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HAVE_ADJUSTABLE_CPU_FREQ isn't defined for simulators, so we don't have to check for simulator builds before using cpu_boost()

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9580 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Christian Gmeiner 2006-04-09 14:50:43 +00:00
parent 65293be9bf
commit eb7d4f88ea
6 changed files with 12 additions and 12 deletions

View file

@ -298,8 +298,8 @@ static inline void fire_draw(void)
void cleanup(void *parameter)
{
(void)parameter;
#if !defined(SIMULATOR) && defined(HAVE_ADJUSTABLE_CPU_FREQ)
#if defined(HAVE_ADJUSTABLE_CPU_FREQ)
rb->cpu_boost(false);
#endif
#ifndef HAVE_LCD_COLOR
@ -338,7 +338,7 @@ int main(void)
}
#endif
#if !defined(SIMULATOR) && defined(HAVE_ADJUSTABLE_CPU_FREQ)
#if defined(HAVE_ADJUSTABLE_CPU_FREQ)
rb->cpu_boost(true);
#endif
#ifndef HAVE_LCD_COLOR