forked from len0rd/rockbox
Make the credits scrolling changes a bit more user friendly, use actions and some code cleanup
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14590 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
e79128de66
commit
ec5b48dfe3
1 changed files with 190 additions and 237 deletions
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@ -21,124 +21,15 @@
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PLUGIN_HEADER
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#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
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static struct plugin_api* rb;
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#define QUIT BUTTON_OFF
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#define UP BUTTON_UP
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#define DOWN BUTTON_DOWN
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#elif CONFIG_KEYPAD == ONDIO_PAD
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#define QUIT BUTTON_OFF
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#define UP BUTTON_UP
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#define DOWN BUTTON_DOWN
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#elif CONFIG_KEYPAD == RECORDER_PAD
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#define QUIT BUTTON_OFF
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#define UP BUTTON_UP
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#define DOWN BUTTON_DOWN
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#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
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#define QUIT BUTTON_OFF
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#define UP BUTTON_UP
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#define DOWN BUTTON_DOWN
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#elif (CONFIG_KEYPAD == IPOD_3G_PAD) || \
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(CONFIG_KEYPAD == IPOD_4G_PAD)
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#define QUIT BUTTON_MENU
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#define UP BUTTON_SCROLL_BACK
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#define DOWN BUTTON_SCROLL_FWD
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#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
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#define QUIT BUTTON_A
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#define UP BUTTON_UP
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#define DOWN BUTTON_DOWN
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#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD /* grayscale at the moment */
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#define QUIT BUTTON_POWER
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#define UP BUTTON_UP
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#define DOWN BUTTON_DOWN
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#elif CONFIG_KEYPAD == SANSA_E200_PAD
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#define QUIT BUTTON_POWER
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#define UP BUTTON_SCROLL_UP
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#define DOWN BUTTON_SCROLL_DOWN
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#elif CONFIG_KEYPAD == IRIVER_H10_PAD /* grayscale at the moment */
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#define QUIT BUTTON_POWER
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#define UP BUTTON_SCROLL_UP
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#define DOWN BUTTON_SCROLL_DOWN
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#elif CONFIG_KEYPAD == PLAYER_PAD
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#define QUIT BUTTON_STOP
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#define UP BUTTON_LEFT
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#define DOWN BUTTON_RIGHT
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#elif CONFIG_KEYPAD == IPOD_1G2G_PAD
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#define QUIT (BUTTON_PLAY|BUTTON_REPEAT)
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#define UP BUTTON_SCROLL_BACK
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#define DOWN BUTTON_SCROLL_FWD
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#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
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#define QUIT BUTTON_PLAY
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#define UP BUTTON_UP
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#define DOWN BUTTON_DOWN
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#else
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#error Unsupported keypad
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#endif
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void roll_credits(void);
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const char* const credits[] = {
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#include "credits.raw" /* generated list of names from docs/CREDITS */
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};
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static struct plugin_api* rb;
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enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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{
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int j = 0;
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int btn;
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(void)parameter;
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rb = api;
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/* Turn off backlight timeout */
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backlight_force_on(rb); /* backlight control in lib/helper.c */
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rb->show_logo();
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#ifdef HAVE_LCD_CHARCELLS
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rb->lcd_double_height(false);
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#endif
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/* Show the logo for about 3 secs allowing the user to stop */
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for (j = 0; j < 15; j++) {
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rb->sleep((HZ*2)/10);
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btn = rb->button_get(false);
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if (btn != BUTTON_NONE && (btn & QUIT))
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goto end_of_proc;
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}
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roll_credits();
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end_of_proc:
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings(rb); /* backlight control in lib/helper.c */
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return PLUGIN_OK;
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}
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#define STOP_AUTOSCROLL(action) ((ACTION_KBD_ABORT == action) || \
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(ACTION_KBD_UP == action) || \
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(ACTION_KBD_DOWN == action))
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#ifdef HAVE_LCD_CHARCELLS
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@ -165,7 +56,8 @@ void roll_credits(void)
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int x2;
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if (x < 0)
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rb->lcd_puts(0, line, credits[name] + rb->utf8seek(credits[name], -x));
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rb->lcd_puts(0, line,
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credits[name] + rb->utf8seek(credits[name], -x));
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else
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rb->lcd_puts(x, line, credits[name]);
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@ -185,7 +77,7 @@ void roll_credits(void)
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rb->lcd_update();
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/* abort on keypress */
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if (rb->button_get_w_tmo(HZ/8) & QUIT)
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if(ACTION_KBD_ABORT == rb->get_action(CONTEXT_KEYBOARD,HZ/8))
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return;
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if (++curr_index >= curr_len)
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@ -202,8 +94,29 @@ void roll_credits(void)
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#else
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int update_rowpos(int action, int cur_pos, int rows_per_screen, int tot_rows)
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{
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switch(action)
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{
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case ACTION_KBD_UP:
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cur_pos--;
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break;
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case ACTION_KBD_DOWN:
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cur_pos++;
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break;
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}
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if(cur_pos > tot_rows - rows_per_screen)
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cur_pos = 0;
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if(cur_pos < 0)
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cur_pos = tot_rows - rows_per_screen;
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return cur_pos;
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}
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void roll_credits(void)
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{
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/* to do: use target defines iso keypads to set animation timings */
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#if (CONFIG_KEYPAD == RECORDER_PAD)
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#define PAUSE_TIME 1.2
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#define ANIM_SPEED 35
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@ -225,11 +138,15 @@ void roll_credits(void)
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#define NUM_VISIBLE_LINES (LCD_HEIGHT/font_h - 1)
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#define CREDITS_TARGETPOS ((LCD_WIDTH/2)-(credits_w/2))
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int i=0, j=0, k=0, namepos=0, offset_dummy, btn;
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int i=0, j=0, namepos=0, offset_dummy;
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int name_w, name_h, name_targetpos=1, font_h;
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int credits_w, credits_pos;
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int numnames = (sizeof(credits)/sizeof(char*));
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char name[40], elapsednames[20];
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int action = ACTION_NONE;
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/* control if scrolling is automatic (with animation) or manual */
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bool manual_scroll = false;
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rb->lcd_setfont(FONT_UI);
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rb->lcd_clear_display();
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@ -264,104 +181,86 @@ void roll_credits(void)
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i+1, numnames);
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rb->lcd_getstringsize(elapsednames, &credits_w, NULL);
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rb->lcd_putsxy(CREDITS_TARGETPOS, 0, elapsednames);
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rb->lcd_update_rect(CREDITS_TARGETPOS, 0, credits_w, font_h);
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for(namepos = 0-name_w; namepos <= name_targetpos;
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namepos += (name_targetpos - namepos + 14) / 7)
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{
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rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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rb->lcd_fillrect(0, font_h*(i+1), LCD_WIDTH, font_h); /* clear any trails left behind */
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/* clear any trails left behind */
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rb->lcd_fillrect(0, font_h*(i+1), LCD_WIDTH, font_h);
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rb->lcd_set_drawmode(DRMODE_SOLID);
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rb->lcd_putsxy(namepos, font_h*(i+1), name);
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rb->lcd_update_rect(0, font_h*(i+1), LCD_WIDTH, font_h);
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rb->lcd_update_rect(CREDITS_TARGETPOS, 0, credits_w, font_h);
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/* exit on power key */
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btn = rb->button_get_w_tmo(HZ/ANIM_SPEED);
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if (btn != BUTTON_NONE && (btn & QUIT))
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/* exit on abort, switch to manual on up/down */
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action = rb->get_action(CONTEXT_KEYBOARD, HZ/ANIM_SPEED);
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if(STOP_AUTOSCROLL(action))
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break;
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}
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if(STOP_AUTOSCROLL(action))
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break;
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}
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/* process user actions (if any) */
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if(ACTION_KBD_ABORT == action)
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return;
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}
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}
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j+=i;
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if(STOP_AUTOSCROLL(action))
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manual_scroll = true; /* up/down - abort was catched above */
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if(!manual_scroll)
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{
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j+= i;
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/* pause for a bit if needed */
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btn = rb->button_get_w_tmo(HZ*PAUSE_TIME); /* exit on keypress */
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if (btn != BUTTON_NONE && (btn & QUIT))
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action = rb->get_action(CONTEXT_KEYBOARD, HZ*PAUSE_TIME);
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if(ACTION_KBD_ABORT == action)
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return;
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if(STOP_AUTOSCROLL(action))
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manual_scroll = true;
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}
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/* now begin looping the in-out animation */
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do {
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for(; j < numnames; j+=i)
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if(!manual_scroll)
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{
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while(j < numnames)
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{
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/* just a screen's worth at a time */
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for(i=0; i<NUM_VISIBLE_LINES; i++)
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{
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if(j+i >= numnames)
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break;
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offset_dummy=1;
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rb->snprintf(name, sizeof(name), "%s",
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credits[(j>=NUM_VISIBLE_LINES)?
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j+i-NUM_VISIBLE_LINES:j+i]);
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credits[j+i-NUM_VISIBLE_LINES]);
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rb->lcd_getstringsize(name, &name_w, &name_h);
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/* fly out an existing line.. */
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while(namepos<LCD_WIDTH+offset_dummy)
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{
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rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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rb->lcd_fillrect(0, font_h*(i+1), LCD_WIDTH, font_h); /* clear trails */
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/* clear trails */
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rb->lcd_fillrect(0, font_h*(i+1), LCD_WIDTH, font_h);
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rb->lcd_set_drawmode(DRMODE_SOLID);
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rb->lcd_putsxy(namepos, font_h*(i+1), name);
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rb->lcd_update_rect(0, font_h*(i+1), LCD_WIDTH, font_h);
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/* exit on keypress, react to scrolling */
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btn = rb->button_get_w_tmo(HZ/ANIM_SPEED);
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if (btn != BUTTON_NONE)
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{
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if (btn & QUIT)
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return;
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else if ((btn & UP) ^ (btn & DOWN))
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{
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/* compute the new position */
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j+=((btn & UP)?-1:1)*(NUM_VISIBLE_LINES/2);
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if (j+i >= numnames) j=numnames-i-1;
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if (j < 0) j = 0;
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/* and refresh the whole screen */
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rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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rb->lcd_fillrect(0, 0, LCD_WIDTH,
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font_h * (NUM_VISIBLE_LINES+1));
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rb->lcd_set_drawmode(DRMODE_SOLID);
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rb->snprintf(elapsednames, sizeof(elapsednames),
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"[Credits] %d/%d", j+i+1, numnames);
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rb->lcd_getstringsize(elapsednames, &credits_w, NULL);
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rb->lcd_putsxy(CREDITS_TARGETPOS, 0, elapsednames);
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for (k=0; k<NUM_VISIBLE_LINES; k++)
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if (k!=i)
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{
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rb->snprintf(name, sizeof(name), "%s",
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credits[(j>=NUM_VISIBLE_LINES)?
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((k<i)?
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(j+k):(j+k-NUM_VISIBLE_LINES)):
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j+k]);
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rb->lcd_putsxy(0, font_h*(k+1), name);
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}
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rb->lcd_update_rect(0, font_h, LCD_WIDTH,
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font_h * (NUM_VISIBLE_LINES+1));
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action = rb->get_action(CONTEXT_KEYBOARD, HZ/ANIM_SPEED);
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if(STOP_AUTOSCROLL(action))
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break;
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}
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}
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namepos += offset_dummy;
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offset_dummy++;
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}
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} /* while(namepos<LCD_WIDTH+offset_dummy) */
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if(STOP_AUTOSCROLL(action))
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break;
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rb->snprintf(name, sizeof(name), "%s", credits[j+i]);
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rb->lcd_getstringsize(name, &name_w, &name_h);
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rb->snprintf(elapsednames, sizeof(elapsednames), "[Credits] %d/%d",
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j+i+1, numnames);
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rb->snprintf(elapsednames, sizeof(elapsednames),
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"[Credits] %d/%d", j+i+1, numnames);
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rb->lcd_getstringsize(elapsednames, &credits_w, NULL);
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rb->lcd_putsxy(CREDITS_TARGETPOS, 0, elapsednames);
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if (j+i < NUM_VISIBLE_LINES) /* takes care of trail on loop */
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@ -375,40 +274,71 @@ void roll_credits(void)
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rb->lcd_set_drawmode(DRMODE_SOLID);
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rb->lcd_putsxy(namepos, font_h*(i+1), name);
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rb->lcd_update_rect(0, font_h*(i+1), LCD_WIDTH, font_h);
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rb->lcd_update_rect(CREDITS_TARGETPOS, 0, credits_w, font_h);
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rb->lcd_update_rect(CREDITS_TARGETPOS, 0, credits_w,font_h);
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/* exit on keypress */
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btn = rb->button_get_w_tmo(HZ/ANIM_SPEED);
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if (btn != BUTTON_NONE && (btn & QUIT))
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return;
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/* stop on keypress */
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action = rb->get_action(CONTEXT_KEYBOARD, HZ/ANIM_SPEED);
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if(STOP_AUTOSCROLL(action))
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break;
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}
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if(STOP_AUTOSCROLL(action))
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break;
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namepos = name_targetpos;
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} /* for(i=0; i<NUM_VISIBLE_LINES; i++) */
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if(STOP_AUTOSCROLL(action))
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break;
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/* ..and repeat. */
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}
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action = rb->get_action(CONTEXT_KEYBOARD, HZ*PAUSE_TIME);
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if(STOP_AUTOSCROLL(action))
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break;
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btn = rb->button_get_w_tmo(HZ*PAUSE_TIME); /* exit on keypress */
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if (btn != BUTTON_NONE && (btn & QUIT))
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j+=i; /* no user intervention, draw the next screen-full */
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} /* while(j < numnames) */
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/* handle the keypress that we intercepted during autoscroll */
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if(ACTION_KBD_ABORT == action)
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return;
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if(STOP_AUTOSCROLL(action))
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manual_scroll = true;
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} /* if(!manual_scroll) */
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if(manual_scroll)
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{
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/* user went into manual scrolling, handle it here */
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rb->lcd_set_drawmode(DRMODE_SOLID);
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while(ACTION_KBD_ABORT != action)
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{
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rb->lcd_clear_display();
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rb->snprintf(elapsednames, sizeof(elapsednames),
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"[Credits] %d/%d", j+NUM_VISIBLE_LINES, numnames);
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rb->lcd_getstringsize(elapsednames, &credits_w, NULL);
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rb->lcd_putsxy(CREDITS_TARGETPOS, 0, elapsednames);
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for(i=0; i<NUM_VISIBLE_LINES; i++)
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{
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rb->snprintf(name, sizeof(name), "%s", credits[j+i]);
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rb->lcd_putsxy(0, font_h*(i+1), name);
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}
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rb->lcd_update();
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/* wait for user action */
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action = rb->get_action(CONTEXT_KEYBOARD, TIMEOUT_BLOCK);
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if(ACTION_KBD_ABORT == action)
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return;
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j = update_rowpos(action, j, NUM_VISIBLE_LINES, numnames);
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}
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return; /* exit without animation */
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}
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j = 0;
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if(k) {
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/* on loop, the new credit line might shorten */
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rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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rb->lcd_fillrect(0, 0, LCD_WIDTH, font_h);
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}
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} while(k); /* repeat in-out animation forever if scrolling occured */
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btn = rb->button_get_w_tmo(HZ*2.5); /* exit on keypress */
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if (btn != BUTTON_NONE && (btn & QUIT))
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action = rb->get_action(CONTEXT_KEYBOARD, HZ*3);
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if(ACTION_KBD_ABORT == action)
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return;
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offset_dummy = 1;
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/* now make the text exit to the right */
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for(credits_pos = (LCD_WIDTH/2)-(credits_w/2); credits_pos <= LCD_WIDTH+offset_dummy;
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for(credits_pos = (LCD_WIDTH/2)-(credits_w/2);
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credits_pos <= LCD_WIDTH+offset_dummy;
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credits_pos += offset_dummy, offset_dummy++)
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{
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rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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@ -420,3 +350,26 @@ void roll_credits(void)
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}
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#endif
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enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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{
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(void)parameter;
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rb = api;
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/* Turn off backlight timeout */
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backlight_force_on(rb); /* backlight control in lib/helper.c */
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rb->show_logo();
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#ifdef HAVE_LCD_CHARCELLS
|
||||
rb->lcd_double_height(false);
|
||||
#endif
|
||||
|
||||
/* Show the logo for about 3 secs allowing the user to stop */
|
||||
if(ACTION_KBD_ABORT != rb->get_action(CONTEXT_KEYBOARD,3*HZ))
|
||||
roll_credits();
|
||||
|
||||
/* Turn on backlight timeout (revert to settings) */
|
||||
backlight_use_settings(rb); /* backlight control in lib/helper.c */
|
||||
|
||||
return PLUGIN_OK;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue