forked from len0rd/rockbox
quake: merge the remaining Pocket Quake PQ_OPT changes
I didn't do _OPT3 because it's disabled in the PQ source. This gives as +0.2FPS boost over the last commit. Change-Id: I9c3c8fb7bd23262beb810da6e9469d6b6c4b2a81
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ee70dad305
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7 changed files with 767 additions and 4 deletions
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@ -254,6 +254,7 @@ void Turbulent8 (espan_t *pspan)
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D_DrawSpans8
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=============
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*/
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#ifndef USE_PQ_OPT5
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void D_DrawSpans8 (espan_t *pspan)
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{
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int count, spancount;
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@ -381,9 +382,198 @@ void D_DrawSpans8 (espan_t *pspan)
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} while ((pspan = pspan->pnext) != NULL);
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}
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#else
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static int sdivzorig, sdivzstepv, sdivzstepu, sdivz8stepu;
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static int tdivzorig, tdivzstepv, tdivzstepu, tdivz8stepu;
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static int zi8stepu;
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static float last = 0;
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/*==============================================
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// UpdateFixedPointVars
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//============================================*/
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void UpdateFixedPointVars( int all )
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{
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// JB: Store texture transformation matrix in fixed point vars
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if (all)
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{
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/*
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sdivzorig = (int)(524288.0f * d_sdivzorigin); // 13.19 fixed point
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tdivzorig = (int)(524288.0f * d_tdivzorigin);
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sdivzstepv = (int)(524288.0f * d_sdivzstepv);
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tdivzstepv = (int)(524288.0f * d_tdivzstepv);
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sdivzstepu = (int)(524288.0f * d_sdivzstepu);
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sdivz8stepu = sdivzstepu*8;
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tdivzstepu = (int)(524288.0f * d_tdivzstepu);
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tdivz8stepu = tdivzstepu*8;
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*/
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sdivzorig = (int)(4194304.0f * d_sdivzorigin); // 10.22 fixed point
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tdivzorig = (int)(4194304.0f * d_tdivzorigin);
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sdivzstepv = (int)(4194304.0f * d_sdivzstepv);
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tdivzstepv = (int)(4194304.0f * d_tdivzstepv);
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sdivzstepu = (int)(4194304.0f * d_sdivzstepu);
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sdivz8stepu = sdivzstepu*8;
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tdivzstepu = (int)(4194304.0f * d_tdivzstepu);
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tdivz8stepu = tdivzstepu*8;
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}
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/*
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ziorig = (int)(524288.0f * d_ziorigin); // 13.19 fixed point
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zistepv = (int)(524288.0f * d_zistepv );
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zistepu = (int)(524288.0f * d_zistepu );
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*/
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#ifndef USE_PQ_OPT3
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d_ziorigin_fxp = (int)(4194304.0f * d_ziorigin); // 10.22 fixed point
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d_zistepv_fxp = (int)(4194304.0f * d_zistepv );
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d_zistepu_fxp = (int)(4194304.0f * d_zistepu );
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#endif
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zi8stepu = d_zistepu_fxp * 8;
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last = d_zistepv;
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}
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void D_DrawSpans8 (espan_t *pspan)
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{
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int count, spancount, spancountminus1;
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unsigned char *pbase, *pdest;
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fixed16_t s1, t1;
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int zi, sdivz, tdivz, sstep, tstep;
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int snext, tnext;
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pbase = (unsigned char *)cacheblock;
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//Jacco Biker's fixed point conversion
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// Recalc fixed point values
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UpdateFixedPointVars( 1 );
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do
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{
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pdest = (unsigned char *)((byte *)d_viewbuffer + (screenwidth * pspan->v) + pspan->u);
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count = pspan->count;
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// calculate the initial s/z, t/z, 1/z, s, and t and clamp
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sdivz = sdivzorig + pspan->v * sdivzstepv + pspan->u * sdivzstepu;
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tdivz = tdivzorig + pspan->v * tdivzstepv + pspan->u * tdivzstepu;
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zi = d_ziorigin_fxp + pspan->v * d_zistepv_fxp + pspan->u * d_zistepu_fxp;
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if (zi == 0) zi = 1;
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s1 = (((sdivz << 8) / zi) << 8) + sadjust; // 5.27 / 13.19 = 24.8 >> 8 = 16.16
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if (s1 > bbextents) s1 = bbextents; else if (s1 < 0) s1 = 0;
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t1 = (((tdivz << 8) / zi) << 8) + tadjust;
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if (t1 > bbextentt) t1 = bbextentt; else if (t1 < 0) t1 = 0;
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// calculate final s/z, t/z, 1/z, s, and t and clamp
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//sdivz += sdivzstepu * (count - 1);
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//tdivz += tdivzstepu * (count - 1);
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//zi += d_zistepu_fxp * (count - 1);
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//if (zi == 0) zi = 1;
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#if 0
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s2 = (((sdivz << 8) / zi) << 8) + sadjust;
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if (s2 > bbextents) s2 = bbextents; else if (s2 < 8) s2 = 8;
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t2 = (((tdivz << 8) / zi) << 8) + tadjust;
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if (t2 > bbextentt) t2 = bbextentt; else if (t2 < 8) t2 = 8;
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if (count > 1)
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{
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sstep = (s2 - s1) / (count - 1);
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tstep = (t2 - t1) / (count - 1);
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}
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#else
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//End Jacco Biker mod
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//Dan East: Fixed point conversion for perspective correction
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do
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{
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// calculate s and t at the far end of the span
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if (count >= 8)
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spancount = 8;
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else
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spancount = count;
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count -= spancount;
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if (count)
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{
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// calculate s/z, t/z, zi->fixed s and t at far end of span,
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// calculate s and t steps across span by shifting
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sdivz += sdivz8stepu;
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tdivz += tdivz8stepu;
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zi += zi8stepu;
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if (!zi) zi = 1;
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//z = zi;
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//z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
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snext = (((sdivz<<8)/zi)<<8)+sadjust;
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//snext = (int)(sdivz * z) + sadjust;
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if (snext > bbextents)
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snext = bbextents;
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else if (snext < 8)
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snext = 8; // prevent round-off error on <0 steps from
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// from causing overstepping & running off the
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// edge of the texture
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tnext = (((tdivz<<8)/zi)<<8) + tadjust;
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if (tnext > bbextentt)
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tnext = bbextentt;
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else if (tnext < 8)
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tnext = 8; // guard against round-off error on <0 steps
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sstep = (snext - s1) >> 3;
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tstep = (tnext - t1) >> 3;
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}
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else
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{
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// calculate s/z, t/z, zi->fixed s and t at last pixel in span (so
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// can't step off polygon), clamp, calculate s and t steps across
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// span by division, biasing steps low so we don't run off the
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// texture
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spancountminus1 = spancount - 1;
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sdivz += sdivzstepu * spancountminus1;
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tdivz += tdivzstepu * spancountminus1;
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zi += d_zistepu_fxp * spancountminus1;
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if (!zi) zi = 1;
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//z = zi;//(float)0x10000 / zi; // prescale to 16.16 fixed-point
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snext = (((sdivz<<8) / zi)<<8) + sadjust;
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if (snext > bbextents)
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snext = bbextents;
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else if (snext < 8)
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snext = 8; // prevent round-off error on <0 steps from
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// from causing overstepping & running off the
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// edge of the texture
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tnext = (((tdivz<<8) / zi)<<8) + tadjust;
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if (tnext > bbextentt)
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tnext = bbextentt;
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else if (tnext < 8)
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tnext = 8; // guard against round-off error on <0 steps
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if (spancount > 1)
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{
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sstep = ((snext - s1)) / ((spancount - 1));
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tstep = ((tnext - t1)) / ((spancount - 1));
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}
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}
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do
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{
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*pdest++ = *(pbase + (s1 >> 16) + (t1 >> 16) * cachewidth);
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s1 += sstep;
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t1 += tstep;
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} while (--spancount > 0);
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s1 = snext;
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t1 = tnext;
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} while (count > 0);
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#endif
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#if 0
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// Draw span
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for ( i = 0; i < count; i++ )
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{
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*pdest++ = *(pbase + (s1 >> 16) + (t1 >> 16) * cachewidth);
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s1 += sstep;
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t1 += tstep;
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}
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#endif
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} while ((pspan = pspan->pnext) != NULL);
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}
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#endif //USE_PQ_OPT5
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#endif // !id386
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#if !id386
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