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Track playback filling state with a state-machine approach. There shouldn't be any change in behaviour but things are simpler.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16868 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Nicolas Pennequin 2008-03-28 20:18:53 +00:00
parent 5280395baa
commit f68147e5eb

View file

@ -142,6 +142,13 @@ enum {
#endif
};
enum filling_state {
STATE_IDLE, /* audio is stopped: nothing to do */
STATE_FILLING, /* adding tracks to the buffer */
STATE_FULL, /* can't add any more tracks */
STATE_FINISHED, /* all remaining tracks have been added */
};
/* As defined in plugins/lib/xxx2wav.h */
#if MEM > 1
#define MALLOC_BUFSIZE (512*1024)
@ -231,6 +238,8 @@ static int last_peek_offset = 0;
/* Scrobbler support */
static unsigned long prev_track_elapsed = 0; /* Previous track elapsed time (C/A-)*/
static enum filling_state filling;
/* Track change controls */
static bool automatic_skip = false; /* Who initiated in-progress skip? (C/A-) */
static bool playlist_end = false; /* Has the current playlist ended? (A) */
@ -1493,9 +1502,11 @@ static void buffering_audio_callback(enum callback_event ev, int value)
switch (ev)
{
case EVENT_BUFFER_LOW:
LOGFQUEUE("buffering > audio Q_AUDIO_FILL_BUFFER");
queue_remove_from_head(&audio_queue, Q_AUDIO_FILL_BUFFER);
queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
if (filling == STATE_FULL) {
/* force a refill */
LOGFQUEUE("buffering > audio Q_AUDIO_FILL_BUFFER");
queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
}
break;
case EVENT_HANDLE_REBUFFER:
@ -1709,6 +1720,7 @@ static bool audio_load_track(int offset, bool start_play)
logf("End-of-playlist");
playlist_end = true;
memset(&lasttrack_id3, 0, sizeof(struct mp3entry));
filling = STATE_FINISHED;
return false;
}
@ -1741,7 +1753,7 @@ static bool audio_load_track(int offset, bool start_play)
last_peek_offset--;
close(fd);
copy_mp3entry(&lasttrack_id3, &id3);
return false;
goto buffer_full;
}
if (track_widx == track_ridx)
@ -1806,7 +1818,7 @@ static bool audio_load_track(int offset, bool start_play)
if (tracks[track_widx].codec_hid == ERR_BUFFER_FULL)
{
/* No space for codec on buffer, not an error */
return false;
goto buffer_full;
}
/* This is an error condition, either no codec was found, or reading
@ -1874,7 +1886,7 @@ static bool audio_load_track(int offset, bool start_play)
tracks[track_widx].audio_hid = bufopen(trackname, file_offset, type);
if (tracks[track_widx].audio_hid < 0)
return false;
goto buffer_full;
/* All required data is now available for the codec. */
tracks[track_widx].taginfo_ready = true;
@ -1888,6 +1900,11 @@ static bool audio_load_track(int offset, bool start_play)
track_widx = (track_widx + 1) & MAX_TRACK_MASK;
return true;
buffer_full:
logf("buffer is full for now");
filling = STATE_FULL;
return false;
}
static void audio_fill_file_buffer(bool start_play, size_t offset)
@ -1896,6 +1913,8 @@ static void audio_fill_file_buffer(bool start_play, size_t offset)
bool had_next_track = audio_next_track() != NULL;
bool continue_buffering;
filling = STATE_FILLING;
/* No need to rebuffer if there are track skips pending. */
if (ci.new_track != 0)
return;
@ -1917,16 +1936,9 @@ static void audio_fill_file_buffer(bool start_play, size_t offset)
continue_buffering = audio_load_track(offset, start_play);
do {
sleep(1);
if (queue_peek(&audio_queue, &ev)) {
if (ev.id != Q_AUDIO_FILL_BUFFER)
{
/* There's a message in the queue. break the loop to treat it,
and go back to filling after that. */
LOGFQUEUE("buffering > audio Q_AUDIO_FILL_BUFFER");
queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
}
if (queue_peek(&audio_queue, &ev))
/* There's a message in the queue. break the loop to treat it */
break;
}
continue_buffering = audio_load_track(0, false);
} while (continue_buffering);
@ -2181,6 +2193,8 @@ static void audio_stop_playback(void)
audio_stop_codec_flush();
playing = false;
filling = STATE_IDLE;
/* Mark all entries null. */
audio_clear_track_entries();
@ -2230,6 +2244,7 @@ static void audio_play_start(size_t offset)
#ifndef HAVE_FLASH_STORAGE
set_filebuf_watermark(buffer_margin, 0);
#endif
audio_fill_file_buffer(true, offset);
register_buffering_callback(buffering_audio_callback);
@ -2413,10 +2428,9 @@ static void audio_thread(void)
queue_wait_w_tmo(&audio_queue, &ev, HZ/2);
switch (ev.id) {
case Q_AUDIO_FILL_BUFFER:
LOGFQUEUE("audio < Q_AUDIO_FILL_BUFFER");
if (!playing || playlist_end || ci.stop_codec)
break;
audio_fill_file_buffer(false, 0);
break;
@ -2519,6 +2533,8 @@ static void audio_thread(void)
case SYS_TIMEOUT:
LOGFQUEUE_SYS_TIMEOUT("audio < SYS_TIMEOUT");
if (filling == STATE_FILLING)
audio_fill_file_buffer(false, 0);
break;
default: