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plugins: Improve usability of iPod keymaps

- Reduce need to press multiple buttons at
the same time to quit a plugin

- Have "Menu" be default way to quit plugins or
to access plugin menu

- Fall back to (Long) "Select" or Long "Menu"
in cases where Menu button isn't available
(e.g. in ImageViewer and many games)

out of scope:
boomshine, lua_scripts, Rockpaint,
Doom, Duke3D, Pacbox, Quake,
Sgt-Puzzles, Wolf3D, XWorld,
Minesweeper, Pixel Painter, Spacerocks

Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48
This commit is contained in:
Christian Soffke 2022-12-18 21:13:15 +01:00
parent 52f59f637d
commit faa2cb9942
94 changed files with 439 additions and 149 deletions

View file

@ -33,7 +33,7 @@
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
#define ROCKBLOX_OFF (BUTTON_MENU | BUTTON_SELECT)
#define ROCKBLOX_OFF (BUTTON_SELECT | BUTTON_REPEAT)
#define ROCKBLOX_ROTATE_CCW BUTTON_SCROLL_BACK
#define ROCKBLOX_ROTATE_CCW2 (BUTTON_MENU | BUTTON_REL)
#define ROCKBLOX_ROTATE_CW BUTTON_SCROLL_FWD
@ -41,6 +41,7 @@
#define ROCKBLOX_RIGHT BUTTON_RIGHT
#define ROCKBLOX_DOWN BUTTON_PLAY
#define ROCKBLOX_RESTART (BUTTON_SELECT | BUTTON_PLAY)
#define ROCKBLOX_DROP_PRE BUTTON_SELECT
#define ROCKBLOX_DROP (BUTTON_SELECT | BUTTON_REL)
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \