forked from len0rd/rockbox
D2 simulator build (plugins not built yet)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16146 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
9d6f6aa5fd
commit
fa85aa8d97
6 changed files with 65 additions and 8 deletions
|
@ -18,7 +18,7 @@
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
|
|
||||||
/* Button Code Definitions for the Cowon D2 target */
|
/* Button Code Definitions for the Cowon D2 target */
|
||||||
/* Some of these mappings are rather 'creative', given it only has 3 buttons! */
|
/* NB: Up/Down/Left/Right are not physical buttons - touchscreen emulation */
|
||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
@ -37,21 +37,25 @@
|
||||||
*/
|
*/
|
||||||
|
|
||||||
static const struct button_mapping button_context_standard[] = {
|
static const struct button_mapping button_context_standard[] = {
|
||||||
|
{ ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
|
||||||
{ ACTION_STD_PREV, BUTTON_MINUS, BUTTON_NONE },
|
{ ACTION_STD_PREV, BUTTON_MINUS, BUTTON_NONE },
|
||||||
|
{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
|
||||||
{ ACTION_STD_PREVREPEAT, BUTTON_MINUS|BUTTON_REPEAT, BUTTON_NONE },
|
{ ACTION_STD_PREVREPEAT, BUTTON_MINUS|BUTTON_REPEAT, BUTTON_NONE },
|
||||||
|
{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
|
||||||
{ ACTION_STD_NEXT, BUTTON_PLUS, BUTTON_NONE },
|
{ ACTION_STD_NEXT, BUTTON_PLUS, BUTTON_NONE },
|
||||||
|
{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
|
||||||
{ ACTION_STD_NEXTREPEAT, BUTTON_PLUS|BUTTON_REPEAT, BUTTON_NONE },
|
{ ACTION_STD_NEXTREPEAT, BUTTON_PLUS|BUTTON_REPEAT, BUTTON_NONE },
|
||||||
|
|
||||||
{ ACTION_STD_OK, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
|
{ ACTION_STD_OK, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
|
||||||
//{ ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
|
{ ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
|
||||||
//{ ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
|
|
||||||
|
|
||||||
{ ACTION_STD_MENU, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
|
{ ACTION_STD_MENU, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
|
||||||
// { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
|
// { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
|
||||||
{ ACTION_STD_CONTEXT, BUTTON_MINUS|BUTTON_REPEAT, BUTTON_NONE },
|
{ ACTION_STD_CONTEXT, BUTTON_PLUS|BUTTON_REPEAT, BUTTON_NONE },
|
||||||
|
{ ACTION_STD_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
|
||||||
{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
|
{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
|
||||||
// { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
|
{ ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
|
||||||
// { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
|
{ ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
|
||||||
LAST_ITEM_IN_LIST
|
LAST_ITEM_IN_LIST
|
||||||
}; /* button_context_standard */
|
}; /* button_context_standard */
|
||||||
|
|
||||||
|
@ -77,9 +81,13 @@ static const struct button_mapping button_context_listtree_scroll_without_combo[
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct button_mapping button_context_settings[] = {
|
static const struct button_mapping button_context_settings[] = {
|
||||||
|
{ ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
|
||||||
{ ACTION_SETTINGS_INC, BUTTON_PLUS, BUTTON_NONE },
|
{ ACTION_SETTINGS_INC, BUTTON_PLUS, BUTTON_NONE },
|
||||||
|
{ ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
|
||||||
{ ACTION_SETTINGS_INCREPEAT, BUTTON_PLUS|BUTTON_REPEAT, BUTTON_NONE },
|
{ ACTION_SETTINGS_INCREPEAT, BUTTON_PLUS|BUTTON_REPEAT, BUTTON_NONE },
|
||||||
|
{ ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
|
||||||
{ ACTION_SETTINGS_DEC, BUTTON_MINUS, BUTTON_NONE },
|
{ ACTION_SETTINGS_DEC, BUTTON_MINUS, BUTTON_NONE },
|
||||||
|
{ ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
|
||||||
{ ACTION_SETTINGS_DECREPEAT, BUTTON_MINUS|BUTTON_REPEAT, BUTTON_NONE },
|
{ ACTION_SETTINGS_DECREPEAT, BUTTON_MINUS|BUTTON_REPEAT, BUTTON_NONE },
|
||||||
{ ACTION_STD_OK, BUTTON_MENU, BUTTON_NONE },
|
{ ACTION_STD_OK, BUTTON_MENU, BUTTON_NONE },
|
||||||
{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
|
{ ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
#if !defined(OLYMPUS_MROBE_100)
|
#if !defined(OLYMPUS_MROBE_100) && !defined(COWON_D2)
|
||||||
|
|
||||||
/* plugins common to all models */
|
/* plugins common to all models */
|
||||||
battery_bench.c
|
battery_bench.c
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
#if !defined(IRIVER_IFP7XX_SERIES) && !defined(OLYMPUS_MROBE_100)
|
#if !defined(IRIVER_IFP7XX_SERIES) && !defined(OLYMPUS_MROBE_100) && !defined(COWON_D2)
|
||||||
|
|
||||||
/* For all targets */
|
/* For all targets */
|
||||||
shortcuts
|
shortcuts
|
||||||
|
|
BIN
uisimulator/sdl/UI-cowond2.bmp
Normal file
BIN
uisimulator/sdl/UI-cowond2.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 418 KiB |
|
@ -632,6 +632,7 @@ void button_event(int key, bool pressed)
|
||||||
case SDLK_INSERT:
|
case SDLK_INSERT:
|
||||||
new_btn = BUTTON_RC_MODE;
|
new_btn = BUTTON_RC_MODE;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
#elif CONFIG_KEYPAD == MROBE100_PAD
|
#elif CONFIG_KEYPAD == MROBE100_PAD
|
||||||
case SDLK_KP4:
|
case SDLK_KP4:
|
||||||
case SDLK_LEFT:
|
case SDLK_LEFT:
|
||||||
|
@ -668,6 +669,41 @@ void button_event(int key, bool pressed)
|
||||||
case SDLK_SPACE:
|
case SDLK_SPACE:
|
||||||
new_btn = BUTTON_PLAY;
|
new_btn = BUTTON_PLAY;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
#elif CONFIG_KEYPAD == COWOND2_PAD
|
||||||
|
case SDLK_KP4:
|
||||||
|
case SDLK_LEFT:
|
||||||
|
new_btn = BUTTON_LEFT;
|
||||||
|
break;
|
||||||
|
case SDLK_KP6:
|
||||||
|
case SDLK_RIGHT:
|
||||||
|
new_btn = BUTTON_RIGHT;
|
||||||
|
break;
|
||||||
|
case SDLK_KP8:
|
||||||
|
case SDLK_UP:
|
||||||
|
new_btn = BUTTON_UP;
|
||||||
|
break;
|
||||||
|
case SDLK_KP2:
|
||||||
|
case SDLK_DOWN:
|
||||||
|
new_btn = BUTTON_DOWN;
|
||||||
|
break;
|
||||||
|
case SDLK_KP3:
|
||||||
|
new_btn = BUTTON_POWER;
|
||||||
|
break;
|
||||||
|
case SDLK_KP5:
|
||||||
|
case SDLK_KP_ENTER:
|
||||||
|
case SDLK_RETURN:
|
||||||
|
new_btn = BUTTON_SELECT;
|
||||||
|
break;
|
||||||
|
case SDLK_KP_PLUS:
|
||||||
|
new_btn = BUTTON_PLUS;
|
||||||
|
break;
|
||||||
|
case SDLK_KP_MINUS:
|
||||||
|
new_btn = BUTTON_MINUS;
|
||||||
|
break;
|
||||||
|
case SDLK_KP9:
|
||||||
|
new_btn = BUTTON_MENU;
|
||||||
|
break;
|
||||||
#else
|
#else
|
||||||
#error No keymap defined!
|
#error No keymap defined!
|
||||||
#endif /* CONFIG_KEYPAD */
|
#endif /* CONFIG_KEYPAD */
|
||||||
|
|
|
@ -321,6 +321,19 @@
|
||||||
#define UI_LCD_POSY 25 /* y position of lcd */
|
#define UI_LCD_POSY 25 /* y position of lcd */
|
||||||
#define UI_LCD_WIDTH 160
|
#define UI_LCD_WIDTH 160
|
||||||
#define UI_LCD_HEIGHT 128
|
#define UI_LCD_HEIGHT 128
|
||||||
|
|
||||||
|
#elif defined(COWON_D2)
|
||||||
|
#define UI_TITLE "Cowon D2"
|
||||||
|
#define UI_WIDTH 420 /* width of GUI window */
|
||||||
|
#define UI_HEIGHT 340 /* height of GUI window */
|
||||||
|
#define UI_LCD_POSX 50 /* x position of lcd */
|
||||||
|
#define UI_LCD_POSY 50 /* y position of lcd */
|
||||||
|
#define UI_LCD_WIDTH 320
|
||||||
|
#define UI_LCD_HEIGHT 240
|
||||||
|
#define UI_LCD_BGCOLOR 32, 32, 32 /* bkgnd color of LCD (no backlight) */
|
||||||
|
#define UI_LCD_BGCOLORLIGHT 192, 192, 192 /* bkgnd color of LCD (backlight) */
|
||||||
|
#define UI_LCD_BLACK 0, 0, 0 /* black */
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
extern SDL_Surface *gui_surface;
|
extern SDL_Surface *gui_surface;
|
||||||
extern bool background; /* True if the background image is enabled */
|
extern bool background; /* True if the background image is enabled */
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue