forked from len0rd/rockbox
lua reduce heap allocated buffer sizes, organize luaconf.h
Change-Id: Ib9e568ea73a01474facd57cc155e62fa3dc093f7
This commit is contained in:
parent
a332924f68
commit
ee58f2601c
1 changed files with 196 additions and 143 deletions
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@ -1,5 +1,5 @@
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/*
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** $Id$
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** $Id: luaconf.h,v 1.82.1.7 2008/02/11 16:25:08 roberto Exp $
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** Configuration file for Lua
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** See Copyright Notice in lua.h
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*/
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@ -35,13 +35,13 @@
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#if defined(LUA_USE_LINUX)
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#define LUA_USE_POSIX
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#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
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#define LUA_USE_READLINE /* needs some extra libraries */
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#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
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#define LUA_USE_READLINE /* needs some extra libraries */
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#endif
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#if defined(LUA_USE_MACOSX)
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#define LUA_USE_POSIX
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#define LUA_DL_DYLD /* does not need extra library */
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#define LUA_DL_DYLD /* does not need extra library */
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#endif
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@ -68,7 +68,7 @@
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*/
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#define LUA_PATH "LUA_PATH"
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#define LUA_CPATH "LUA_CPATH"
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#define LUA_INIT "LUA_INIT"
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#define LUA_INIT "LUA_INIT"
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/*
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@ -85,23 +85,23 @@
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** In Windows, any exclamation mark ('!') in the path is replaced by the
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** path of the directory of the executable file of the current process.
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*/
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#define LUA_LDIR "!\\lua\\"
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#define LUA_CDIR "!\\"
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#define LUA_LDIR "!\\lua\\"
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#define LUA_CDIR "!\\"
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#define LUA_PATH_DEFAULT \
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".\\?.lua;" LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
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LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua"
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".\\?.lua;" LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
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LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua"
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#define LUA_CPATH_DEFAULT \
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".\\?.dll;" LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll"
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".\\?.dll;" LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll"
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#else
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#define LUA_ROOT "/usr/local/"
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#define LUA_LDIR LUA_ROOT "share/lua/5.1/"
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#define LUA_CDIR LUA_ROOT "lib/lua/5.1/"
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#define LUA_ROOT "/usr/local/"
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#define LUA_LDIR LUA_ROOT "share/lua/5.1/"
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#define LUA_CDIR LUA_ROOT "lib/lua/5.1/"
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#define LUA_PATH_DEFAULT \
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"./?.lua;" LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
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LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua"
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"./?.lua;" LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
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LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua"
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#define LUA_CPATH_DEFAULT \
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"./?.so;" LUA_CDIR"?.so;" LUA_CDIR"loadall.so"
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"./?.so;" LUA_CDIR"?.so;" LUA_CDIR"loadall.so"
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#endif
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@ -111,9 +111,9 @@
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** and is not Windows. (On Windows Lua automatically uses "\".)
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*/
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#if defined(_WIN32)
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#define LUA_DIRSEP "\\"
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#define LUA_DIRSEP "\\"
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#else
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#define LUA_DIRSEP "/"
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#define LUA_DIRSEP "/"
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#endif
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@ -129,10 +129,10 @@
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** characters. (E.g., if one of those characters is a common character
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** in file/directory names.) Probably you do not need to change them.
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*/
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#define LUA_PATHSEP ";"
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#define LUA_PATH_MARK "?"
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#define LUA_EXECDIR "!"
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#define LUA_IGMARK "-"
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#define LUA_PATHSEP ";"
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#define LUA_PATH_MARK "?"
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#define LUA_EXECDIR "!"
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#define LUA_IGMARK "-"
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/*
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@ -140,7 +140,7 @@
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** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
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** machines, ptrdiff_t gives a good choice between int or long.)
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*/
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#define LUA_INTEGER ptrdiff_t
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#define LUA_INTEGER ptrdiff_t
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/*
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@ -161,12 +161,12 @@
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#else
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#define LUA_API extern
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#define LUA_API extern
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#endif
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/* more often than not the libs go together with the core */
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#define LUALIB_API LUA_API
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#define LUALIB_API LUA_API
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/*
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@ -179,17 +179,17 @@
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** when Lua is compiled as a shared library.
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*/
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#if defined(luaall_c)
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#define LUAI_FUNC static
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#define LUAI_DATA /* empty */
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#define LUAI_FUNC static
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#define LUAI_DATA /* empty */
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#elif defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
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defined(__ELF__)
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#define LUAI_FUNC __attribute__((visibility("hidden"))) extern
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#define LUAI_DATA LUAI_FUNC
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#define LUAI_FUNC __attribute__((visibility("hidden"))) extern
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#define LUAI_DATA LUAI_FUNC
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#else
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#define LUAI_FUNC extern
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#define LUAI_DATA extern
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#define LUAI_FUNC extern
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#define LUAI_DATA extern
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#endif
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@ -198,8 +198,8 @@
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@@ LUA_QL describes how error messages quote program elements.
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** CHANGE it if you want a different appearance.
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*/
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#define LUA_QL(x) "'" x "'"
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#define LUA_QS LUA_QL("%s")
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#define LUA_QL(x) "'" x "'"
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#define LUA_QS LUA_QL("%s")
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/*
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@ -207,7 +207,7 @@
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@* of a function in debug information.
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** CHANGE it if you want a different size.
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*/
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#define LUA_IDSIZE 60
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#define LUA_IDSIZE 60
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/*
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@ -226,13 +226,13 @@
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*/
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#if defined(LUA_USE_ISATTY)
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#include <unistd.h>
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#define lua_stdin_is_tty() isatty(0)
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#define lua_stdin_is_tty() isatty(0)
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#elif defined(LUA_WIN)
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#include <io.h>
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#include <stdio.h>
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#define lua_stdin_is_tty() _isatty(_fileno(stdin))
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#define lua_stdin_is_tty() _isatty(_fileno(stdin))
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#else
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#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
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#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
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#endif
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** CHANGE them if you want different prompts. (You can also change the
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** prompts dynamically, assigning to globals _PROMPT/_PROMPT2.)
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*/
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#define LUA_PROMPT "> "
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#define LUA_PROMPT2 ">> "
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#define LUA_PROMPT "> "
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#define LUA_PROMPT2 ">> "
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/*
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** CHANGE it if your stand-alone interpreter has a different name and
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** your system is not able to detect that name automatically.
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*/
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#define LUA_PROGNAME "lua"
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#define LUA_PROGNAME "lua"
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/*
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@* stand-alone interpreter.
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** CHANGE it if you need longer lines.
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*/
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#define LUA_MAXINPUT 512
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#define LUA_MAXINPUT 512
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/*
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#include <stdio.h>
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#include <readline/readline.h>
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#include <readline/history.h>
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#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
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#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
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#define lua_saveline(L,idx) \
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if (lua_strlen(L,idx) > 0) /* non-empty line? */ \
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add_history(lua_tostring(L, idx)); /* add it to history */
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#define lua_freeline(L,b) ((void)L, free(b))
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if (lua_strlen(L,idx) > 0) /* non-empty line? */ \
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add_history(lua_tostring(L, idx)); /* add it to history */
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#define lua_freeline(L,b) ((void)L, free(b))
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#else
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#define lua_readline(L,b,p) \
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((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
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fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
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#define lua_saveline(L,idx) { (void)L; (void)idx; }
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#define lua_freeline(L,b) { (void)L; (void)b; }
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#define lua_readline(L,b,p) \
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((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
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fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
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#define lua_saveline(L,idx) { (void)L; (void)idx; }
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#define lua_freeline(L,b) { (void)L; (void)b; }
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#endif
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#endif
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** mean larger pauses which mean slower collection.) You can also change
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** this value dynamically.
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*/
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#define LUAI_GCPAUSE 200 /* 200% (wait memory to double before next GC) */
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#define LUAI_GCPAUSE 200 /* 200% (wait memory to double before next GC) */
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/*
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** infinity, where each step performs a full collection.) You can also
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** change this value dynamically.
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*/
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#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */
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#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */
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** CHANGE it to undefined as soon as your programs use only '...' to
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** access vararg parameters (instead of the old 'arg' table).
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*/
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#undef LUA_COMPAT_VARARG
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#define LUA_COMPAT_VARARG
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/*
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@@ LUA_COMPAT_MOD controls compatibility with old math.mod function.
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** CHANGE it to undefined as soon as your programs use 'math.fmod' or
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** the new '%' operator instead of 'math.mod'.
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*/
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#undef LUA_COMPAT_MOD
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#define LUA_COMPAT_MOD
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/*
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@@ LUA_COMPAT_LSTR controls compatibility with old long string nesting
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** CHANGE it to 2 if you want the old behaviour, or undefine it to turn
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** off the advisory error when nesting [[...]].
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*/
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#undef LUA_COMPAT_LSTR
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#define LUA_COMPAT_LSTR 1
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/*
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@@ LUA_COMPAT_GFIND controls compatibility with old 'string.gfind' name.
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** CHANGE it to undefined as soon as you rename 'string.gfind' to
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** 'string.gmatch'.
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*/
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#undef LUA_COMPAT_GFIND
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#define LUA_COMPAT_GFIND
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/*
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@@ LUA_COMPAT_OPENLIB controls compatibility with old 'luaL_openlib'
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@* behavior.
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** CHANGE it to undefined as soon as you replace to 'luaL_registry'
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** CHANGE it to undefined as soon as you replace to 'luaL_register'
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** your uses of 'luaL_openlib'
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*/
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#undef LUA_COMPAT_OPENLIB
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#define LUA_COMPAT_OPENLIB
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*/
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#if defined(LUA_USE_APICHECK)
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#include <assert.h>
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#define luai_apicheck(L,o) { (void)L; assert(o); }
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#define luai_apicheck(L,o) { (void)L; assert(o); }
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#else
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#define luai_apicheck(L,o) { (void)L; }
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#define luai_apicheck(L,o) { (void)L; }
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#endif
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@ -389,10 +389,10 @@
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*/
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/* avoid overflows in comparison */
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#if INT_MAX-20 < 32760
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#define LUAI_BITSINT 16
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#define LUAI_BITSINT 16
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#elif INT_MAX > 2147483640L
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/* int has at least 32 bits */
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#define LUAI_BITSINT 32
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#define LUAI_BITSINT 32
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#else
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#error "you must define LUA_BITSINT with number of bits in an integer"
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#endif
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@ -411,18 +411,18 @@
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** longs.) Probably you do not need to change this.
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*/
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#if LUAI_BITSINT >= 32
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#define LUAI_UINT32 unsigned int
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#define LUAI_INT32 int
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#define LUAI_MAXINT32 INT_MAX
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#define LUAI_UMEM size_t
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#define LUAI_MEM ptrdiff_t
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#define LUAI_UINT32 unsigned int
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#define LUAI_INT32 int
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#define LUAI_MAXINT32 INT_MAX
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#define LUAI_UMEM size_t
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#define LUAI_MEM ptrdiff_t
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#else
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/* 16-bit ints */
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#define LUAI_UINT32 unsigned long
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#define LUAI_INT32 long
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#define LUAI_MAXINT32 LONG_MAX
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#define LUAI_UMEM unsigned long
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#define LUAI_MEM long
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#define LUAI_UINT32 unsigned long
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#define LUAI_INT32 long
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#define LUAI_MAXINT32 LONG_MAX
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#define LUAI_UMEM unsigned long
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#define LUAI_MEM long
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#endif
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** arbitrary; its only purpose is to stop infinite recursion before
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** exhausting memory.
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*/
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#define LUAI_MAXCALLS 20000
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#define LUAI_MAXCALLS 20000
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/*
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** functions to consume unlimited stack space. (must be smaller than
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** -LUA_REGISTRYINDEX)
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*/
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#define LUAI_MAXCSTACK 8000
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#define LUAI_MAXCSTACK 8000
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@ -465,27 +465,27 @@
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@@ LUAI_MAXCCALLS is the maximum depth for nested C calls (short) and
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@* syntactical nested non-terminals in a program.
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*/
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#define LUAI_MAXCCALLS 200
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#define LUAI_MAXCCALLS 200
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/*
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@@ LUAI_MAXVARS is the maximum number of local variables per function
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@* (must be smaller than 250).
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*/
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#define LUAI_MAXVARS 200
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#define LUAI_MAXVARS 200
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/*
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@@ LUAI_MAXUPVALUES is the maximum number of upvalues per function
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@* (must be smaller than 250).
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*/
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#define LUAI_MAXUPVALUES 60
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#define LUAI_MAXUPVALUES 60
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/*
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@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
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*/
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#define LUAL_BUFFERSIZE 1024
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#define LUAL_BUFFERSIZE BUFSIZ
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/* }================================================================== */
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@ -501,14 +501,14 @@
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** ===================================================================
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*/
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#undef LUA_NUMBER_DOUBLE
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#define LUA_NUMBER long
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#define LUA_NUMBER_DOUBLE
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#define LUA_NUMBER double
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/*
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@@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
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@* over a number.
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*/
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#define LUAI_UACNUMBER long
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#define LUAI_UACNUMBER double
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/*
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@ -518,29 +518,29 @@
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@@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.
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@@ lua_str2number converts a string to a number.
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*/
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#define LUA_NUMBER_SCAN "%ld"
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#define LUA_NUMBER_FMT "%ld"
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#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */
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#define lua_number2str(s,n) snprintf((s), 32, LUA_NUMBER_FMT, (n))
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#define lua_str2number(s,p) strtol((s), (p), 10)
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#define LUA_NUMBER_SCAN "%lf"
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#define LUA_NUMBER_FMT "%.14g"
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#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
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#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */
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#define lua_str2number(s,p) strtod((s), (p))
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/*
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@@ The luai_num* macros define the primitive operations over numbers.
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*/
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#if defined(LUA_CORE)
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extern long rb_pow(long, long);
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#define luai_numadd(a,b) ((a)+(b))
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#define luai_numsub(a,b) ((a)-(b))
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#define luai_nummul(a,b) ((a)*(b))
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#define luai_numdiv(a,b) ((a)/(b))
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#define luai_nummod(a,b) ((a)%(b))
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#define luai_numpow(a,b) (rb_pow(a,b))
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#define luai_numunm(a) (-(a))
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#define luai_numeq(a,b) ((a)==(b))
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#define luai_numlt(a,b) ((a)<(b))
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#define luai_numle(a,b) ((a)<=(b))
|
||||
#define luai_numisnan(a) (!luai_numeq((a), (a)))
|
||||
/*#include <math.h> //ROCKLUA_REMOVED */
|
||||
#define luai_numadd(a,b) ((a)+(b))
|
||||
#define luai_numsub(a,b) ((a)-(b))
|
||||
#define luai_nummul(a,b) ((a)*(b))
|
||||
#define luai_numdiv(a,b) ((a)/(b))
|
||||
#define luai_nummod(a,b) ((a) - floor((a)/(b))*(b))
|
||||
#define luai_numpow(a,b) (pow(a,b))
|
||||
#define luai_numunm(a) (-(a))
|
||||
#define luai_numeq(a,b) ((a)==(b))
|
||||
#define luai_numlt(a,b) ((a)<(b))
|
||||
#define luai_numle(a,b) ((a)<=(b))
|
||||
#define luai_numisnan(a) (!luai_numeq((a), (a)))
|
||||
#endif
|
||||
|
||||
|
||||
|
@ -561,7 +561,7 @@ extern long rb_pow(long, long);
|
|||
#if defined(_MSC_VER)
|
||||
|
||||
#define lua_number2int(i,d) __asm fld d __asm fistp i
|
||||
#define lua_number2integer(i,n) lua_number2int(i, n)
|
||||
#define lua_number2integer(i,n) lua_number2int(i, n)
|
||||
|
||||
/* the next trick should work on any Pentium, but sometimes clashes
|
||||
with a DirectX idiosyncrasy */
|
||||
|
@ -570,15 +570,15 @@ extern long rb_pow(long, long);
|
|||
union luai_Cast { double l_d; long l_l; };
|
||||
#define lua_number2int(i,d) \
|
||||
{ volatile union luai_Cast u; u.l_d = (d) + 6755399441055744.0; (i) = u.l_l; }
|
||||
#define lua_number2integer(i,n) lua_number2int(i, n)
|
||||
#define lua_number2integer(i,n) lua_number2int(i, n)
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/* this option always works, but may be slow */
|
||||
#else
|
||||
#define lua_number2int(i,d) ((i)=(int)(d))
|
||||
#define lua_number2integer(i,d) ((i)=(lua_Integer)(d))
|
||||
#define lua_number2int(i,d) ((i)=(int)(d))
|
||||
#define lua_number2integer(i,d) ((i)=(lua_Integer)(d))
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -592,7 +592,7 @@ union luai_Cast { double l_d; long l_l; };
|
|||
** aligned in 16-byte boundaries, then you should add long double in the
|
||||
** union.) Probably you do not need to change this.
|
||||
*/
|
||||
#define LUAI_USER_ALIGNMENT_T union { void *s; long l; }
|
||||
#define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; }
|
||||
|
||||
|
||||
/*
|
||||
|
@ -605,22 +605,22 @@ union luai_Cast { double l_d; long l_l; };
|
|||
*/
|
||||
#if defined(__cplusplus)
|
||||
/* C++ exceptions */
|
||||
#define LUAI_THROW(L,c) throw(c)
|
||||
#define LUAI_TRY(L,c,a) try { a } catch(...) \
|
||||
{ if ((c)->status == 0) (c)->status = -1; }
|
||||
#define luai_jmpbuf int /* dummy variable */
|
||||
#define LUAI_THROW(L,c) throw(c)
|
||||
#define LUAI_TRY(L,c,a) try { a } catch(...) \
|
||||
{ if ((c)->status == 0) (c)->status = -1; }
|
||||
#define luai_jmpbuf int /* dummy variable */
|
||||
|
||||
#elif defined(LUA_USE_ULONGJMP)
|
||||
/* in Unix, try _longjmp/_setjmp (more efficient) */
|
||||
#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
|
||||
#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
|
||||
#define luai_jmpbuf jmp_buf
|
||||
#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
|
||||
#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
|
||||
#define luai_jmpbuf jmp_buf
|
||||
|
||||
#else
|
||||
/* default handling with long jumps */
|
||||
#define LUAI_THROW(L,c) longjmp((c)->b, 1)
|
||||
#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
|
||||
#define luai_jmpbuf jmp_buf
|
||||
#define LUAI_THROW(L,c) longjmp((c)->b, 1)
|
||||
#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
|
||||
#define luai_jmpbuf jmp_buf
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -630,7 +630,7 @@ union luai_Cast { double l_d; long l_l; };
|
|||
@* can do during pattern-matching.
|
||||
** CHANGE it if you need more captures. This limit is arbitrary.
|
||||
*/
|
||||
#define LUA_MAXCAPTURES 32
|
||||
#define LUA_MAXCAPTURES 32
|
||||
|
||||
|
||||
/*
|
||||
|
@ -645,16 +645,16 @@ union luai_Cast { double l_d; long l_l; };
|
|||
|
||||
#if defined(LUA_USE_MKSTEMP)
|
||||
#include <unistd.h>
|
||||
#define LUA_TMPNAMBUFSIZE 32
|
||||
#define lua_tmpnam(b,e) { \
|
||||
strcpy(b, "/tmp/lua_XXXXXX"); \
|
||||
e = mkstemp(b); \
|
||||
if (e != -1) close(e); \
|
||||
e = (e == -1); }
|
||||
#define LUA_TMPNAMBUFSIZE 32
|
||||
#define lua_tmpnam(b,e) { \
|
||||
strcpy(b, "/tmp/lua_XXXXXX"); \
|
||||
e = mkstemp(b); \
|
||||
if (e != -1) close(e); \
|
||||
e = (e == -1); }
|
||||
|
||||
#else
|
||||
#define LUA_TMPNAMBUFSIZE L_tmpnam
|
||||
#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
|
||||
#define LUA_TMPNAMBUFSIZE L_tmpnam
|
||||
#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
@ -667,19 +667,19 @@ union luai_Cast { double l_d; long l_l; };
|
|||
*/
|
||||
#if defined(LUA_USE_POPEN)
|
||||
|
||||
#define lua_popen(L,c,m) ((void)L, fflush(NULL), popen(c,m))
|
||||
#define lua_pclose(L,file) ((void)L, (pclose(file) != -1))
|
||||
#define lua_popen(L,c,m) ((void)L, fflush(NULL), popen(c,m))
|
||||
#define lua_pclose(L,file) ((void)L, (pclose(file) != -1))
|
||||
|
||||
#elif defined(LUA_WIN)
|
||||
|
||||
#define lua_popen(L,c,m) ((void)L, _popen(c,m))
|
||||
#define lua_pclose(L,file) ((void)L, (_pclose(file) != -1))
|
||||
#define lua_popen(L,c,m) ((void)L, _popen(c,m))
|
||||
#define lua_pclose(L,file) ((void)L, (_pclose(file) != -1))
|
||||
|
||||
#else
|
||||
|
||||
#define lua_popen(L,c,m) ((void)((void)c, m), \
|
||||
luaL_error(L, LUA_QL("popen") " not supported"), (FILE*)0)
|
||||
#define lua_pclose(L,file) ((void)((void)L, file), 0)
|
||||
#define lua_popen(L,c,m) ((void)((void)c, m), \
|
||||
luaL_error(L, LUA_QL("popen") " not supported"), (FILE*)0)
|
||||
#define lua_pclose(L,file) ((void)((void)L, file), 0)
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -712,7 +712,7 @@ union luai_Cast { double l_d; long l_l; };
|
|||
** CHANGE (define) this if you really need that. This value must be
|
||||
** a multiple of the maximum alignment required for your machine.
|
||||
*/
|
||||
#define LUAI_EXTRASPACE 0
|
||||
#define LUAI_EXTRASPACE 0
|
||||
|
||||
|
||||
/*
|
||||
|
@ -720,12 +720,12 @@ union luai_Cast { double l_d; long l_l; };
|
|||
** CHANGE them if you defined LUAI_EXTRASPACE and need to do something
|
||||
** extra when a thread is created/deleted/resumed/yielded.
|
||||
*/
|
||||
#define luai_userstateopen(L) ((void)L)
|
||||
#define luai_userstateclose(L) ((void)L)
|
||||
#define luai_userstatethread(L,L1) ((void)L)
|
||||
#define luai_userstatefree(L) ((void)L)
|
||||
#define luai_userstateresume(L,n) ((void)L)
|
||||
#define luai_userstateyield(L,n) ((void)L)
|
||||
#define luai_userstateopen(L) ((void)L)
|
||||
#define luai_userstateclose(L) ((void)L)
|
||||
#define luai_userstatethread(L,L1) ((void)L)
|
||||
#define luai_userstatefree(L) ((void)L)
|
||||
#define luai_userstateresume(L,n) ((void)L)
|
||||
#define luai_userstateyield(L,n) ((void)L)
|
||||
|
||||
|
||||
/*
|
||||
|
@ -738,13 +738,13 @@ union luai_Cast { double l_d; long l_l; };
|
|||
|
||||
#if defined(LUA_USELONGLONG)
|
||||
|
||||
#define LUA_INTFRMLEN "ll"
|
||||
#define LUA_INTFRM_T long long
|
||||
#define LUA_INTFRMLEN "ll"
|
||||
#define LUA_INTFRM_T long long
|
||||
|
||||
#else
|
||||
|
||||
#define LUA_INTFRMLEN "l"
|
||||
#define LUA_INTFRM_T long
|
||||
#define LUA_INTFRMLEN "l"
|
||||
#define LUA_INTFRM_T long
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -757,7 +757,60 @@ union luai_Cast { double l_d; long l_l; };
|
|||
** without modifying the main part of the file.
|
||||
*/
|
||||
|
||||
#include "rockconf.h"
|
||||
#define LUAC_TRUST_BINARIES
|
||||
#endif
|
||||
/*Rocklua integer patch */
|
||||
#undef LUA_NUMBER_DOUBLE
|
||||
|
||||
#undef LUA_NUMBER
|
||||
#define LUA_NUMBER long
|
||||
|
||||
#undef LUAI_UACNUMBER
|
||||
#define LUAI_UACNUMBER long
|
||||
|
||||
#undef LUA_NUMBER_SCAN
|
||||
#define LUA_NUMBER_SCAN "%ld"
|
||||
|
||||
#undef LUA_NUMBER_FMT
|
||||
#define LUA_NUMBER_FMT "%ld"
|
||||
|
||||
#undef lua_number2str
|
||||
#define lua_number2str(s,n) snprintf((s), 32, LUA_NUMBER_FMT, (n))
|
||||
|
||||
#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */
|
||||
|
||||
#undef lua_str2number
|
||||
#define lua_str2number(s,p) strtol((s), (p), 10)
|
||||
|
||||
#undef luai_nummod
|
||||
#define luai_nummod(a,b) ((a)%(b))
|
||||
|
||||
extern long rb_pow(long, long);
|
||||
#undef luai_numpow
|
||||
#define luai_numpow(a,b) (rb_pow(a,b))
|
||||
|
||||
#undef LUAI_USER_ALIGNMENT_T
|
||||
#define LUAI_USER_ALIGNMENT_T union { void *s; long l; }
|
||||
|
||||
/* Compatibility */
|
||||
#undef LUA_COMPAT_VARARG
|
||||
#undef LUA_COMPAT_MOD
|
||||
#undef LUA_COMPAT_LSTR
|
||||
#undef LUA_COMPAT_GFIND
|
||||
#undef LUA_COMPAT_OPENLIB
|
||||
|
||||
/* Resize heap allocated buffers */
|
||||
#undef LUAI_MAXVARS /*200*/
|
||||
#define LUAI_MAXVARS 100
|
||||
|
||||
#undef LUAI_MAXUPVALUES /*60*/
|
||||
#define LUAI_MAXUPVALUES 30
|
||||
|
||||
#undef LUAL_BUFFERSIZE /*1024*/
|
||||
#define LUAL_BUFFERSIZE 512
|
||||
|
||||
/*Rocklua functions*/
|
||||
#include "rockconf.h"
|
||||
|
||||
/*else*/
|
||||
#define LUAC_TRUST_BINARIES
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue