Add sansa screenshots and keys for plugins and main menu. FS#6529 by Tom Ross.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11999 a1c6a512-1295-4272-9138-f99709370657
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@ -7,7 +7,7 @@ scrolling from right to left.
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\begin{table}
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\begin{btnmap}{}{}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
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{\ButtonUp\ /\ \ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack\ /\ \ButtonScrollFwd}
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& Moves to next/previous option\\
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@ -15,12 +15,12 @@ scrolling from right to left.
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& Increases/decreases option value\\
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\opt{RECORDER_PAD}{\ButtonOn}
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\opt{ONDIO_PAD}{\ButtonMenu}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
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\opt{IAUDIO_X5_PAD}{\ButtonPlay}
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& Toggles Scroll mode\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD}{\ButtonPower}
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\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
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& Exits bounce demo\\
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\end{btnmap}
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\end{table}
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@ -27,12 +27,12 @@ must catch it with the paddle. Look out for the bad ones.\\
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\ButtonLeft\ / \ButtonRight & Moves the paddle\\
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\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
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\opt{ONDIO_PAD}{\ButtonMenu}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
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\opt{IRIVER_H10_PAD}{\ButtonPlay}
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& Release the ball / Fire\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
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& Open menu / Quit\\
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\end{btnmap}
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\end{table}
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@ -14,6 +14,7 @@ fired. Points are awarded depending on how quickly the level was completed.
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\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
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\opt{ONDIO_PAD}{\ButtonMenu}
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\opt{SANSA_E200_PAD}{\ButtonUp}
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& Start new game\\
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight}
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@ -21,8 +22,9 @@ fired. Points are awarded depending on how quickly the level was completed.
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\opt{RECORDER_PAD}{\ButtonFOne}
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\opt{ONDIO_PAD}{\ButtonDown}
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\opt{IRIVER_H10_PAD}{\ButtonFF}
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\opt{SANSA_E200_PAD}{\ButtonDown}
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& Resume saved game\\
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
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\opt{RECORDER_PAD}{\ButtonPlay}
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\opt{ONDIO_PAD}{\ButtonUp}
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\opt{IRIVER_H10_PAD}{\ButtonRew}
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@ -30,22 +32,23 @@ fired. Points are awarded depending on how quickly the level was completed.
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\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp/\ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
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\opt{ONDIO_PAD}{\ButtonLeft+\ButtonRight}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
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\opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown}
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& Select starting level\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
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& Quit\\\hline
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\multicolumn{2}{c}{\textbf{In game}}\\\hline
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\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay}
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\opt{ONDIO_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD}{\ButtonPower}
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\opt{SANSA_E200_PAD}{\ButtonUp}
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& Pause game\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonLeft/\ButtonRight}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonLeft/\ButtonRight}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
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& Aim the bubble\\
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
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\opt{RECORDER_PAD}{\ButtonPlay}
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\opt{ONDIO_PAD}{\ButtonUp}
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\opt{IRIVER_H10_PAD}{\ButtonRew}
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@ -54,12 +57,12 @@ fired. Points are awarded depending on how quickly the level was completed.
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight}
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\opt{IAUDIO_X5_PAD}{\ButtonRec}
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\opt{RECORDER_PAD}{\ButtonFOne}
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\opt{ONDIO_PAD}{\ButtonDown}
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\opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonDown}
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\opt{IRIVER_H10_PAD}{\ButtonFF}
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& Save game\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
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& Exit to menu\\
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\end{btnmap}
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\end{table}
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@ -17,7 +17,7 @@ you resume the game.
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& Move the cursor\\
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\opt{RECORDER_PAD}{\ButtonPlay}
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\opt{ONDIO_PAD}{\ButtonMenu}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
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{\ButtonSelect}
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\opt{IRIVER_H10_PAD}{\ButtonRew}
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& Select / Move piece\\
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@ -25,13 +25,14 @@ you resume the game.
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\opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
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\opt{IAUDIO_X5_PAD}{\ButtonRec}
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\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}
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\opt{IRIVER_H10_PAD}{\ButtonFF}
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& Change level\\
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\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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\opt{ONDIO_PAD}{Hold \ButtonMenu}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
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\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonRight}
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& Force play\\
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\opt{RECORDER_PAD}{\ButtonFThree}
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\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
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@ -39,10 +40,11 @@ you resume the game.
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
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\opt{IAUDIO_X5_PAD}{\ButtonSelect+\ButtonPlay}
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\opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay}
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\opt{SANSA_E200_PAD}{Hold \ButtonSelect}
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& Restart Game\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
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& Quit\\
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\end{btnmap}
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\end{table}
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@ -7,17 +7,19 @@ This is a rotating cube screen saver in 3D.
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\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
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\opt{IAUDIO_X5_PAD}{\ButtonRec}
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\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}
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& Display at maximum frame rate\\
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\opt{PLAYER_PAD,RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
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\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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\opt{SANSA_E200_PAD}{\ButtonSelect}
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& Pause\\
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\opt{PLAYER_PAD,ONDIO_PAD}{\ButtonMenu}
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\opt{RECORDER_PAD}{\ButtonFThree}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
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\opt{IAUDIO_X5_PAD}{\ButtonSelect}
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\opt{SANSA_E200_PAD}{Hold \ButtonSelect}
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& Cycle draw mode\\
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\ButtonRight/\ButtonLeft
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& Increase / decrease x axis\\
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@ -25,6 +27,7 @@ This is a rotating cube screen saver in 3D.
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
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{\ButtonUp/\ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
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\opt{SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown}
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& Increase / decrease y axis\\
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\opt{PLAYER_PAD}{\ButtonMenu+ \ButtonRight/\ButtonLeft}
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\opt{RECORDER_PAD}{\ButtonFTwo/\ButtonFOne}
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@ -32,11 +35,12 @@ This is a rotating cube screen saver in 3D.
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+ \ButtonUp/\ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+ \ButtonRight/\ButtonLeft}
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\opt{IAUDIO_X5_PAD}{\ButtonPlay+ \ButtonUp/\ButtonDown}
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\opt{SANSA_E200_PAD}{\ButtonUp+\ButtonDown}
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& Increase / decrease z axis\\
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\opt{PLAYER_PAD}{\ButtonStop}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD}{\ButtonPower}
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\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
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& Quit\\
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\end{btnmap}
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\end{table}
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@ -6,16 +6,17 @@ Demystify is a screen saver like demo.\\
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\begin{btnmap}{}{}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}
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{\ButtonUp\ / \ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonRight\ / \ButtonLeft}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRight\ / \ButtonLeft}
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& Add / remove polygon\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}
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{\ButtonRight\ / \ButtonLeft}
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\opt{IPOD_4G_PAD,IPOD_4G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
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\opt{SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown}
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\opt{IAUDIO_X5_PAD}{\ButtonUp\ / \ButtonDown}
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& Increase / decrease speed\\
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_4G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD}{\ButtonPower}
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\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
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& Quit\\
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\end{btnmap}
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\end{table}
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@ -55,7 +55,7 @@ Rockdoom options, you will need to quit your current game and restart the plugin
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\item[InGame Main Menu. ]This menu can only be accessed from within a running game, and is displayed by
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{pressing \ButtonOff}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{flipping your hold switch a couple of times}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{pressing \ButtonPower}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{pressing \ButtonPower}
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\emph{New Game. } Start a new game\\
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\emph{Options. } In game options\\
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@ -77,45 +77,48 @@ Rockdoom options, you will need to quit your current game and restart the plugin
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\subsubsection{Keys}
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\begin{table}
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\begin{btnmap}{}{}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonUp}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
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& Move Forward \\
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonDown & Down\\}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonDown & Down\\}
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\opt{IRIVER_H10_PAD}{\ButtonScrollDown & Down\\}
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonLeft}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonLeft}
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& Turn Left \\
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonRight}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonRight}
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& Turn Right \\
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonPlay}
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\opt{IAUDIO_X5_PAD}{\ButtonSelect}
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\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
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\opt{IRIVER_H10_PAD}{\ButtonRew}
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& Shoot \\
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
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\opt{SANSA_E200_PAD}{\ButtonRec}
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& Open \\
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{Hold switch}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
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& Escape \\
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD}
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{\ButtonSelect}
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\opt{IRIVER_H10_PAD}{\ButtonRew}
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\opt{SANSA_E200_PAD}{\ButtonScrollUp}
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& Enter \\
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%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonSelect}
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\opt{IAUDIO_X5_PAD}{\ButtonRec}
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\opt{IRIVER_H10_PAD}{\ButtonFF}
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\opt{SANSA_E200_PAD}{\ButtonScrollDown}
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& Change Weapon \\
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%
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\end{btnmap}
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@ -4,7 +4,7 @@
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Fire is a demo displaying a fire effect.
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\begin{table}
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\begin{btnmap}{}{}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
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{\ButtonUp\ / \ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
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& Increase / decrease number of flames\\
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@ -12,15 +12,15 @@ Fire is a demo displaying a fire effect.
|
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\opt{ONDIO_PAD}{\ButtonMenu}
|
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
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\opt{IAUDIO_X5_PAD}{\ButtonLeft}
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\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonLeft}
|
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& Toggle flame type\\
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\opt{RECORDER_PAD}{\ButtonPlay}
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||||
\opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonRight}
|
||||
\opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRight}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
|
||||
& Toggle moving flames\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -8,14 +8,14 @@ a screen containing tokens of only one colour.
|
|||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{PLAYER_PAD}{\ButtonOn/\ButtonMenu/\ButtonLeft/\ButtonRight}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
|
||||
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
|
||||
& Move the cursor \\
|
||||
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
& Flip \\
|
||||
\opt{PLAYER_PAD}{\ButtonOn+\ButtonLeft}
|
||||
|
|
@ -24,6 +24,7 @@ a screen containing tokens of only one colour.
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonLeft}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec+\ButtonLeft}
|
||||
& Shuffle \\
|
||||
\opt{PLAYER_PAD}{\ButtonOn+\ButtonRight}
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
|
|
@ -31,6 +32,7 @@ a screen containing tokens of only one colour.
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec+\ButtonRight}
|
||||
& Solve \\
|
||||
\opt{PLAYER_PAD}{\ButtonOn+\ButtonPlay}
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
|
|
@ -39,11 +41,12 @@ a screen containing tokens of only one colour.
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonUp}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec+\ButtonSelect}
|
||||
& Solve step by step \\
|
||||
\opt{PLAYER_PAD}{\ButtonStop}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
& Quit the game \\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
BIN
manual/plugins/images/ss-bounce-176x220x16.png
Normal file
|
After Width: | Height: | Size: 1.5 KiB |
BIN
manual/plugins/images/ss-calculator-176x220x16.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
manual/plugins/images/ss-chess_clock-176x220x16.png
Normal file
|
After Width: | Height: | Size: 788 B |
BIN
manual/plugins/images/ss-chessbox-176x220x16.png
Normal file
|
After Width: | Height: | Size: 8.8 KiB |
BIN
manual/plugins/images/ss-clock-176x220x16.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
manual/plugins/images/ss-cube-176x220x16.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
manual/plugins/images/ss-demystify-176x220x16.png
Normal file
|
After Width: | Height: | Size: 2.7 KiB |
BIN
manual/plugins/images/ss-doom-176x220x16.png
Normal file
|
After Width: | Height: | Size: 30 KiB |
BIN
manual/plugins/images/ss-fire-176x220x16.png
Normal file
|
After Width: | Height: | Size: 18 KiB |
BIN
manual/plugins/images/ss-flipit-176x220x16.png
Normal file
|
After Width: | Height: | Size: 3.4 KiB |
BIN
manual/plugins/images/ss-mandelbrot-176x220x16.png
Normal file
|
After Width: | Height: | Size: 7 KiB |
BIN
manual/plugins/images/ss-minesweeper-176x220x16.png
Normal file
|
After Width: | Height: | Size: 2.8 KiB |
BIN
manual/plugins/images/ss-mosaic-176x220x16.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
manual/plugins/images/ss-oscilloscope-176x220x16.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
BIN
manual/plugins/images/ss-pacbox-176x220x16.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
BIN
manual/plugins/images/ss-plasma-176x220x16.png
Normal file
|
After Width: | Height: | Size: 28 KiB |
BIN
manual/plugins/images/ss-pong-176x220x16.png
Normal file
|
After Width: | Height: | Size: 700 B |
BIN
manual/plugins/images/ss-rockblox-176x220x16.png
Normal file
|
After Width: | Height: | Size: 3.3 KiB |
BIN
manual/plugins/images/ss-sliding-176x220x16.png
Normal file
|
After Width: | Height: | Size: 2.2 KiB |
BIN
manual/plugins/images/ss-snake-176x220x16.png
Normal file
|
After Width: | Height: | Size: 636 B |
BIN
manual/plugins/images/ss-snake2-176x220x16.png
Normal file
|
After Width: | Height: | Size: 3.4 KiB |
BIN
manual/plugins/images/ss-snow-176x220x16.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |
BIN
manual/plugins/images/ss-sokoban-176x220x16.png
Normal file
|
After Width: | Height: | Size: 1.3 KiB |
BIN
manual/plugins/images/ss-solitaire-176x220x16.png
Normal file
|
After Width: | Height: | Size: 4 KiB |
BIN
manual/plugins/images/ss-star-176x220x16.png
Normal file
|
After Width: | Height: | Size: 3 KiB |
BIN
manual/plugins/images/ss-starfield-176x220x16.png
Normal file
|
After Width: | Height: | Size: 2.5 KiB |
BIN
manual/plugins/images/ss-stats-176x220x16.png
Normal file
|
After Width: | Height: | Size: 952 B |
BIN
manual/plugins/images/ss-stopwatch-176x220x16.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
BIN
manual/plugins/images/ss-vumeter-176x220x16.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
manual/plugins/images/ss-xobox-176x220x16.png
Normal file
|
After Width: | Height: | Size: 1 KiB |
|
|
@ -6,14 +6,14 @@ Demo showing the Rockbox logo bouncing around the screen.
|
|||
\ButtonRight\ / \ButtonLeft
|
||||
& Increase / decrease speed on the x-axis\\
|
||||
\opt{PLAYER_PAD}{\ButtonOn+\ButtonRight / \ButtonOn+\ButtonLeft}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
|
||||
{\ButtonUp\ / \ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
|
||||
& Increase / decrease speed on the y-axis\\
|
||||
\opt{PLAYER_PAD}{\ButtonStop}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -9,33 +9,35 @@ Arrow keys & Move about the image\\
|
|||
\opt{ONDIO_PAD}{\ButtonMenu\ / \ButtonMenu+\ButtonUp}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollDown}
|
||||
& Zoom in\\
|
||||
\opt{RECORDER_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonDown}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
|
||||
\opt{IAUDIO_X5_PAD}{Hold \ButtonSelect}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollUp}
|
||||
& Zoom out\\
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonLeft}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonLeft}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonLeft}
|
||||
& Decrease iteration depth (less detail)\\
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonRight}
|
||||
& Increase iteration depth (more detail)\\
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
& Reset and return to the default image\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
\subsection{Minesweeper}
|
||||
\screenshot{plugins/images/ss-minesweeper}{Minesweeper plugin}{img:minesweeper}
|
||||
The classic game of minesweeper. Use
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
|
||||
{the \ButtonUp\ and \ButtonDown\ keys}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack }
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
|
||||
|
|
@ -10,7 +10,7 @@ to select the required percentage of mines to set the difficulty
|
|||
then press the
|
||||
\opt{RECORDER_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}key to begin.
|
||||
|
||||
|
|
@ -25,7 +25,7 @@ the location of a mine, it can be tagged to avoid accidentally
|
|||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
|
||||
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
|
||||
\opt{IRIVER_H10_PAD}
|
||||
{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
|
||||
|
|
@ -35,11 +35,12 @@ the location of a mine, it can be tagged to avoid accidentally
|
|||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec}
|
||||
& Toggle flag on / off \\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
\opt{ONDIO_PAD}{Hold \ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
& Reveal the contents of the current square \\
|
||||
|
|
@ -50,10 +51,11 @@ the location of a mine, it can be tagged to avoid accidentally
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec+\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD}{Hold \ButtonRec}
|
||||
& Display the current game status \\
|
||||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
& Exit the game \\
|
||||
\end{btnmap}
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ being played.
|
|||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
& Toggle filled / curve / plot \\
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
|
|
@ -23,27 +23,31 @@ being played.
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{SANSA_E200_PAD}{\ButtonDown}
|
||||
& Toggle whether to scroll or not \\
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
|
||||
\opt{IAUDIO_X5_PAD}{Hold \ButtonSelect}
|
||||
\opt{SANSA_E200_PAD}{\ButtonUp}
|
||||
& Toggle drawing orientation \\
|
||||
\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec}
|
||||
& Pause the demo \\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
|
||||
{\ButtonUp\/\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\/\ButtonScrollBack}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown}
|
||||
& Increase / decrease volume\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,
|
||||
IAUDIO_X5_PAD}{\ButtonRight\/\ButtonLeft}
|
||||
IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRight\/\ButtonLeft}
|
||||
& Increase / decrease speed\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
& Exit demo \\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -29,18 +29,18 @@ found at \url{http://www.mame.net}.
|
|||
\subsubsection{Keys}
|
||||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10}{\ButtonRight}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10,SANSA_E200_PAD}{\ButtonRight}
|
||||
\opt{h10_5gb}{\ButtonScrollUp}
|
||||
& Move Up\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10}{\ButtonLeft}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10,SANSA_E200_PAD}{\ButtonLeft}
|
||||
\opt{h10_5gb}{\ButtonScrollDown}
|
||||
& Move Down\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{h10}{\ButtonScrollUp}
|
||||
\opt{h10_5gb}{\ButtonLeft}
|
||||
& Move Left\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonDown}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
|
||||
\opt{h10}{\ButtonScrollDown}
|
||||
\opt{h10_5gb}{\ButtonRight}
|
||||
|
|
@ -48,17 +48,20 @@ found at \url{http://www.mame.net}.
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown}
|
||||
& Insert Coin\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
& 1-Player Start\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{n/a}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec}
|
||||
& 2-Player Start\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonPower}
|
||||
& Menu\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -9,13 +9,13 @@ Plasma is a demo displaying a 80's style retro plasma effect.
|
|||
\nopt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonUp\ / \ButtonDown}
|
||||
& Adjust frequency\\
|
||||
\opt{HAVE_LCD_COLOR}{
|
||||
\opt{IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPlay}
|
||||
& Change colours\\
|
||||
}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -5,24 +5,24 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t
|
|||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{\ButtonLeft}
|
||||
\opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonLeft}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
|
||||
& Left player up\\
|
||||
\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonDown}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonDown}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
|
||||
& Left player down\\
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
\opt{ONDIO_PAD}{\ButtonUp}
|
||||
\opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonUp}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
& Right player up\\
|
||||
\opt{RECORDER_PAD}{\ButtonRight}
|
||||
\opt{RECORDER_PAD,SANSA_E200_PAD}{\ButtonRight}
|
||||
\opt{ONDIO_PAD}{\ButtonDown}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
|
||||
|
|
@ -30,7 +30,7 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t
|
|||
& Right player down\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -13,10 +13,11 @@ pile of blocks reach the ceiling the game is over.
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn & Restart game\\}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay & Restart game\\}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay & Restart game\\}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec & Restart game\\}
|
||||
\ButtonLeft & Move left\\
|
||||
\ButtonRight & Move right\\
|
||||
\opt{PLAYER_PAD}{\ButtonMenu}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
|
||||
{\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
|
||||
|
|
@ -28,24 +29,25 @@ pile of blocks reach the ceiling the game is over.
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPower}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{SANSA_E200_PAD}{\ButtonScrollDown}
|
||||
& Rotate left\\
|
||||
\opt{PLAYER_PAD}{\ButtonPlay}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
|
||||
{\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack/\ButtonMenu}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
|
||||
\opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp}
|
||||
& Rotate right\\
|
||||
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
& Drop\\
|
||||
\opt{PLAYER_PAD}{\ButtonStop}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ Key controls:
|
|||
|
||||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,h1xx,h300,x5}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,h1xx,h300,x5,SANSA_E200_PAD}
|
||||
{\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonRight/\ButtonMenu/\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonLeft/\ButtonRight/\ButtonScrollUp/\ButtonScrollDown}
|
||||
|
|
@ -17,7 +17,7 @@ Key controls:
|
|||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{Hold \ButtonMenu}
|
||||
\opt{h1xx,h300}{\ButtonSelect}
|
||||
\opt{x5}{\ButtonRec}
|
||||
\opt{x5,SANSA_E200_PAD}{\ButtonRec}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
& Shuffle \\
|
||||
|
|
@ -27,10 +27,11 @@ Key controls:
|
|||
\opt{h1xx,h300}{\ButtonOn}
|
||||
\opt{x5,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
|
||||
\opt{SANSA_E200_PAD}{\ButtonSelect}
|
||||
& Change between picture and numbered tiles \\
|
||||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{x5,IRIVER_H10_PAD}{\ButtonPower}
|
||||
\opt{x5,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
& Stop the game \\
|
||||
\end{btnmap}
|
||||
|
|
|
|||
|
|
@ -7,13 +7,13 @@ end when the snake touches either the borders of the screen or itself.
|
|||
|
||||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonUp/\ButtonDown}
|
||||
\opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD}{\ButtonUp/\ButtonDown}
|
||||
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
|
||||
& Change levels (1 is slowest, 9 is fastest)\\
|
||||
%
|
||||
\opt{RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
& Toggle Play/Pause\\
|
||||
|
|
|
|||
|
|
@ -10,12 +10,12 @@ into itself.
|
|||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\multicolumn{2}{c}{\textbf{In menu}}\\\hline
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
|
||||
{\ButtonUp/\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
|
||||
& Set game speed\\
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}
|
||||
{\ButtonRight/\ButtonLeft}
|
||||
\opt{ONDIO_PAD}{\ButtonRight}
|
||||
& Select starting maze\\
|
||||
|
|
@ -23,15 +23,16 @@ into itself.
|
|||
\opt{ONDIO_PAD}{\ButtonLeft}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec}
|
||||
& Select game type (A or B)\\
|
||||
\opt{RECORDER_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
& Start the game\\\hline
|
||||
\multicolumn{2}{c}{\textbf{In game}}\\\hline
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
|
||||
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
|
||||
|
|
@ -39,12 +40,12 @@ into itself.
|
|||
\opt{RECORDER_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
& Pause and resume the game\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ can only be pushed, never pulled, and only one can be pushed at a time.
|
|||
|
||||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
|
||||
{\ButtonUp, \ButtonDown,}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown,}
|
||||
|
|
@ -16,7 +16,7 @@ can only be pushed, never pulled, and only one can be pushed at a time.
|
|||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonLeft}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonDown}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown}
|
||||
& Back to previous level \\
|
||||
|
|
@ -24,13 +24,13 @@ can only be pushed, never pulled, and only one can be pushed at a time.
|
|||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
& Restart level \\
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonUp}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
|
||||
& Go to next level \\
|
||||
|
|
@ -38,10 +38,11 @@ can only be pushed, never pulled, and only one can be pushed at a time.
|
|||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{SANSA_E200_PAD}{\ButtonUp}
|
||||
& Undo last movement \\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
& Exit sokoban \\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -19,12 +19,12 @@ visit\\
|
|||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
|
||||
{\ButtonUp/\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
|
||||
\opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown}
|
||||
& Move Cursor around.\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay}
|
||||
& Select cards, move cards, reveal hidden cards...\\
|
||||
%
|
||||
|
|
@ -34,6 +34,7 @@ visit\\
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{Hold \ButtonLeft}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec}
|
||||
& If a card was selected -- unselect it, else\\
|
||||
& Draw 3 new cards from the remains stack\\
|
||||
%
|
||||
|
|
@ -42,6 +43,7 @@ visit\\
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonLeft}
|
||||
\opt{IAUDIO_X5_PAD}{Hold \ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
\opt{SANSA_E200_PAD}{\ButtonLeft}
|
||||
& Put the card from the top of the remains stack on top of the cursor\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
|
|
@ -50,17 +52,19 @@ visit\\
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Hold \ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD}{Hold \ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec+\ButtonRight}
|
||||
& Put the card under the cursor on one of the 4 final colour stacks.\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
\opt{IRIVER_H10_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{Hold \ButtonRight}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRight}
|
||||
& Put the card on top of the remains stack on one of the final colour stacks.\\
|
||||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H300_PAD,IRIVER_H100_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
& Show menu\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
@ -9,22 +9,22 @@ UFO will appear -- shoot this for extra points.
|
|||
%
|
||||
\opt{RECORDER_PAD}{\ButtonPlay}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
& Shoot\\
|
||||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
|
||||
{\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
|
||||
& Thrust\\
|
||||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}
|
||||
{\ButtonLeft / \ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack / \ButtonScrollFwd}
|
||||
& Turn left/right\\
|
||||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
|
||||
{\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
|
||||
|
|
@ -39,7 +39,7 @@ UFO will appear -- shoot this for extra points.
|
|||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -16,24 +16,24 @@ could not otherwise reach. The block cannot take ``o''s.
|
|||
& Move Left\\
|
||||
\ButtonRight
|
||||
& Move Right\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
|
||||
& Move Up\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonDown}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
|
||||
& Move Down\\
|
||||
\opt{RECORDER_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
& Switch between circle and square\\
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonLeft}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonLeft}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonDown}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown}
|
||||
& Previous level\\
|
||||
|
|
@ -42,17 +42,18 @@ could not otherwise reach. The block cannot take ``o''s.
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
|
||||
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown}
|
||||
& Reset level \\
|
||||
\opt{RECORDER_PAD}{\ButtonFThree}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonRight}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
|
||||
& Next level \\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
& Exit the game \\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -27,7 +27,7 @@ These are \emph{NOT} saved when saving the game.
|
|||
|
||||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
|
||||
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
|
||||
|
|
@ -37,7 +37,7 @@ These are \emph{NOT} saved when saving the game.
|
|||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect/\ButtonOn}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonSelect/\ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
||||
& Change number under the cursor\\
|
||||
%
|
||||
|
|
@ -47,6 +47,7 @@ These are \emph{NOT} saved when saving the game.
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Hold \ButtonLeft/\ButtonSelect/\ButtonRight}
|
||||
\opt{IAUDIO_X5_PAD}{Hold \ButtonSelect}
|
||||
\opt{IRIVER_H10_PAD}{Hold \ButtonRew}
|
||||
\opt{SANSA_E200_PAD}{n/a}
|
||||
& Constantly changing the number under the cursor\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
|
|
@ -54,17 +55,18 @@ These are \emph{NOT} saved when saving the game.
|
|||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD}{Hold \ButtonSelect}
|
||||
& Open Menu\\
|
||||
%
|
||||
\opt{RECORDER_PAD}{\ButtonFTwo}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
||||
& Add/Remove number to scratchpad\\
|
||||
%
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Menu $\rightarrow$ Quit}
|
||||
& Quit\\
|
||||
%
|
||||
|
|
|
|||
|
|
@ -13,21 +13,22 @@ and the meter scale can be changed.
|
|||
\begin{btnmap}{}{}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
& Save settings and quit\\
|
||||
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
||||
\opt{ONDIO_PAD}{\ButtonMenu}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec}
|
||||
& Help\\
|
||||
\opt{RECORDER_PAD}{\ButtonFOne}
|
||||
\opt{ONDIO_PAD}{Hold \ButtonMenu}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
|
||||
& Settings\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
|
||||
{\ButtonUp}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
|
||||
& Raise Volume\\
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
|
||||
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
|
||||
{\ButtonDown}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
|
||||
& Lower Volume\\
|
||||
|
|
|
|||
|
|
@ -10,17 +10,18 @@ To finish a level you have to section off more than 75\%.
|
|||
\begin{table}
|
||||
\begin{btnmap}{}{}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp, \ButtonDown,}
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonUp, \ButtonDown,}
|
||||
\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown,}
|
||||
\ButtonLeft, \ButtonRight
|
||||
& Move around the arena\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
|
||||
\opt{SANSA_E200_PAD}{\ButtonRec}
|
||||
& Pause\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
|
||||
& Quit\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||
|
|
@ -130,14 +130,14 @@ To turn on and off your Rockbox enabled \dap{} use the following keys:
|
|||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonSelect}%
|
||||
\opt{ONDIO_PAD}{\ButtonOff}\opt{RECORDER_PAD,PLAYER_PAD}%
|
||||
{Hold \ButtonOn\ for 2--3s}%
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}%
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}%
|
||||
& Start Rockbox\\
|
||||
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{Hold \ButtonOff}%
|
||||
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Hold \ButtonPlay}%
|
||||
\opt{ONDIO_PAD,recorderv2fm}{Hold \ButtonOff}%
|
||||
\opt{recorder}{Double tap \ButtonOff\ when playback is stopped}%
|
||||
\opt{PLAYER_PAD}{From the Main Menu, select \textbf{Shutdown}}%
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{Hold \ButtonPower}%
|
||||
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{Hold \ButtonPower}%
|
||||
& Shutdown Rockbox\\
|
||||
\end{btnmap}
|
||||
\end{table}
|
||||
|
|
|
|||