New game plugin: bubbles, initial commit
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9126 a1c6a512-1295-4272-9138-f99709370657
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@ -30,9 +30,10 @@ mandelbrot.c
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plasma.c
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plasma.c
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#endif
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#endif
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jewels.c
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bounce.c
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bounce.c
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#if (LCD_WIDTH >= 160) && (LCD_HEIGHT >= 128)
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bubbles.c
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#endif
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#if (LCD_WIDTH != 138) && (LCD_WIDTH != 128)
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#if (LCD_WIDTH != 138) && (LCD_WIDTH != 128)
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/* These need adjusting for the Mini's and iRiver if'p screen */
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/* These need adjusting for the Mini's and iRiver if'p screen */
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brickmania.c
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brickmania.c
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@ -41,6 +42,7 @@ calculator.c
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chip8.c
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chip8.c
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demystify.c
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demystify.c
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flipit.c
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flipit.c
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jewels.c
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minesweeper.c
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minesweeper.c
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oscilloscope.c
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oscilloscope.c
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pong.c
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pong.c
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@ -1,5 +1,17 @@
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#ifdef HAVE_LCD_BITMAP
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#ifdef HAVE_LCD_BITMAP
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/* Bubbles */
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#if (LCD_WIDTH == 160) && (LCD_HEIGHT == 128)
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bubbles_bubble.160x128x1.bmp
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#elif (LCD_WIDTH == 176) && (LCD_HEIGHT == 132)
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bubbles_bubble.160x128x1.bmp
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#elif ((LCD_WIDTH == 220) && (LCD_HEIGHT == 176)) || \
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((LCD_WIDTH == 240) && (LCD_HEIGHT == 320))
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bubbles_bubble.220x176x1.bmp
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#elif (LCD_WIDTH == 320) && (LCD_HEIGHT == 240)
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bubbles_bubble.320x240x1.bmp
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#endif
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/* BrickMania */
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/* BrickMania */
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#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64)
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#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64)
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BIN
apps/plugins/bitmaps/mono/bubbles_bubble.160x128x1.bmp
Executable file
After Width: | Height: | Size: 110 B |
BIN
apps/plugins/bitmaps/mono/bubbles_bubble.220x176x1.bmp
Executable file
After Width: | Height: | Size: 126 B |
BIN
apps/plugins/bitmaps/mono/bubbles_bubble.320x240x1.bmp
Executable file
After Width: | Height: | Size: 150 B |
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@ -1,6 +1,44 @@
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#ifdef HAVE_LCD_BITMAP
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#ifdef HAVE_LCD_BITMAP
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/* Bejeweled */
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/* Bubbles */
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#if (LCD_WIDTH == 160) && (LCD_HEIGHT == 128) && !defined(HAVE_LCD_COLOR)
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bubbles_emblem.160x128x2.bmp
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#elif (LCD_WIDTH == 160) && (LCD_HEIGHT == 128) && defined(HAVE_LCD_COLOR)
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bubbles_emblem.160x128x16.bmp
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bubbles_left.160x128x16.bmp
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bubbles_right.160x128x16.bmp
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#elif (LCD_WIDTH == 176) && (LCD_HEIGHT == 132)
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bubbles_emblem.160x128x16.bmp
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bubbles_left.176x132x16.bmp
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bubbles_right.176x132x16.bmp
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#elif (LCD_WIDTH == 220) && (LCD_HEIGHT == 176)
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bubbles_emblem.220x176x16.bmp
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bubbles_left.220x176x16.bmp
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bubbles_right.220x176x16.bmp
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#elif (LCD_WIDTH == 240) && (LCD_HEIGHT == 320)
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bubbles_emblem.220x176x16.bmp
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bubbles_left.240x320x16.bmp
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bubbles_right.240x320x16.bmp
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#elif (LCD_WIDTH == 320) && (LCD_HEIGHT == 240)
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bubbles_emblem.320x240x16.bmp
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bubbles_left.320x240x16.bmp
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bubbles_right.320x240x16.bmp
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#endif
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/* ChessBox */
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#if (LCD_WIDTH >= 240) && (LCD_HEIGHT >= 240) & (LCD_DEPTH >= 16)
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chessbox_pieces.240x240x16.bmp
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#elif (LCD_WIDTH >= 176) && (LCD_HEIGHT >= 176) & (LCD_DEPTH >= 16)
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chessbox_pieces.176x176x16.bmp
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#elif (LCD_WIDTH >= 128) && (LCD_HEIGHT >= 128) & (LCD_DEPTH > 1)
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chessbox_pieces.128x128x2.bmp
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#elif (LCD_WIDTH >= 128) && (LCD_HEIGHT >= 128)
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chessbox_pieces.128x128x1.bmp
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#elif (LCD_WIDTH >= 64) && (LCD_HEIGHT >= 64)
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chessbox_pieces.64x64x1.bmp
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#endif
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/* Jewels */
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#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64)
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#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64)
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jewels.112x64x1.bmp
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jewels.112x64x1.bmp
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#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 64)
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#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 64)
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@ -21,19 +59,6 @@ jewels.220x176x16.bmp
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jewels.320x240x16.bmp
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jewels.320x240x16.bmp
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#endif
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#endif
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/* ChessBox */
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#if (LCD_WIDTH >= 240) && (LCD_HEIGHT >= 240) & (LCD_DEPTH >= 16)
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chessbox_pieces.240x240x16.bmp
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#elif (LCD_WIDTH >= 176) && (LCD_HEIGHT >= 176) & (LCD_DEPTH >= 16)
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chessbox_pieces.176x176x16.bmp
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#elif (LCD_WIDTH >= 128) && (LCD_HEIGHT >= 128) & (LCD_DEPTH > 1)
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chessbox_pieces.128x128x2.bmp
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#elif (LCD_WIDTH >= 128) && (LCD_HEIGHT >= 128)
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chessbox_pieces.128x128x1.bmp
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#elif (LCD_WIDTH >= 64) && (LCD_HEIGHT >= 64)
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chessbox_pieces.64x64x1.bmp
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#endif
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/* Solitaire */
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/* Solitaire */
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#ifdef HAVE_LCD_COLOR
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#ifdef HAVE_LCD_COLOR
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solitaire_cardback.220x176x16.bmp
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solitaire_cardback.220x176x16.bmp
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BIN
apps/plugins/bitmaps/native/bubbles_emblem.160x128x16.bmp
Executable file
After Width: | Height: | Size: 1.6 KiB |
BIN
apps/plugins/bitmaps/native/bubbles_emblem.160x128x2.bmp
Executable file
After Width: | Height: | Size: 1.6 KiB |
BIN
apps/plugins/bitmaps/native/bubbles_emblem.220x176x16.bmp
Executable file
After Width: | Height: | Size: 3.4 KiB |
BIN
apps/plugins/bitmaps/native/bubbles_emblem.320x240x16.bmp
Executable file
After Width: | Height: | Size: 6.1 KiB |
BIN
apps/plugins/bitmaps/native/bubbles_left.160x128x16.bmp
Executable file
After Width: | Height: | Size: 13 KiB |
BIN
apps/plugins/bitmaps/native/bubbles_left.176x132x16.bmp
Executable file
After Width: | Height: | Size: 16 KiB |
BIN
apps/plugins/bitmaps/native/bubbles_left.220x176x16.bmp
Executable file
After Width: | Height: | Size: 24 KiB |
BIN
apps/plugins/bitmaps/native/bubbles_left.240x320x16.bmp
Executable file
After Width: | Height: | Size: 53 KiB |
BIN
apps/plugins/bitmaps/native/bubbles_left.320x240x16.bmp
Executable file
After Width: | Height: | Size: 51 KiB |
BIN
apps/plugins/bitmaps/native/bubbles_right.160x128x16.bmp
Executable file
After Width: | Height: | Size: 12 KiB |
BIN
apps/plugins/bitmaps/native/bubbles_right.176x132x16.bmp
Executable file
After Width: | Height: | Size: 16 KiB |
BIN
apps/plugins/bitmaps/native/bubbles_right.220x176x16.bmp
Executable file
After Width: | Height: | Size: 25 KiB |
BIN
apps/plugins/bitmaps/native/bubbles_right.240x320x16.bmp
Executable file
After Width: | Height: | Size: 54 KiB |
BIN
apps/plugins/bitmaps/native/bubbles_right.320x240x16.bmp
Executable file
After Width: | Height: | Size: 52 KiB |