forked from len0rd/rockbox
Initial commit of the gigabeat platform file. Note that the there are lot's of errors when building the gigabeat manual. This is mainly caused by the plugin key tables.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11771 a1c6a512-1295-4272-9138-f99709370657
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93
manual/platform/gigabeatf.tex
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93
manual/platform/gigabeatf.tex
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% $Id$ %
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\def\UseOption{gigabeatf}
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\edef\UseOption{\UseOption,HAVE_LCD_BITMAP}
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\edef\UseOption{\UseOption,SWCODEC}
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\edef\UseOption{\UseOption,GIGABEAT_PAD}
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\edef\UseOption{\UseOption,gigabeat}
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\newcommand{\playerman}{Toshiba}
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\newcommand{\playertype}{Gigabeat F Series}
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\newcommand{\playerlongtype}{\playertype}
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\newcommand{\genericimg}{240x320x16}
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\newcommand{\specimg}{gigabeatf}
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%Used to name the player, e.g. ...to the \dap
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\newcommand{\dap}{player}
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%For use when referring to the player. E.g. the \daps\ capacity ...
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\newcommand{\daps}{player's}
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\newcommand{\firmwarefilename}{\fname{rockbox.gigabeat}}
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\newcommand{\screenshotsize}{6cm}
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\newcommand{\ButtonPower}{\btnfnt{Power}}
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\newcommand{\ButtonMenu}{\btnfnt{Menu}}
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\newcommand{\ButtonLeft}{\btnfnt{Left}}
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\newcommand{\ButtonRight}{\btnfnt{Right}}
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\newcommand{\ButtonUp}{\btnfnt{Up}}
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\newcommand{\ButtonDown}{\btnfnt{Down}}
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\newcommand{\ButtonVolUp}{\btnfnt{Volume up}}
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\newcommand{\ButtonVolDown}{\btnfnt{Volume down}}
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\newcommand{\ButtonSelect}{\btnfnt{Select}}
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\newcommand{\ButtonA}{\btnfnt{A}}
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%Button actions, standard context
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\newcommand{\ActionStdPrev}{\ButtonUp}
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\newcommand{\ActionStdPrevRepeat}{Long \ButtonUp}
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\newcommand{\ActionStdNext}{\ButtonDown}
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\newcommand{\ActionStdNextRepeat}{Long \ButtonDown}
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\newcommand{\ActionStdCancel}{\ButtonLeft{} or \ButtonA}
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\newcommand{\ActionStdContext}{Long \ButtonSelect}
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\newcommand{\ActionStdQuickScreen}{Long \ButtonMenu}
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\newcommand{\ActionStdMenu}{\ButtonMenu}
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\newcommand{\ActionStdOk}{\ButtonSelect{} or \ButtonRight}
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%Button actions, wps context
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\newcommand{\ActionWpsPlay}{\ButtonSelect}
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\newcommand{\ActionWpsSkipNext}{\ButtonRight}
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\newcommand{\ActionWpsSkipPrev}{\ButtonLeft}
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\newcommand{\ActionWpsSeekBack}{Long \ButtonLeft}
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\newcommand{\ActionWpsSeekFwd}{Long \ButtonRight}
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\newcommand{\ActionWpsAbSetBNextDir}{\ButtonPower{} + \ButtonRight}
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\newcommand{\ActionWpsAbSetAPrevDir}{\ButtonPower{} + \ButtonLeft}
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\newcommand{\ActionWpsStop}{\ButtonA}
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\newcommand{\ActionWpsVolDown}{\ButtonDown}
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\newcommand{\ActionWpsVolUp}{\ButtonUp}
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\newcommand{\ActionWpsPitchScreen}{\ButtonPower{} + \ButtonUp/\ButtonDown}
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\newcommand{\ActionWpsQuickScreen}{Long \ButtonMenu}
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\newcommand{\ActionWpsMenu}{\ButtonMenu}
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\newcommand{\ActionWpsContext}{Long \ButtonSelect}
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\newcommand{\ActionWpsBrowse}{\ButtonPower}
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\newcommand{\ActionWpsAbReset}{\ButtonPower{} + \ButtonSelect}
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\newcommand{\ActionWpsIdThreeScreen}{\ButtonPower{} + \ButtonMenu}
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%Button actions, tree context
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\newcommand{\ActionTreeWps}{\ButtonPower}
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\newcommand{\ActionTreeStop}{\ButtonA}
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\newcommand{\ActionTreeEnter}{\fixme{Edit key}}
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\newcommand{\ActionTreeParentDirectory}{\fixme{Edit key}}
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%Button actions, YesNo context
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\newcommand{\ActionYesNoAccept}{\ButtonSelect}
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%Button actions, Virtual Keyboard Context
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\newcommand{\ActionKbdLeft}{\ButtonLeft}
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\newcommand{\ActionKbdRight}{\ButtonRight}
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\newcommand{\ActionKbdSelect}{\ButtonSelect}
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\newcommand{\ActionKbdCursorLeft}{\ButtonPower{} + \ButtonLeft}
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\newcommand{\ActionKbdCursorRight}{\ButtonPower{} + \ButtonRight}
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\newcommand{\ActionKbdPageFlip}{\ButtonPower{} + \ButtonMenu}
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\newcommand{\ActionKbdDone}{\ButtonPower}
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\newcommand{\ActionKbdAbort}{\ButtonA}
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\newcommand{\ActionKbdBackSpace}{\ButtonMenu}
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\newcommand{\ActionKbdUp}{\ButtonUp}
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\newcommand{\ActionKbdDown}{\ButtonDown}
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%Button actions, Pitch Screen context
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\newcommand{\ActionPsToggleMode}{\ButtonMenu}
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\newcommand{\ActionPsIncSmall}{\ButtonUp}
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\newcommand{\ActionPsIncBig}{Long \ButtonUp}
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\newcommand{\ActionPsDecSmall}{\ButtonDown}
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\newcommand{\ActionPsDecBig}{Long \ButtonDown}
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\newcommand{\ActionPsNudgeLeft}{\ButtonLeft}
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\newcommand{\ActionPsNudgeRight}{\ButtonRight}
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\newcommand{\ActionPsReset}{\ButtonPower}
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\newcommand{\ActionPsExit}{\ButtonA}
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