1
0
Fork 0
forked from len0rd/rockbox

remove extra 1 element in arrays. use same counter for both manual and auto fire. break long lines.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22630 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Teruaki Kawashima 2009-09-05 13:02:21 +00:00
parent 2417023652
commit f85e53f114

View file

@ -137,22 +137,22 @@ PLUGIN_HEADER
#define FIREWORK_SIZE 2
/* position, speed, "phase" (age), color of all fireworks */
int firework_xpoints[MAX_ROCKETS+1][MAX_FIREWORKS];
int firework_ypoints[MAX_ROCKETS+1][MAX_FIREWORKS];
int firework_xspeed[MAX_ROCKETS+1][MAX_FIREWORKS];
int firework_yspeed[MAX_ROCKETS+1][MAX_FIREWORKS];
int firework_phase[MAX_ROCKETS+1];
int firework_xpoints[MAX_ROCKETS][MAX_FIREWORKS];
int firework_ypoints[MAX_ROCKETS][MAX_FIREWORKS];
int firework_xspeed[MAX_ROCKETS][MAX_FIREWORKS];
int firework_yspeed[MAX_ROCKETS][MAX_FIREWORKS];
int firework_phase[MAX_ROCKETS];
#ifdef HAVE_LCD_COLOR
int firework_color[MAX_ROCKETS+1][MAX_FIREWORKS];
int firework_color[MAX_ROCKETS][MAX_FIREWORKS];
#endif
/* position, speed, "phase" (age) of all rockets */
int rocket_xpos[MAX_ROCKETS+1];
int rocket_ypos[MAX_ROCKETS+1];
int rocket_xspeed[MAX_ROCKETS+1];
int rocket_yspeed[MAX_ROCKETS+1];
int rocket_phase[MAX_ROCKETS+1];
int rocket_targetphase[MAX_ROCKETS+1];
int rocket_xpos[MAX_ROCKETS];
int rocket_ypos[MAX_ROCKETS];
int rocket_xspeed[MAX_ROCKETS];
int rocket_yspeed[MAX_ROCKETS];
int rocket_phase[MAX_ROCKETS];
int rocket_targetphase[MAX_ROCKETS];
/* settings values. these should eventually be saved to
* disk. maybe a preset loading/saving system? */
@ -301,7 +301,10 @@ void init_all(void)
int j;
for(j=0; j<MAX_ROCKETS; j++)
{
rocket_phase[j] = -1;
firework_phase[j] = -1;
}
}
/* called when a rocket hits its destination height.
@ -317,8 +320,10 @@ void init_explode(int x, int y, int firework, int points)
firework_xpoints[firework][i] = x;
firework_ypoints[firework][i] = y;
firework_xspeed[firework][i] = (rb->rand() % FIREWORK_MOVEMENT_RANGE) - FIREWORK_MOVEMENT_RANGE/2;
firework_yspeed[firework][i] = (rb->rand() % FIREWORK_MOVEMENT_RANGE) - FIREWORK_MOVEMENT_RANGE/2;
firework_xspeed[firework][i] = (rb->rand() % FIREWORK_MOVEMENT_RANGE)
- FIREWORK_MOVEMENT_RANGE/2;
firework_yspeed[firework][i] = (rb->rand() % FIREWORK_MOVEMENT_RANGE)
- FIREWORK_MOVEMENT_RANGE/2;
#ifdef HAVE_LCD_COLOR
firework_color[firework][i] = rb->rand() % 7;
@ -335,10 +340,13 @@ void init_rocket(int rocket)
rocket_xpos[rocket] = rb->rand() % LCD_WIDTH;
rocket_ypos[rocket] = LCD_HEIGHT;
rocket_xspeed[rocket] = (rb->rand() % ROCKET_MOVEMENT_RANGE) - ROCKET_MOVEMENT_RANGE/2;
rocket_xspeed[rocket] = (rb->rand() % ROCKET_MOVEMENT_RANGE)
- ROCKET_MOVEMENT_RANGE/2;
rocket_yspeed[rocket] = 3;
rocket_targetphase[rocket] = (ROCKET_LIFE + (rb->rand() % ROCKET_LIFE_VAR)) / rocket_yspeed[rocket];
rocket_phase[rocket] = 0;
rocket_targetphase[rocket] = (ROCKET_LIFE + (rb->rand() % ROCKET_LIFE_VAR))
/ rocket_yspeed[rocket];
}
/* startup/configuration menu. */
@ -379,27 +387,33 @@ void fireworks_menu(void)
break;
case 1:
rb->set_option("Auto-Fire", &autofire_delay, INT, autofire_delay_settings, 15, NULL);
rb->set_option("Auto-Fire", &autofire_delay, INT,
autofire_delay_settings, 15, NULL);
break;
case 2:
rb->set_option("Particles Per Firework", &particles_per_firework, INT, particle_settings, 8, NULL);
rb->set_option("Particles Per Firework", &particles_per_firework,
INT, particle_settings, 8, NULL);
break;
case 3:
rb->set_option("Particle Life", &particle_life, INT, particle_life_settings, 9, NULL);
rb->set_option("Particle Life", &particle_life, INT,
particle_life_settings, 9, NULL);
break;
case 4:
rb->set_option("Gravity", &gravity, INT, gravity_settings, 4, NULL);
rb->set_option("Gravity", &gravity, INT,
gravity_settings, 4, NULL);
break;
case 5:
rb->set_option("Show Rockets", &show_rockets, INT, rocket_settings, 3, NULL);
rb->set_option("Show Rockets", &show_rockets, INT,
rocket_settings, 3, NULL);
break;
case 6:
rb->set_option("FPS (Speed)", &frames_per_second, INT, fps_settings, 9, NULL);
rb->set_option("FPS (Speed)", &frames_per_second, INT,
fps_settings, 9, NULL);
break;
case 7:
@ -419,7 +433,7 @@ enum plugin_status plugin_start(const void* parameter)
{
(void)parameter;
int j, i, autofire=0;
int j, i;
int thisrocket=0;
int start_tick, elapsed_tick;
int button;
@ -459,7 +473,8 @@ enum plugin_status plugin_start(const void* parameter)
rb->lcd_fillrect(rocket_xpos[j], rocket_ypos[j],
ROCKET_SIZE, ROCKET_SIZE);
rb->lcd_set_foreground(LCD_RGBPACK(64,64,64));
rb->lcd_fillrect(rocket_xpos[j]-rocket_xspeed[j], rocket_ypos[j]+rocket_yspeed[j],
rb->lcd_fillrect(rocket_xpos[j]-rocket_xspeed[j],
rocket_ypos[j]+rocket_yspeed[j],
ROCKET_SIZE, ROCKET_SIZE);
}
#endif
@ -484,7 +499,8 @@ enum plugin_status plugin_start(const void* parameter)
rocket_phase[j] = -1;
firework_phase[j] = 0;
init_explode(rocket_xpos[j], rocket_ypos[j], j, particle_values[particles_per_firework]);
init_explode(rocket_xpos[j], rocket_ypos[j], j,
particle_values[particles_per_firework]);
}
}
@ -497,22 +513,30 @@ enum plugin_status plugin_start(const void* parameter)
firework_ypoints[j][i] += firework_yspeed[j][i];
if(gravity != 0)
firework_ypoints[j][i] += firework_phase[j]/gravity_values[gravity];
firework_ypoints[j][i] += firework_phase[j]
/gravity_values[gravity];
#ifdef HAVE_LCD_COLOR
rb->lcd_set_foreground(firework_darkest_colors[firework_color[j][i]]);
rb->lcd_set_foreground(
firework_darkest_colors[firework_color[j][i]]);
rb->lcd_fillrect(firework_xpoints[j][i]-1,
firework_ypoints[j][i]-1,
FIREWORK_SIZE+2, FIREWORK_SIZE+2);
if(firework_phase[j] < particle_life_values[particle_life]-10)
rb->lcd_set_foreground(firework_colors[firework_color[j][i]]);
else if(firework_phase[j] < particle_life_values[particle_life]-7)
rb->lcd_set_foreground(firework_dark_colors[firework_color[j][i]]);
else if(firework_phase[j] < particle_life_values[particle_life]-3)
rb->lcd_set_foreground(firework_darker_colors[firework_color[j][i]]);
int phase_left = particle_life_values[particle_life]
- firework_phase[j];
if(phase_left > 10)
rb->lcd_set_foreground(
firework_colors[firework_color[j][i]]);
else if(phase_left > 7)
rb->lcd_set_foreground(
firework_dark_colors[firework_color[j][i]]);
else if(phase_left > 3)
rb->lcd_set_foreground(
firework_darker_colors[firework_color[j][i]]);
else
rb->lcd_set_foreground(firework_darkest_colors[firework_color[j][i]]);
rb->lcd_set_foreground(
firework_darkest_colors[firework_color[j][i]]);
#endif
rb->lcd_fillrect(firework_xpoints[j][i],
firework_ypoints[j][i],
@ -549,15 +573,11 @@ enum plugin_status plugin_start(const void* parameter)
if(elapsed_tick > autofire_delay_values[autofire_delay])
{
rocket_phase[autofire] = 0;
init_rocket(autofire);
init_rocket(thisrocket);
if(++thisrocket == MAX_ROCKETS)
thisrocket = 0;
start_tick = *rb->current_tick;
if(autofire < MAX_ROCKETS)
autofire++;
else
autofire = 0;
}
}
@ -572,13 +592,9 @@ enum plugin_status plugin_start(const void* parameter)
case BTN_FIRE: /* fire off rockets manually */
case BTN_FIRE|BUTTON_REPEAT:
if(thisrocket < MAX_ROCKETS)
thisrocket++;
else
thisrocket=0;
rocket_phase[thisrocket] = 0;
init_rocket(thisrocket);
if(++thisrocket == MAX_ROCKETS)
thisrocket=0;
break;
}
}