forked from len0rd/rockbox
puzzles: resync with upstream; add Loopy and Palisade, mouse mode
This brings a various small changes to the drawing and input code, as well as a brand new "mouse mode", where input goes to a virtual mouse cursor. Only Loopy has this mouse mode enabled by default, while other games have it hidden away under the debug menu. Some changes by me to Palisade were required to make it playable; those are included here as well. Right now, sgt-net is pushing the c200v2's upper limit on size and may have to be dropped in a future commit. Change-Id: I495d2a2125462c2985aec1ffbc54bbe3fe5133bd
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10 changed files with 500 additions and 108 deletions
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@ -538,6 +538,11 @@ pegbox_pieces.9x7x1.bmp
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#endif
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#endif
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/* Puzzles */
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#if defined(HAVE_LCD_COLOR) && \
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(!defined(LCD_STRIDEFORMAT) || (LCD_STRIDEFORMAT != VERTICAL_STRIDE))
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puzzles_cursor.11x16x24.bmp
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#endif
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/* Rockblox */
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#if LCD_DEPTH >= 16 /* colour versions*/
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