forked from len0rd/rockbox
codec: sid: add cRSID-1.0 for 21st century SID playback
Plain import of the library parts first. Adaptions to Rockbox will follow. A *lot* of kudos go to Mihaly Horvath for creating this library from his already lightweight cSID-light, mainly for Rockbox. Besides a lot of other things, he made his algorithms integer-only and significantly improved the C64 emulation, so finally RSIDs could be played as well as PSIDs. TinySID was nice for what it is, but this is a quantum leap in SID playback quality for Rockbox. Check for example: https://hvsc.csdb.dk/MUSICIANS/P/Page_Jason/Eighth.sid https://hvsc.csdb.dk/MUSICIANS/J/Jeff/Blowing.sid Change-Id: I353e12fbfd7cd8696b834616e55743e7b844a73e
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lib/rbcodec/codecs/cRSID/libcRSID.h
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lib/rbcodec/codecs/cRSID/libcRSID.h
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// cRSID lightweight RealSID (integer-only) library-header (with API-calls) by Hermit (Mihaly Horvath)
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#ifndef LIBCRSID_HEADER
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#define LIBCRSID_HEADER //used to prevent double inclusion of this header-file
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enum cRSID_Specifications { CRSID_SIDCOUNT_MAX=3, CRSID_CIACOUNT=2 };
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enum cRSID_StatusCodes { CRSID_STATUS_OK=0, CRSID_ERROR_INIT=-1, CRSID_ERROR_LOAD=-2 };
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typedef struct cRSID_SIDheader cRSID_SIDheader;
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typedef struct cRSID_C64instance cRSID_C64instance;
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typedef struct cRSID_CPUinstance cRSID_CPUinstance;
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typedef struct cRSID_SIDinstance cRSID_SIDinstance;
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typedef struct cRSID_CIAinstance cRSID_CIAinstance;
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typedef struct cRSID_VICinstance cRSID_VICinstance;
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cRSID_C64instance cRSID_C64; //the only global object (for faster & simpler access than with struct-pointers, in some places)
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// Main API functions (mainly in libcRSID.c)
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cRSID_C64instance* cRSID_init (unsigned short samplerate, unsigned short buflen); //init emulation objects and sound
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#ifdef CRSID_PLATFORM_PC
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char cRSID_playSIDfile (cRSID_C64instance* C64, char* filename, char subtune); //simple single-call SID playback
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cRSID_SIDheader* cRSID_loadSIDtune (cRSID_C64instance* C64, char* filename); //load and process SID-filedata to C64 memory
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void cRSID_playSIDtune (void); //start/continue playback (enable playing audio-buffer)
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void cRSID_pauseSIDtune (void); //pause playback (enable playing audio-buffer)
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void cRSID_close (void); //close sound etc.
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#endif
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cRSID_SIDheader* cRSID_processSIDfile (cRSID_C64instance* C64, unsigned char* filedata, int filesize); //in host/file.c, copy SID-data to C64 memory
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void cRSID_initSIDtune (cRSID_C64instance* C64, cRSID_SIDheader* SIDheader, char subtune); //init tune/subtune
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static inline signed short cRSID_generateSample (cRSID_C64instance* C64); //in host/audio.c, calculate a single sample
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//Internal functions
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// C64/C64.c
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cRSID_C64instance* cRSID_createC64 (cRSID_C64instance* C64, unsigned short samplerate);
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void cRSID_setC64 (cRSID_C64instance* C64); //configure hardware (SIDs) for SID-tune
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void cRSID_initC64 (cRSID_C64instance* C64); //hard-reset
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int cRSID_emulateC64 (cRSID_C64instance* C64);
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static inline short cRSID_playPSIDdigi (cRSID_C64instance* C64);
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// C64/MEM.c
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static inline unsigned char* cRSID_getMemReadPtr (register unsigned short address); //for global cSID_C64 fast-access
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static inline unsigned char* cRSID_getMemReadPtrC64 (cRSID_C64instance* C64, register unsigned short address); //maybe slower
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static inline unsigned char* cRSID_getMemWritePtr (register unsigned short address); //for global cSID_C64 fast-access
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static inline unsigned char* cRSID_getMemWritePtrC64 (cRSID_C64instance* C64, register unsigned short address); //maybe slower
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static inline unsigned char cRSID_readMem (register unsigned short address); //for global cSID_C64 fast-access
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static inline unsigned char cRSID_readMemC64 (cRSID_C64instance* C64, register unsigned short address); //maybe slower
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static inline void cRSID_writeMem (register unsigned short address, register unsigned char data); //for global cSID_C64 fast-access
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static inline void cRSID_writeMemC64 (cRSID_C64instance* C64, register unsigned short address, register unsigned char data); //maybe slower
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void cRSID_setROMcontent (cRSID_C64instance* C64); //KERNAL, BASIC
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void cRSID_initMem (cRSID_C64instance* C64);
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// C64/CPU.c
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void cRSID_initCPU (cRSID_CPUinstance* CPU, unsigned short mempos);
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unsigned char cRSID_emulateCPU (void); //direct instances inside for hopefully faster operation
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static inline char cRSID_handleCPUinterrupts (cRSID_CPUinstance* CPU);
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// C64/SID.c
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void cRSID_createSIDchip (cRSID_C64instance* C64, cRSID_SIDinstance* SID, unsigned short model, unsigned short baseaddress);
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void cRSID_initSIDchip (cRSID_SIDinstance* SID);
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void cRSID_emulateADSRs (cRSID_SIDinstance *SID, char cycles);
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int cRSID_emulateWaves (cRSID_SIDinstance* SID);
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// C64/CIA.c
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void cRSID_createCIAchip (cRSID_C64instance* C64, cRSID_CIAinstance* CIA, unsigned short baseaddress);
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void cRSID_initCIAchip (cRSID_CIAinstance* CIA);
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static inline char cRSID_emulateCIA (cRSID_CIAinstance* CIA, char cycles);
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static inline void cRSID_writeCIAIRQmask (cRSID_CIAinstance* CIA, unsigned char value);
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static inline void cRSID_acknowledgeCIAIRQ (cRSID_CIAinstance* CIA);
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// C64/VIC.c
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void cRSID_createVICchip (cRSID_C64instance* C64, cRSID_VICinstance* VIC, unsigned short baseaddress);
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void cRSID_initVICchip (cRSID_VICinstance* VIC);
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static inline char cRSID_emulateVIC (cRSID_VICinstance* VIC, char cycles);
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static inline void cRSID_acknowledgeVICrasterIRQ (cRSID_VICinstance* VIC);
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// host/file.c
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#ifdef CRSID_PLATFORM_PC
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int cRSID_loadSIDfile (unsigned char* SIDfileData, char* filename, int maxlen); //load SID-file to a memory location (and return size)
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#endif
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// host/audio.c
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#ifdef CRSID_PLATFORM_PC
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void* cRSID_initSound (cRSID_C64instance* C64, unsigned short samplerate, unsigned short buflen);
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void cRSID_startSound (void);
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void cRSID_stopSound (void);
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void cRSID_closeSound (void);
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void cRSID_generateSound (cRSID_C64instance* C64, unsigned char* buf, unsigned short len);
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#endif
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struct cRSID_SIDheader { //Offset: default/info:
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unsigned char MagicString[4]; //$00 - "PSID" or "RSID" (RSID must provide Reset-circumstances & CIA/VIC-interrupts)
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unsigned char VersionH00; //$04
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unsigned char Version; //$05 - 1 for PSID v1, 2..4 for PSID v2..4 or RSID v2..4 (3/4 has 2SID/3SID support)
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unsigned char HeaderSizeH00; //$06
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unsigned char HeaderSize; //$07 - $76 for v1, $7C for v2..4
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unsigned char LoadAddressH,LoadAddressL; //$08 - if 0 it's a PRG and its loadaddress is used (RSID: 0, PRG-loadaddress>=$07E8)
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unsigned char InitAddressH,InitAddressL; //$0A - if 0 it's taken from load-address (but should be set) (RSID: don't point to ROM, 0 if BASICflag set)
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unsigned char PlayAddressH,PlayAddressL; //$0C - if 0 play-routine-call is set by the initializer (always true for RSID)
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unsigned char SubtuneAmountH00; //$0E
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unsigned char SubtuneAmount; //$0F - 1..256
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unsigned char DefaultSubtuneH00; //$10
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unsigned char DefaultSubtune; //$11 - 1..256 (optional, defaults to 1)
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unsigned char SubtuneTimeSources[4]; //$12 - 0:Vsync / 1:CIA1 (for PSID) (LSB is subtune1, MSB above 32) , always 0 for RSID
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char Title[32]; //$16 - strings are using 1252 codepage
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char Author[32]; //$36
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char ReleaseInfo[32]; //$56
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//SID v2 additions: (if SID2/SID3 model is set to unknown, they're set to the same model as SID1)
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unsigned char ModelFormatStandardH; //$76 - bit9&8/7&6/5&4: SID3/2/1 model (00:?,01:6581,10:8580,11:both), bit3&2:VideoStandard..
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unsigned char ModelFormatStandard; //$77 ..(01:PAL,10:NTSC,11:both), bit1:(0:C64,1:PlaySIDsamples/RSID_BASICflag), bit0:(0:builtin-player,1:MUS)
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unsigned char RelocStartPage; //$78 - v2NG specific, if 0 the SID doesn't write outside its data-range, if $FF there's no place for driver
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unsigned char RelocFreePages; //$79 - size of area from RelocStartPage for driver-relocation (RSID: must not contain ROM or 0..$3FF)
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unsigned char SID2baseAddress; //$7A - (SID2BASE-$d000)/16 //SIDv3-relevant, only $42..$FE values are valid ($d420..$DFE0), else no SID2
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unsigned char SID3baseAddress; //$7B - (SID3BASE-$d000)/16 //SIDv4-relevant, only $42..$FE values are valid ($d420..$DFE0), else no SID3
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}; //music-program follows right after the header
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struct cRSID_CPUinstance {
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cRSID_C64instance* C64; //reference to the containing C64
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unsigned int PC;
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short int A, SP;
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unsigned char X, Y, ST; //STATUS-flags: N V - B D I Z C
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unsigned char PrevNMI; //used for NMI leading edge detection
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};
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struct cRSID_SIDinstance {
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//SID-chip data:
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cRSID_C64instance* C64; //reference to the containing C64
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unsigned short ChipModel; //values: 8580 / 6581
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unsigned short BaseAddress; //SID-baseaddress location in C64-memory (IO)
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unsigned char* BasePtr; //SID-baseaddress location in host's memory
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//ADSR-related:
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unsigned char ADSRstate[15];
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unsigned short RateCounter[15];
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unsigned char EnvelopeCounter[15];
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unsigned char ExponentCounter[15];
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//Wave-related:
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int PhaseAccu[15]; //28bit precision instead of 24bit
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int PrevPhaseAccu[15]; //(integerized ClockRatio fractionals, WebSID has similar solution)
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unsigned char SyncSourceMSBrise;
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unsigned int RingSourceMSB;
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unsigned int NoiseLFSR[15];
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unsigned int PrevWavGenOut[15];
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unsigned char PrevWavData[15];
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//Filter-related:
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int PrevLowPass;
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int PrevBandPass;
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//Output-stage:
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signed int PrevVolume; //lowpass-filtered version of Volume-band register
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};
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struct cRSID_CIAinstance {
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cRSID_C64instance* C64; //reference to the containing C64
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char ChipModel; //old or new CIA? (have 1 cycle difference in cases)
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unsigned short BaseAddress; //CIA-baseaddress location in C64-memory (IO)
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unsigned char* BasePtrWR; //CIA-baseaddress location in host's memory for writing
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unsigned char* BasePtrRD; //CIA-baseaddress location in host's memory for reading
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};
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struct cRSID_VICinstance {
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cRSID_C64instance* C64; //reference to the containing C64
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char ChipModel; //(timing differences between models?)
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unsigned short BaseAddress; //VIC-baseaddress location in C64-memory (IO)
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unsigned char* BasePtrWR; //VIC-baseaddress location in host's memory for writing
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unsigned char* BasePtrRD; //VIC-baseaddress location in host's memory for reading
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unsigned short RasterLines;
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unsigned char RasterRowCycles;
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unsigned char RowCycleCnt;
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};
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struct cRSID_C64instance {
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//platform-related:
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unsigned short SampleRate;
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//C64-machine related:
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unsigned char VideoStandard; //0:NTSC, 1:PAL (based on the SID-header field)
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unsigned int CPUfrequency;
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unsigned short SampleClockRatio; //ratio of CPU-clock and samplerate
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//SID-file related:
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union {
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cRSID_SIDheader* SIDheader;
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char* SIDfileData;
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};
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unsigned short Attenuation;
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char RealSIDmode;
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char PSIDdigiMode;
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unsigned char SubTune;
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unsigned short LoadAddress;
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unsigned short InitAddress;
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unsigned short PlayAddress;
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unsigned short EndAddress;
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char TimerSource; //for current subtune, 0:VIC, 1:CIA (as in SID-header)
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//PSID-playback related:
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//char CIAisSet; //for dynamic CIA setting from player-routine (RealSID substitution)
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int FrameCycles;
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int FrameCycleCnt; //this is a substitution in PSID-mode for CIA/VIC counters
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short PrevRasterLine;
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short SampleCycleCnt;
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short TenthSecondCnt;
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char Finished;
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char Returned;
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unsigned char IRQ; //collected IRQ line from devices
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unsigned char NMI; //collected NMI line from devices
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//Hardware-elements:
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cRSID_CPUinstance CPU;
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cRSID_SIDinstance SID[CRSID_SIDCOUNT_MAX+1];
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cRSID_CIAinstance CIA[CRSID_CIACOUNT+1];
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cRSID_VICinstance VIC;
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//Overlapping system memories, which one is read/written in an address region depends on CPU-port bankselect-bits)
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//Address $00 and $01 - data-direction and data-register of port built into CPU (used as bank-selection) (overriding RAM on C64)
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unsigned char RAMbank[0x10100]; //$0000..$FFFF RAM (and RAM under IO/ROM/CPUport)
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unsigned char IObankWR[0x10100]; //$D000..$DFFF IO-RAM (registers) to write (VIC/SID/CIA/ColorRAM/IOexpansion)
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unsigned char IObankRD[0x10100]; //$D000..$DFFF IO-RAM (registers) to read from (VIC/SID/CIA/ColorRAM/IOexpansion)
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unsigned char ROMbanks[0x10100]; //$1000..$1FFF/$9000..$9FFF (CHARGEN), $A000..$BFFF (BASIC), $E000..$FFFF (KERNAL)
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};
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#endif //LIBCRSID_HEADER
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