forked from len0rd/rockbox
Track playback filling state with a state-machine approach. There shouldn't be any change in behaviour but things are simpler.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16868 a1c6a512-1295-4272-9138-f99709370657
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5280395baa
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f68147e5eb
1 changed files with 33 additions and 17 deletions
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@ -142,6 +142,13 @@ enum {
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#endif
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};
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enum filling_state {
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STATE_IDLE, /* audio is stopped: nothing to do */
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STATE_FILLING, /* adding tracks to the buffer */
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STATE_FULL, /* can't add any more tracks */
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STATE_FINISHED, /* all remaining tracks have been added */
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};
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/* As defined in plugins/lib/xxx2wav.h */
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#if MEM > 1
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#define MALLOC_BUFSIZE (512*1024)
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@ -231,6 +238,8 @@ static int last_peek_offset = 0;
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/* Scrobbler support */
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static unsigned long prev_track_elapsed = 0; /* Previous track elapsed time (C/A-)*/
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static enum filling_state filling;
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/* Track change controls */
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static bool automatic_skip = false; /* Who initiated in-progress skip? (C/A-) */
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static bool playlist_end = false; /* Has the current playlist ended? (A) */
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@ -1493,9 +1502,11 @@ static void buffering_audio_callback(enum callback_event ev, int value)
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switch (ev)
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{
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case EVENT_BUFFER_LOW:
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LOGFQUEUE("buffering > audio Q_AUDIO_FILL_BUFFER");
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queue_remove_from_head(&audio_queue, Q_AUDIO_FILL_BUFFER);
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queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
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if (filling == STATE_FULL) {
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/* force a refill */
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LOGFQUEUE("buffering > audio Q_AUDIO_FILL_BUFFER");
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queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
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}
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break;
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case EVENT_HANDLE_REBUFFER:
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@ -1709,6 +1720,7 @@ static bool audio_load_track(int offset, bool start_play)
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logf("End-of-playlist");
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playlist_end = true;
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memset(&lasttrack_id3, 0, sizeof(struct mp3entry));
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filling = STATE_FINISHED;
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return false;
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}
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@ -1741,7 +1753,7 @@ static bool audio_load_track(int offset, bool start_play)
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last_peek_offset--;
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close(fd);
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copy_mp3entry(&lasttrack_id3, &id3);
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return false;
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goto buffer_full;
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}
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if (track_widx == track_ridx)
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@ -1806,7 +1818,7 @@ static bool audio_load_track(int offset, bool start_play)
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if (tracks[track_widx].codec_hid == ERR_BUFFER_FULL)
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{
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/* No space for codec on buffer, not an error */
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return false;
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goto buffer_full;
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}
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/* This is an error condition, either no codec was found, or reading
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@ -1874,7 +1886,7 @@ static bool audio_load_track(int offset, bool start_play)
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tracks[track_widx].audio_hid = bufopen(trackname, file_offset, type);
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if (tracks[track_widx].audio_hid < 0)
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return false;
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goto buffer_full;
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/* All required data is now available for the codec. */
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tracks[track_widx].taginfo_ready = true;
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@ -1888,6 +1900,11 @@ static bool audio_load_track(int offset, bool start_play)
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track_widx = (track_widx + 1) & MAX_TRACK_MASK;
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return true;
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buffer_full:
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logf("buffer is full for now");
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filling = STATE_FULL;
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return false;
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}
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static void audio_fill_file_buffer(bool start_play, size_t offset)
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@ -1896,6 +1913,8 @@ static void audio_fill_file_buffer(bool start_play, size_t offset)
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bool had_next_track = audio_next_track() != NULL;
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bool continue_buffering;
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filling = STATE_FILLING;
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/* No need to rebuffer if there are track skips pending. */
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if (ci.new_track != 0)
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return;
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@ -1917,16 +1936,9 @@ static void audio_fill_file_buffer(bool start_play, size_t offset)
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continue_buffering = audio_load_track(offset, start_play);
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do {
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sleep(1);
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if (queue_peek(&audio_queue, &ev)) {
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if (ev.id != Q_AUDIO_FILL_BUFFER)
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{
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/* There's a message in the queue. break the loop to treat it,
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and go back to filling after that. */
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LOGFQUEUE("buffering > audio Q_AUDIO_FILL_BUFFER");
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queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
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}
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if (queue_peek(&audio_queue, &ev))
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/* There's a message in the queue. break the loop to treat it */
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break;
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}
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continue_buffering = audio_load_track(0, false);
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} while (continue_buffering);
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@ -2181,6 +2193,8 @@ static void audio_stop_playback(void)
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audio_stop_codec_flush();
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playing = false;
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filling = STATE_IDLE;
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/* Mark all entries null. */
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audio_clear_track_entries();
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@ -2230,6 +2244,7 @@ static void audio_play_start(size_t offset)
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#ifndef HAVE_FLASH_STORAGE
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set_filebuf_watermark(buffer_margin, 0);
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#endif
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audio_fill_file_buffer(true, offset);
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register_buffering_callback(buffering_audio_callback);
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@ -2413,10 +2428,9 @@ static void audio_thread(void)
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queue_wait_w_tmo(&audio_queue, &ev, HZ/2);
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switch (ev.id) {
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case Q_AUDIO_FILL_BUFFER:
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LOGFQUEUE("audio < Q_AUDIO_FILL_BUFFER");
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if (!playing || playlist_end || ci.stop_codec)
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break;
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audio_fill_file_buffer(false, 0);
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break;
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@ -2519,6 +2533,8 @@ static void audio_thread(void)
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case SYS_TIMEOUT:
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LOGFQUEUE_SYS_TIMEOUT("audio < SYS_TIMEOUT");
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if (filling == STATE_FILLING)
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audio_fill_file_buffer(false, 0);
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break;
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default:
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