forked from len0rd/rockbox
A bunch of new features for the bar type tags (%pb, %pv, %bl, etc):
* the bar orientation (horiz/vert) is now chosen based on the width and heigt values (or can be forced). * the fill direction can now be inverted (fill right to left, or top to bottom is considered inverted) * It can now draw a slider type bar instead of a fill type (or indeed a slider with a fill type) To configure the new bar, any (or all) of the following params can be used after the bmp filename (order makes no difference either): invert - cause the bar to fill in the inverted direction vertical - draw a vertical bar (not needed if the height > width) horizontal - draw a horizontal bar (this is obviously the default) nofill - dont draw the filling bar (this still draws the outline, obviously pointless without the slider param) slider - draw an image for the slider. The next param MUST be the label of the image to draw. No option to use a subimage here, so the whole image needs to be the image you want on the slider. example: %pb(0,0,-,-,-,nofill, slider, slider_image, invert) - draw a boring horizontal progressbar which doesnt fill and only draws the image "slider_image" which moves right to left. the slider type might need some tweaking. let us know how it goes git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27821 a1c6a512-1295-4272-9138-f99709370657
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ac2c69ccae
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6 changed files with 136 additions and 15 deletions
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@ -88,6 +88,12 @@ void gui_scrollbar_draw(struct screen * screen, int x, int y,
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int infill;
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#endif
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if (flags & INVERTFILL)
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{
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min_shown = items - max_shown;
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max_shown = items;
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}
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inner_x = x + 1;
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inner_y = y + 1;
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inner_wd = width - 2;
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@ -178,11 +184,18 @@ void gui_bitmap_scrollbar_draw(struct screen * screen, struct bitmap *bm, int x,
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int start;
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int size;
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int inner_len;
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int startx = 0, starty = 0;
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screen->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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/* clear pixels in progress bar */
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screen->fillrect(x, y, width, height);
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if (flags & INVERTFILL)
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{
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min_shown = items - max_shown;
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max_shown = items;
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}
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if (flags & HORIZONTAL)
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inner_len = width;
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@ -196,19 +209,23 @@ void gui_bitmap_scrollbar_draw(struct screen * screen, struct bitmap *bm, int x,
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if (flags & HORIZONTAL) {
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x += start;
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width = size;
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if (flags & INVERTFILL)
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startx = start;
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} else {
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y += start;
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height = size;
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if (flags & INVERTFILL)
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starty = start;
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}
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#if LCD_DEPTH > 1
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if (bm->format == FORMAT_MONO)
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#endif
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screen->mono_bitmap_part(bm->data, 0, 0,
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screen->mono_bitmap_part(bm->data, startx, starty,
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bm->width, x, y, width, height);
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#if LCD_DEPTH > 1
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else
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screen->transparent_bitmap_part((fb_data *)bm->data, 0, 0,
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screen->transparent_bitmap_part((fb_data *)bm->data, startx, starty,
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STRIDE(screen->screen_type,
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bm->width, bm->height),
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x, y, width, height);
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