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qeditor: fix compile error and some comments

Change-Id: I157c83fea8173adc53254f15aa49e41ee1ba7549
This commit is contained in:
Amaury Pouly 2017-08-28 22:52:45 +02:00
parent 1cd96b4931
commit e2271ed75e
2 changed files with 6 additions and 5 deletions

View file

@ -282,7 +282,7 @@ error context::send_cmd(uint32_t cmd, uint32_t args[HWSTUB_NET_ARGS], uint8_t *s
if(m_state == state::DEAD)
return m_error;
/* do a delayed init, unless with are doing a HELLO */
/* do a delayed init, unless we are doing a HELLO */
if(m_state == state::HELLO && cmd != HWSERVER_HELLO)
delayed_init();
/* build header */
@ -452,7 +452,7 @@ void context::delayed_init()
void context::stop_context()
{
/* make sure with have the lock, this function might be call asynchronously */
/* make sure with have the lock, this function might be called asynchronously */
std::unique_lock<std::recursive_mutex> lock(m_mutex);
/* if dead, don't do anything */
if(m_state == state::DEAD)
@ -942,7 +942,7 @@ void server::client_thread(client_state *state)
}
}
debug() << "[net::srv::client] stop: " << state->client << "\n";
/* clean client state to avoiding keeping references to objets */
/* clean client state to avoid keeping references to objets */
state->dev_map.clear();
state->handle_map.clear();
/* kill client */