forked from len0rd/rockbox
yet more code cleanup, quick snapshot feature,sound should no longer crash,light optimizations
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11041 a1c6a512-1295-4272-9138-f99709370657
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52f4c4c82b
commit
ec2a5cce1a
21 changed files with 125 additions and 2033 deletions
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@ -1,11 +1,18 @@
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#include "zxvid_com.h"
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#if !defined USE_GRAY && LCD_PIXELFORMAT == HORIZONTAL_PACKING && LCD_DEPTH < 4
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#if !defined USE_GRAY && LCD_DEPTH < 4
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/* screen routines for greyscale targets not using greyscale lib */
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#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
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#define FB_WIDTH ((LCD_WIDTH+3)/4)
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unsigned char pixmask[4] ICONST_ATTR = {
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0xC0, 0x30, 0x0C, 0x03
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};
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#elif LCD_PIXELFORMAT == VERTICAL_PACKING
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unsigned char pixmask[4] ICONST_ATTR = {
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0x03, 0x0C, 0x30, 0xC0
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};
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#endif
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void init_spect_scr(void)
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{
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@ -41,7 +48,7 @@ void init_spect_scr(void)
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void update_screen(void)
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{
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char str[80];
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fb_data *frameb;
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int y=0;
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int x=0;
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@ -49,7 +56,7 @@ void update_screen(void)
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int srcx, srcy=0; /* x / y coordinates in source image */
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image = sp_image + ( (Y_OFF)*(WIDTH) ) + X_OFF;
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unsigned mask;
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#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
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for(y = 0; y < LCD_HEIGHT; y++)
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{
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frameb = rb->lcd_framebuffer + (y) * FB_WIDTH;
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@ -64,6 +71,24 @@ void update_screen(void)
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image += (srcy>>16)*WIDTH; /* and possibly to the next row. */
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srcy &= 0xffff; /* set up the y-coordinate between 0 and 1 */
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}
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#elif LCD_PIXELFORMAT == VERTICAL_PACKING
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int shift;
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for(y = 0; y < LCD_HEIGHT; y++)
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{
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frameb = rb->lcd_framebuffer + (y/4) * LCD_WIDTH;
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srcx = 0; /* reset our x counter before each row... */
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shift = ((y & 3 ) * 2 );
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mask = pixmask[y & 3];
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for(x = 0; x < LCD_WIDTH; x++)
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{
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frameb[x] = (frameb[x] & ~mask) | ((image[(srcx>>16)]&0x3) << shift );
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srcx += X_STEP; /* move through source image */
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}
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srcy += Y_STEP; /* move through the source image... */
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image += (srcy>>16)*WIDTH; /* and possibly to the next row. */
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srcy &= 0xffff; /* set up the y-coordinate between 0 and 1 */
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}
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#endif
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if ( settings.showfps ) {
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int percent=0;
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