forked from len0rd/rockbox
Entirely rewritten credits roll for bitmap LCDs, loosely based on my Clock credits roll. Text flies in from left, a line at a time, until the LCD is full, and then each line flies out and a new line flies in, until the list of names is exhausted. Significantly improves readability on H1x0, and probably on all other models as well.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10012 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
70b6430388
commit
e6f12e987d
1 changed files with 159 additions and 40 deletions
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@ -35,6 +35,8 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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(void)parameter;
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rb = api;
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rb->backlight_set_timeout(1);
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rb->show_logo();
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#ifdef HAVE_LCD_CHARCELLS
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rb->lcd_double_height(false);
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@ -50,15 +52,18 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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roll_credits();
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rb->backlight_set_timeout(rb->global_settings->backlight_timeout);
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return PLUGIN_OK;
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}
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#ifdef HAVE_LCD_CHARCELLS
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void roll_credits(void)
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{
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int numnames = sizeof(credits)/sizeof(char*);
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int curr_name = 0;
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int curr_len = rb->utf8length(credits[0]);
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int curr_len = utf8length(credits[0]);
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int curr_index = 0;
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int curr_line = 0;
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int name, len, new_len, line, x;
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@ -77,7 +82,7 @@ void roll_credits(void)
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int x2;
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if (x < 0)
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rb->lcd_puts(0, line, credits[name] + rb->utf8seek(credits[name], -x));
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rb->lcd_puts(0, line, credits[name] + utf8seek(credits[name], -x));
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else
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rb->lcd_puts(x, line, credits[name]);
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@ -90,7 +95,7 @@ void roll_credits(void)
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if ((unsigned)x2 < 11)
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rb->lcd_putc(x2, line, '*');
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new_len = rb->utf8length(credits[name]);
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new_len = utf8length(credits[name]);
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x += MAX(len/2 + 2, len - new_len/2 + 1);
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len = new_len;
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}
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@ -102,67 +107,181 @@ void roll_credits(void)
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{
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if (++curr_name >= numnames)
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break;
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new_len = rb->utf8length(credits[curr_name]);
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new_len = utf8length(credits[curr_name]);
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curr_index -= MAX(curr_len/2 + 2, curr_len - new_len/2 + 1);
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curr_len = new_len;
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curr_line ^= 1;
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}
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}
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}
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#else
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static int minisin[]={
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#if 1
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1, 2, 2, 3, 3, 3, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0
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#else
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1, 2, 3, 4, 4, 4, 3, 2, 1, 0, 0, -1, -1, -1, 0, 0,
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#endif
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};
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void roll_credits(void)
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{
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int i;
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int line = 0;
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int numnames = sizeof(credits)/sizeof(char*);
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char buffer[40];
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#if (CONFIG_KEYPAD == RECORDER_PAD)
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#define PAUSE_TIME 1.2
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#define ANIM_SPEED 35
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#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD)
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#define PAUSE_TIME 0
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#define ANIM_SPEED 100
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#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
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#define PAUSE_TIME 0
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#define ANIM_SPEED 35
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#else
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#define PAUSE_TIME 1
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#define ANIM_SPEED 40
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#endif
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int y=LCD_HEIGHT;
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#define NUM_VISIBLE_LINES (LCD_HEIGHT/font_h - 1)
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#define CREDITS_TARGETPOS ((LCD_WIDTH/2)-(credits_w/2))
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int height;
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int width;
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int sinstep=0;
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int i=0, j=0, namepos=0, offset_dummy, btn;
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int name_w, name_h, name_targetpos=1, font_h;
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int credits_w, credits_pos;
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int numnames = (sizeof(credits)/sizeof(char*));
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char name[40], elapsednames[20];
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rb->lcd_setfont(FONT_UI);
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rb->lcd_clear_display();
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rb->lcd_update();
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rb->lcd_getstringsize((unsigned char *)"A", &width, &height);
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rb->lcd_getstringsize("A", NULL, &font_h);
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while(1) {
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rb->lcd_clear_display();
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for ( i=0; i <= (LCD_HEIGHT-y)/height; i++ )
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rb->lcd_putsxy(0, i*height+y,
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(unsigned char *)(line+i<numnames?credits[line+i]:""));
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rb->snprintf(buffer, sizeof(buffer), " [Credits] %2d/%2d ",
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line+1, numnames);
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/* snprintf "credits" text, and save the width and height */
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rb->snprintf(elapsednames, sizeof(elapsednames), "[Credits] %d/%d",
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j+1, numnames);
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rb->lcd_getstringsize(elapsednames, &credits_w, NULL);
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/* fly in "credits" text from the left */
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for(credits_pos = 0 - credits_w; credits_pos <= CREDITS_TARGETPOS;
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credits_pos += (CREDITS_TARGETPOS-credits_pos + 14) / 7)
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{
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rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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rb->lcd_fillrect(0, 0, LCD_WIDTH, height);
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rb->lcd_fillrect(0, 0, LCD_WIDTH, font_h);
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rb->lcd_set_drawmode(DRMODE_SOLID);
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rb->lcd_putsxy(0, 0, (unsigned char *)buffer);
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rb->lcd_update();
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rb->lcd_putsxy(credits_pos, 0, elapsednames);
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rb->lcd_update_rect(0, 0, LCD_WIDTH, font_h);
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rb->sleep(HZ/ANIM_SPEED);
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}
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if (rb->button_get_w_tmo(HZ/20) & BUTTON_REL)
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return;
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/* first screen's worth of lines fly in */
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for(i=0; i<NUM_VISIBLE_LINES; i++)
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{
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rb->snprintf(name, sizeof(name), "%s", credits[i]);
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rb->lcd_getstringsize(name, &name_w, &name_h);
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y-= minisin[sinstep];
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sinstep++;
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sinstep &= 0x0f; /* wrap */
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rb->snprintf(elapsednames, sizeof(elapsednames), "[Credits] %d/%d",
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i+1, numnames);
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rb->lcd_getstringsize(elapsednames, &credits_w, NULL);
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rb->lcd_putsxy(CREDITS_TARGETPOS, 0, elapsednames);
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if(y<0) {
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line++;
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if(line >= numnames)
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break;
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y+=height;
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for(namepos = 0-name_w; namepos <= name_targetpos;
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namepos += (name_targetpos - namepos + 14) / 7)
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{
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rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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rb->lcd_fillrect(0, font_h*(i+1), LCD_WIDTH, font_h); /* clear any trails left behind */
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rb->lcd_set_drawmode(DRMODE_SOLID);
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rb->lcd_putsxy(namepos, font_h*(i+1), name);
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rb->lcd_update_rect(0, font_h*(i+1), LCD_WIDTH, font_h);
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rb->lcd_update_rect(CREDITS_TARGETPOS, 0, credits_w, font_h);
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/* exit on keypress */
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btn = rb->button_get_w_tmo(HZ/ANIM_SPEED);
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if (btn != BUTTON_NONE && !(btn & BUTTON_REL))
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return;
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}
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}
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j+=i;
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/* pause for a bit if needed */
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btn = rb->button_get_w_tmo(HZ*PAUSE_TIME); /* exit on keypress */
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if (btn != BUTTON_NONE && !(btn & BUTTON_REL))
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return;
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/* now begin looping the in-out animation */
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while(j < numnames)
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{
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/* just a screen's worth at a time */
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for(i=0; i<NUM_VISIBLE_LINES; i++)
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{
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if(j+i >= numnames)
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break;
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offset_dummy=1;
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rb->snprintf(name, sizeof(name), "%s", credits[j+i-NUM_VISIBLE_LINES]);
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rb->lcd_getstringsize(name, &name_w, &name_h);
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/* fly out an existing line.. */
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while(namepos<LCD_WIDTH+offset_dummy)
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{
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rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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rb->lcd_fillrect(0, font_h*(i+1), LCD_WIDTH, font_h); /* clear trails */
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rb->lcd_set_drawmode(DRMODE_SOLID);
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rb->lcd_putsxy(namepos, font_h*(i+1), name);
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rb->lcd_update_rect(0, font_h*(i+1), LCD_WIDTH, font_h);
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/* exit on keypress */
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btn = rb->button_get_w_tmo(HZ/ANIM_SPEED);
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if (btn != BUTTON_NONE && !(btn & BUTTON_REL))
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return;
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namepos += offset_dummy;
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offset_dummy++;
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}
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rb->snprintf(name, sizeof(name), "%s", credits[j+i]);
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rb->lcd_getstringsize(name, &name_w, &name_h);
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rb->snprintf(elapsednames, sizeof(elapsednames), "[Credits] %d/%d",
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j+i+1, numnames);
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rb->lcd_getstringsize(elapsednames, &credits_w, NULL);
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rb->lcd_putsxy(CREDITS_TARGETPOS, 0, elapsednames);
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for(namepos = 0-name_w; namepos <= name_targetpos;
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namepos += (name_targetpos - namepos + 14) / 7)
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{
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rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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rb->lcd_fillrect(0, font_h*(i+1), LCD_WIDTH, font_h);
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rb->lcd_set_drawmode(DRMODE_SOLID);
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rb->lcd_putsxy(namepos, font_h*(i+1), name);
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rb->lcd_update_rect(0, font_h*(i+1), LCD_WIDTH, font_h);
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rb->lcd_update_rect(CREDITS_TARGETPOS, 0, credits_w, font_h);
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/* exit on keypress */
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btn = rb->button_get_w_tmo(HZ/ANIM_SPEED);
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if (btn != BUTTON_NONE && !(btn & BUTTON_REL))
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return;
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}
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namepos = name_targetpos;
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/* ..and repeat. */
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}
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j+=i;
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btn = rb->button_get_w_tmo(HZ*PAUSE_TIME); /* exit on keypress */
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if (btn != BUTTON_NONE && !(btn & BUTTON_REL))
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return;
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}
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btn = rb->button_get_w_tmo(HZ); /* exit on keypress */
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if (btn != BUTTON_NONE && !(btn & BUTTON_REL))
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return;
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offset_dummy = 1;
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/* now make the text exit to the right */
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for(credits_pos = (LCD_WIDTH/2)-(credits_w/2); credits_pos <= LCD_WIDTH+offset_dummy;
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credits_pos += offset_dummy, offset_dummy++)
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{
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rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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rb->lcd_fillrect(0, 0, LCD_WIDTH, font_h);
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rb->lcd_set_drawmode(DRMODE_SOLID);
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rb->lcd_putsxy(credits_pos, 0, elapsednames);
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rb->lcd_update();
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}
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}
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#endif
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