forked from len0rd/rockbox
Introduce a new environment 'rbtabular' to make all the tables look the same. See comments in preable.tex. Next step will be to define btnmap and tagmap via this environment.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22503 a1c6a512-1295-4272-9138-f99709370657
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12 changed files with 84 additions and 89 deletions
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@ -8,19 +8,16 @@ effect, you must catch it with the paddle. Look out for the bad ones.\\
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\subsubsection{Special items}
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\begin{table}
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\begin{center}
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\rowcolors{1}{}{tblrowbgcolor}
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\begin{tabularx}{.75\textwidth}{clX}\toprule
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\textbf{Displayed} & \textbf{Name} & \textbf{Description}\\\midrule
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\begin{rbtabular}{.75\textwidth}{clX}%
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{\textbf{Displayed} & \textbf{Name} & \textbf{Description}}{}{}
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N & Normal & Returns paddle to normal.\\
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D & Die & Ball dies; lose a life.\\
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L & Life & Gain a life.\\
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F & Fire & Allows you to shoot bricks with paddle.\\
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G & Glue & Ball sticks to paddle each time it hits.\\
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B & Ball & Immediately fires another ball.\\
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FL & Flip & Flip left / right movement.\\\bottomrule
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\end{tabularx}
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\end{center}
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FL & Flip & Flip left / right movement.\\
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\end{rbtabular}
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\end{table}
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\begin{table}
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@ -34,10 +34,8 @@ The information panel which displays the current move number may also contain
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these markers: \\
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\begin{table}
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\begin{center}
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\rowcolors{1}{}{tblrowbgcolor}
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\begin{tabularx}{\textwidth}{lX}\toprule
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\textbf{Mark} & \textbf{Meaning} \\ \midrule
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\begin{rbtabular}{\textwidth}{lX}%
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{\textbf{Mark} & \textbf{Meaning}}{}{}
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\emph{+ } & There are nodes after the current node in the SGF tree. \\
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\emph{* } & There are sibling variations which can be navigated to using the %
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\emph{Next Variation} menu option of the \emph{Context Menu}%
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@ -53,9 +51,7 @@ these markers: \\
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} button}. \\
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\emph{C } & There is a comment at the current node. It can be viewed/edited using
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the \emph{Add/Edit Comment} menu option of the \emph{Context Menu}. \\
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\bottomrule
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\end{tabularx}
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\end{center}
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\end{rbtabular}
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\end{table}
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\subsubsection{Controls}
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@ -10,18 +10,14 @@ Pacbox is an emulator of the Pacman arcade machine hardware. It is a port of
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To use the emulator to play Pacman, you need a copy of ROMs for
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``Midway Pacman''.
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\begin{table}
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\begin{center}
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\rowcolors{1}{}{tblrowbgcolor}
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\begin{tabular}{ll}\toprule
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\textbf{Filename} & \textbf{MD5 checksum}\\\midrule
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\begin{rbtabular}{0.8\textwidth}{lX}{\textbf{Filename} & \textbf{MD5 checksum}}{}{}
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pacman.5e & 2791455babaf26e0b396c78d2b45f8f6\\
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pacman.5f & 9240f35d1d2beee0ff17195653b5e405\\
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pacman.6e & 290aa5eae9e2f63587b5dd5a7da932da\\
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pacman.6f & 19a886fcd8b5e88b0ed1b97f9d8659c0\\
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pacman.6h & d7cce8bffd9563b133ec17ebbb6373d4\\
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pacman.6j & 33c0e197be4c787142af6c3be0d8f6b0\\\bottomrule
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\end{tabular}
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\end{center}
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pacman.6j & 33c0e197be4c787142af6c3be0d8f6b0\\
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\end{rbtabular}
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\end{table}
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These need to be stored in the \fname{/.rockbox/pacman/} directory on your
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@ -39,9 +39,9 @@ Game controls:}
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\opt{RECORDER_PAD}{
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\renewcommand{\arraystretch}{1.8}
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\begin{tabularx}{\textwidth}{c X p{3cm} p{3cm} p{3cm}}\toprule
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\textbf{Players} & \textbf{Modes} & \textbf{Player 1} & \textbf{Player 2}
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& \textbf{Player 3}\\\midrule
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\begin{rbtabular}{\textwidth}{c X p{3cm} p{3cm} p{3cm}}%
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{\textbf{Players} & \textbf{Modes} & \textbf{Player 1} & \textbf{Player 2}
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& \textbf{Player 3}}{}{}
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%
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0 & Out of control & \multicolumn{3}{p{9cm}}{With no player taking part in the
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game all worms are out of control and steered by artificial stupidity.}\\
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@ -65,7 +65,7 @@ Game controls:}
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& on remote control VOL DOWN: turn left VOL UP: turn
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right & on \dap\ \ButtonFTwo: turn left \ButtonFThree:
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turn right \\
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\end{tabularx}
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\end{rbtabular}
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\renewcommand{\arraystretch}{1.0}
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}
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