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Hardware controlled backlight brightness for iPod Video and Nano, retaining the software PWM fade in/ fade out. * Backlight handling cleanup, getting rid of one layer of 'lowlevelness'. * Use atomic GPIO bit manipulation for PP502x backlight handling.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15599 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2007-11-12 18:49:53 +00:00
parent 8537cbf091
commit ef12b3b5c6
47 changed files with 530 additions and 358 deletions

View file

@ -46,29 +46,44 @@
handle this */
extern void screen_dump(void);
static inline void __backlight_on(void)
static inline void _backlight_on(void)
{
sim_backlight(100);
}
static inline void __backlight_off(void)
static inline void _backlight_off(void)
{
sim_backlight(0);
}
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
static inline void __backlight_set_brightness(int val)
static inline void _backlight_set_brightness(int val)
{
(void)val;
}
#endif
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
static inline void __buttonlight_set_brightness(int val)
static inline void _buttonlight_on(void)
{
}
static inline void _buttonlight_off(void)
{
}
static inline void _buttonlight_set_brightness(int val)
{
(void)val;
}
#endif
#ifdef HAVE_REMOTE_LCD
static inline void _remote_backlight_on(void)
{
sim_remote_backlight(100);
}
static inline void _remote_backlight_off(void)
{
sim_remote_backlight(0);
}
#endif /* HAVE_REMOTE_LCD */
#endif /* SIMULATOR */
@ -79,18 +94,24 @@ const signed char backlight_timeout_value[19] =
-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 45, 60, 90
};
#define BACKLIGHT_ON 1
#define BACKLIGHT_OFF 2
#define REMOTE_BACKLIGHT_ON 3
#define REMOTE_BACKLIGHT_OFF 4
#define BACKLIGHT_UNBOOST_CPU 5
enum {
BACKLIGHT_ON,
BACKLIGHT_OFF,
#ifdef HAVE_REMOTE_LCD
REMOTE_BACKLIGHT_ON,
REMOTE_BACKLIGHT_OFF,
#endif
#if defined(_BACKLIGHT_FADE_BOOST) || defined(_BACKLIGHT_FADE_ENABLE)
BACKLIGHT_FADE_FINISH,
#endif
#ifdef HAVE_LCD_SLEEP
#define LCD_SLEEP 6
LCD_SLEEP,
#endif
#ifdef HAVE_BUTTON_LIGHT
#define BUTTON_LIGHT_ON 7
#define BUTTON_LIGHT_OFF 8
BUTTON_LIGHT_ON,
BUTTON_LIGHT_OFF,
#endif
};
static void backlight_thread(void);
static long backlight_stack[DEFAULT_STACK_SIZE/sizeof(long)];
@ -109,36 +130,12 @@ static int backlight_on_button_hold = 0;
#ifdef HAVE_BUTTON_LIGHT
static int buttonlight_timer;
static int buttonlight_timeout = 5*HZ;
/* internal interface */
static void _buttonlight_on(void)
{
#ifndef SIMULATOR
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
__buttonlight_dim(false);
#else
__buttonlight_on();
#endif
#endif
}
void _buttonlight_off(void)
{
#ifndef SIMULATOR
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
if(buttonlight_timeout>0)
__buttonlight_dim(true);
else
#endif
__buttonlight_off();
#endif
}
int _buttonlight_timeout = 5*HZ;
/* Update state of buttonlight according to timeout setting */
static void buttonlight_update_state(void)
{
buttonlight_timer = buttonlight_timeout;
buttonlight_timer = _buttonlight_timeout;
/* Buttonlight == OFF in the setting? */
if (buttonlight_timer < 0)
@ -167,7 +164,7 @@ void buttonlight_set_timeout(int index)
if((unsigned)index >= sizeof(backlight_timeout_value))
/* if given a weird value, use default */
index = 6;
buttonlight_timeout = HZ * backlight_timeout_value[index];
_buttonlight_timeout = HZ * backlight_timeout_value[index];
buttonlight_update_state();
}
@ -190,13 +187,13 @@ const signed char lcd_sleep_timeout_value[10] =
{
-1, 0, 5, 10, 15, 20, 30, 45, 60, 90
};
static int lcd_sleep_timer;
static int lcd_sleep_timeout = 10*HZ;
int _lcd_sleep_timer;
int _lcd_sleep_timeout = 10*HZ;
#endif
#if defined(HAVE_BACKLIGHT_PWM_FADING) && !defined(SIMULATOR)
/* backlight fading */
#define BL_PWM_INTERVAL 5000 /* Cycle interval in s */
#define BL_PWM_INTERVAL 5000 /* Cycle interval in us */
#define BL_PWM_COUNT 100
static const char backlight_fade_value[8] = { 0, 1, 2, 4, 6, 8, 10, 20 };
static int fade_in_count = 1;
@ -224,7 +221,7 @@ static void backlight_isr(void)
if (bl_dim_current > 0 && bl_dim_current < BL_PWM_COUNT)
{
__backlight_on();
_backlight_on_isr();
bl_pwm_counter = bl_dim_current;
timer_period = timer_period * bl_pwm_counter / BL_PWM_COUNT;
bl_dim_state = DIM_STATE_MAIN;
@ -232,9 +229,9 @@ static void backlight_isr(void)
else
{
if (bl_dim_current)
__backlight_on();
_backlight_on_isr();
else
__backlight_off();
_backlight_off_isr();
if (bl_dim_current == bl_dim_target)
idle = true;
}
@ -243,7 +240,7 @@ static void backlight_isr(void)
/* Dim main screen */
case DIM_STATE_MAIN:
__backlight_off();
_backlight_off_isr();
bl_dim_state = DIM_STATE_START;
timer_period = timer_period * (BL_PWM_COUNT - bl_pwm_counter) / BL_PWM_COUNT;
break ;
@ -263,8 +260,8 @@ static void backlight_isr(void)
if (idle)
{
#ifdef CPU_COLDFIRE
queue_post(&backlight_queue, BACKLIGHT_UNBOOST_CPU, 0);
#if defined(_BACKLIGHT_FADE_BOOST) || defined(_BACKLIGHT_FADE_ENABLE)
queue_post(&backlight_queue, BACKLIGHT_FADE_FINISH, 0);
#endif
timer_unregister();
bl_timer_active = false;
@ -277,19 +274,19 @@ static void backlight_switch(void)
{
if (bl_dim_target > (BL_PWM_COUNT/2))
{
__backlight_on();
_backlight_on_normal();
bl_dim_current = BL_PWM_COUNT;
}
else
{
__backlight_off();
_backlight_off_normal();
bl_dim_current = 0;
}
}
static void backlight_release_timer(void)
{
#ifdef CPU_COLDFIRE
#ifdef _BACKLIGHT_FADE_BOOST
cpu_boost(false);
#endif
timer_unregister();
@ -310,7 +307,7 @@ static void backlight_dim(int value)
if (timer_register(0, backlight_release_timer, 2, 0, backlight_isr))
{
#ifdef CPU_COLDFIRE
#ifdef _BACKLIGHT_FADE_BOOST
/* Prevent cpu frequency changes while dimming. */
cpu_boost(true);
#endif
@ -320,6 +317,48 @@ static void backlight_dim(int value)
backlight_switch();
}
static void _backlight_on(void)
{
if (fade_in_count > 0)
{
#ifdef _BACKLIGHT_FADE_ENABLE
_backlight_hw_enable(true);
#endif
backlight_dim(BL_PWM_COUNT);
}
else
{
bl_dim_target = bl_dim_current = BL_PWM_COUNT;
_backlight_on_normal();
}
#ifdef HAVE_LCD_SLEEP
_lcd_sleep_timer = 0; /* LCD should be awake already */
#endif
}
static void _backlight_off(void)
{
if (fade_out_count > 0)
{
backlight_dim(0);
}
else
{
bl_dim_target = bl_dim_current = 0;
_backlight_off_normal();
}
#ifdef HAVE_LCD_SLEEP
/* Start LCD sleep countdown */
if (_lcd_sleep_timeout < 0)
{
_lcd_sleep_timer = 0; /* Setting == Always */
lcd_sleep();
}
else
_lcd_sleep_timer = _lcd_sleep_timeout;
#endif
}
void backlight_set_fade_in(int index)
{
fade_in_count = backlight_fade_value[index];
@ -331,70 +370,6 @@ void backlight_set_fade_out(int index)
}
#endif /* defined(HAVE_BACKLIGHT_PWM_FADING) && !defined(SIMULATOR) */
static void _backlight_on(void)
{
#if defined(HAVE_BACKLIGHT_PWM_FADING) && !defined(SIMULATOR)
if (fade_in_count > 0)
backlight_dim(BL_PWM_COUNT);
else
{
bl_dim_target = bl_dim_current = BL_PWM_COUNT;
__backlight_on();
}
#elif defined(HAVE_BACKLIGHT_SET_FADING) && !defined(SIMULATOR)
/* call the enable from here - it takes longer than the disable */
lcd_enable(true);
__backlight_dim(false);
#else
__backlight_on();
#endif
#ifdef HAVE_LCD_SLEEP
lcd_sleep_timer = 0; /* LCD should be awake already */
#endif
}
static void _backlight_off(void)
{
#if defined(HAVE_BACKLIGHT_PWM_FADING) && !defined(SIMULATOR)
if (fade_out_count > 0)
backlight_dim(0);
else
{
bl_dim_target = bl_dim_current = 0;
__backlight_off();
}
#elif defined(HAVE_BACKLIGHT_SET_FADING) && !defined(SIMULATOR)
__backlight_dim(true);
#else
__backlight_off();
#endif
#ifdef HAVE_LCD_SLEEP
/* Start LCD sleep countdown */
if (lcd_sleep_timeout < 0)
{
lcd_sleep_timer = 0; /* Setting == Always */
lcd_sleep();
}
else
lcd_sleep_timer = lcd_sleep_timeout;
#endif
}
#ifdef HAVE_REMOTE_LCD
#ifdef SIMULATOR
static void __remote_backlight_on(void)
{
sim_remote_backlight(100);
}
static void __remote_backlight_off(void)
{
sim_remote_backlight(0);
}
#endif /* SIMULATOR */
#endif /* HAVE_REMOTE_LCD */
/* Update state of backlight according to timeout setting */
static void backlight_update_state(void)
{
@ -453,12 +428,12 @@ static void remote_backlight_update_state(void)
if (remote_backlight_timeout < 0)
{
remote_backlight_timer = 0; /* Disable the timeout */
__remote_backlight_off();
_remote_backlight_off();
}
else
{
remote_backlight_timer = remote_backlight_timeout;
__remote_backlight_on();
_remote_backlight_on();
}
}
#endif /* HAVE_REMOTE_LCD */
@ -473,12 +448,16 @@ void backlight_thread(void)
queue_wait(&backlight_queue, &ev);
switch(ev.id)
{ /* These events must always be processed */
#if defined(HAVE_BACKLIGHT_PWM_FADING) && defined(CPU_COLDFIRE) \
&& !defined(SIMULATOR)
case BACKLIGHT_UNBOOST_CPU:
#ifdef _BACKLIGHT_FADE_BOOST
case BACKLIGHT_FADE_FINISH:
cpu_boost(false);
break;
#endif
#ifdef _BACKLIGHT_FADE_ENABLE
case BACKLIGHT_FADE_FINISH:
_backlight_hw_enable((bl_dim_current|bl_dim_target) != 0);
break;
#endif
#if defined(HAVE_REMOTE_LCD) && !defined(SIMULATOR)
/* Here for now or else the aggressive init messes up scrolling */
@ -519,7 +498,7 @@ void backlight_thread(void)
case REMOTE_BACKLIGHT_OFF:
remote_backlight_timer = 0; /* Disable the timeout */
__remote_backlight_off();
_remote_backlight_off();
break;
#endif /* HAVE_REMOTE_LCD */
@ -575,10 +554,10 @@ static void backlight_tick(void)
}
}
#ifdef HAVE_LCD_SLEEP
else if(lcd_sleep_timer)
else if(_lcd_sleep_timer)
{
lcd_sleep_timer--;
if(lcd_sleep_timer == 0)
_lcd_sleep_timer--;
if(_lcd_sleep_timer == 0)
{
/* Queue on bl thread or freeze! */
queue_post(&backlight_queue, LCD_SLEEP, 0);
@ -613,7 +592,7 @@ void backlight_init(void)
queue_init(&backlight_queue, true);
#ifndef SIMULATOR
if (__backlight_init())
if (_backlight_init())
{
# ifdef HAVE_BACKLIGHT_PWM_FADING
/* If backlight is already on, don't fade in. */
@ -706,17 +685,17 @@ void lcd_set_sleep_after_backlight_off(int index)
/* if given a weird value, use default */
index = 3;
lcd_sleep_timeout = HZ * lcd_sleep_timeout_value[index];
_lcd_sleep_timeout = HZ * lcd_sleep_timeout_value[index];
if (backlight_timer > 0 || backlight_get_current_timeout() == 0)
/* Timer will be set when bl turns off or bl set to on. */
return;
/* Backlight is Off */
if (lcd_sleep_timeout < 0)
lcd_sleep_timer = 1; /* Always - sleep next tick */
if (_lcd_sleep_timeout < 0)
_lcd_sleep_timer = 1; /* Always - sleep next tick */
else
lcd_sleep_timer = lcd_sleep_timeout; /* Never, other */
_lcd_sleep_timer = _lcd_sleep_timeout; /* Never, other */
}
#endif /* HAVE_LCD_SLEEP */
@ -796,7 +775,7 @@ void backlight_set_brightness(int val)
else if (val > MAX_BRIGHTNESS_SETTING)
val = MAX_BRIGHTNESS_SETTING;
__backlight_set_brightness(val);
_backlight_set_brightness(val);
}
#endif /* HAVE_BACKLIGHT_BRIGHTNESS */
@ -808,7 +787,7 @@ void buttonlight_set_brightness(int val)
else if (val > MAX_BRIGHTNESS_SETTING)
val = MAX_BRIGHTNESS_SETTING;
__buttonlight_set_brightness(val);
_buttonlight_set_brightness(val);
}
#endif /* HAVE_BUTTONLIGHT_BRIGHTNESS */
@ -818,8 +797,8 @@ void buttonlight_set_brightness(int val)
#if defined(BOOTLOADER) && defined(HAVE_BACKLIGHT)
void backlight_init(void)
{
(void)__backlight_init();
__backlight_on();
(void)_backlight_init();
_backlight_on();
}
#endif