forked from len0rd/rockbox
The scroll mode now takes advantage of the clipping support in the new
graphics lib and makes the left-side nice and smooth. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7139 a1c6a512-1295-4272-9138-f99709370657
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parent
1c47599312
commit
e26d97658d
1 changed files with 7 additions and 3 deletions
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@ -100,6 +100,8 @@ static signed char speed[]={
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1,2,3,3,3,2,1,0,-1,-2,-2,-2,-1,0,0,1,
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};
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#define LETTER_WIDTH 12 /* pixels wide */
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const unsigned char char_gen_12x16[][22] =
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{
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{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 },
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@ -277,6 +279,8 @@ static void addclock(void)
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}
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#endif /* HAVE_RTC */
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#define DRAW_WIDTH (LCD_WIDTH + LETTER_WIDTH)
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static int scrollit(void)
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{
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int b;
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@ -312,7 +316,7 @@ static int scrollit(void)
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rb->lcd_mono_bitmap((char *)char_gen_12x16[letter-0x20],
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xx, table[yy&(TABLE_SIZE-1)], 11, 16);
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yy += YADD;
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xx+= LCD_WIDTH/LETTERS_ON_SCREEN;
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xx+= DRAW_WIDTH/LETTERS_ON_SCREEN;
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}
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rb->lcd_set_drawmode(DRMODE_SOLID);
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#ifdef HAVE_RTC
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@ -322,8 +326,8 @@ static int scrollit(void)
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x-= XSPEED;
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if(x < 0) {
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x += LCD_WIDTH/LETTERS_ON_SCREEN;
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if(x < -LETTER_WIDTH) {
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x += DRAW_WIDTH/LETTERS_ON_SCREEN;
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y += YADD;
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textpos++;
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}
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