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puzzles: silence some warnings

Change-Id: Id6fd9d8dd3021f5e2cb93565d7e419aaf07f9af0
This commit is contained in:
Franklin Wei 2018-04-22 14:43:07 -04:00
parent 56803c80d0
commit ef0fb52113
42 changed files with 84 additions and 89 deletions

View file

@ -1310,11 +1310,6 @@ static void rb_status_bar(void *handle, const char *text)
LOGF("game title is %s\n", text);
}
static int get_titleheight(void)
{
return rb->font_get(FONT_UI)->height;
}
static void draw_title(bool clear_first)
{
const char *base;
@ -1327,7 +1322,7 @@ static void draw_title(bool clear_first)
rb->snprintf(str, sizeof(str), "%s%s", base, zoom_enabled ? (view_mode ? " (viewing)" : " (interaction)") : "");
/* quick hack */
bool orig_clipped;
bool orig_clipped = false;
if(!zoom_enabled)
{
orig_clipped = clipped;
@ -3421,10 +3416,10 @@ enum plugin_status plugin_start(const void *param)
{
/* Solo needs a big stack */
int stack_sz = 16 * DEFAULT_STACK_SIZE;
uintptr_t old = smalloc(stack_sz);
uintptr_t old = (uintptr_t)smalloc(stack_sz);
/* word alignment */
long *stack = ((uintptr_t)old & (uintptr_t)(~0x3)) + 4;
long *stack = (long*)((char*)(((uintptr_t)old & (uintptr_t)(~0x3)) + 4));
stack_sz -= ((char*)stack - (char*)old);
thread = rb->create_thread(puzzles_main, stack, stack_sz, 0, "puzzles"