forked from len0rd/rockbox
Enhancement by Martin Arver: The snow flakes are now tiny bitmaps for better visibility on slow LCDs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6498 a1c6a512-1295-4272-9138-f99709370657
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26924522c5
commit
e86ee9a33f
2 changed files with 16 additions and 2 deletions
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@ -39,6 +39,16 @@
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static short particles[NUM_PARTICLES][2];
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static struct plugin_api* rb;
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#ifdef HAVE_LCD_BITMAP
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#if LCD_WIDTH >= 160
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#define FLAKE_WIDTH 5
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static const unsigned char flake[] = {0x0a,0x04,0x1f,0x04,0x0a};
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#else
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#define FLAKE_WIDTH 3
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static const unsigned char flake[] = {0x02,0x07,0x02};
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#endif
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#endif
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static bool particle_exists(int particle)
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{
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if (particles[particle][0]>=0 && particles[particle][1]>=0 &&
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@ -72,7 +82,8 @@ static void snow_move(void)
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for (i=0; i<NUM_PARTICLES; i++) {
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if (particle_exists(i)) {
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#ifdef HAVE_LCD_BITMAP
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rb->lcd_clearpixel(particles[i][0],particles[i][1]);
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rb->lcd_clearrect(particles[i][0],particles[i][1],
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FLAKE_WIDTH,FLAKE_WIDTH);
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#else
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pgfx_clearpixel(particles[i][0],particles[i][1]);
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#endif
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@ -94,7 +105,8 @@ static void snow_move(void)
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}
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if (particle_exists(i))
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#ifdef HAVE_LCD_BITMAP
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rb->lcd_drawpixel(particles[i][0],particles[i][1]);
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rb->lcd_bitmap(flake,particles[i][0],particles[i][1],
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FLAKE_WIDTH,FLAKE_WIDTH,true);
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#else
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pgfx_drawpixel(particles[i][0],particles[i][1]);
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#endif
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@ -102,6 +114,7 @@ static void snow_move(void)
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}
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}
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static void snow_init(void)
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{
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int i;
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