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Revert change to screen_access.c (adding the native-bitmap drawing function) that caused warnings on the H3x0. We now draw the USB logo using the normal lcd_bitmap() and lcd_remote_bitmap() functions instead of the screens API, which doesn't handle the differing bitmaps types well. Remove apps/gui/logo.[ch] as they are now longer used.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11208 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Dave Chapman 2006-10-12 20:45:31 +00:00
parent 00d218257b
commit fc865cb5a8
5 changed files with 35 additions and 119 deletions

View file

@ -54,12 +54,7 @@ void screen_init(struct screen * screen, enum screen_type screen_type)
screen->mono_bitmap=&lcd_remote_mono_bitmap;
screen->mono_bitmap_part=&lcd_remote_mono_bitmap_part;
screen->set_drawmode=&lcd_remote_set_drawmode;
#if LCD_REMOTE_DEPTH == 1
screen->bitmap=&lcd_remote_mono_bitmap;
screen->bitmap_part=&lcd_remote_mono_bitmap_part;
#else
screen->bitmap=&lcd_remote_bitmap;
screen->bitmap_part=&lcd_remote_bitmap_part;
#if LCD_REMOTE_DEPTH > 1
screen->get_background=&lcd_remote_get_background;
screen->get_foreground=&lcd_remote_get_foreground;
screen->set_background=&lcd_remote_set_background;
@ -131,9 +126,9 @@ void screen_init(struct screen * screen, enum screen_type screen_type)
screen->mono_bitmap=&lcd_mono_bitmap;
screen->mono_bitmap_part=&lcd_mono_bitmap_part;
screen->set_drawmode=&lcd_set_drawmode;
#if LCD_DEPTH > 1
screen->bitmap=&lcd_bitmap;
screen->bitmap_part=&lcd_bitmap_part;
#if LCD_DEPTH > 1
#if LCD_DEPTH == 2
/* No transparency yet for grayscale lcd */
screen->transparent_bitmap=&lcd_bitmap;