue, AUDIO_PLAY, 0);
@ -1398,7 +1397,6 @@ void audio_init(void)
//codecbuflen = 2*512*1024;
codecbufused = 0;
filling = false;
interrupt = false;
codecbuf = &audiobuf[MALLOC_BUFSIZE];
playing = false;
paused = false;

View file

@ -234,7 +234,7 @@ void pcm_play_stop(void)
pcmbuf_unplayed_bytes = 0;
next_start = NULL;
next_size = 0;
pcm_boost(false);
pcm_set_boost_mode(false);
}
void pcm_play_pause(bool play)
@ -252,6 +252,7 @@ void pcm_play_pause(bool play)
IIS2CONFIG = 0x800;
pcm_paused = true;
}
pcm_boost(false);
}
bool pcm_is_playing(void)
@ -349,8 +350,7 @@ void pcm_watermark_callback(int bytes_left)
void pcm_set_boost_mode(bool state)
{
boost_mode = state;
if (boost_mode)
pcm_boost(true);
pcm_boost(state);
}
void audiobuffer_add_event(void (*event_handler)(void))
@ -385,7 +385,7 @@ bool pcm_is_lowdata(void)
void pcm_crossfade_start(void)
{
if (audiobuffer_free > CHUNK_SIZE * 4) {
if (audiobuffer_free > CHUNK_SIZE * 4 || !crossfade_enabled) {
return ;
}
pcm_boost(true);
@ -433,7 +433,7 @@ bool audiobuffer_insert(char *buf, size_t length)
}
while (length > 0) {
if (crossfade_enabled && crossfade_active) {
if (crossfade_active) {
copy_n = MIN(length, PCMBUF_SIZE - (unsigned int)crossfade_pos);
crossfade((short *)&audiobuffer[crossfade_pos],