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1) Implement generic touchscreen detection library for the plugins

2) Adapt minesweeper, pegbox & calculator to it
3) Simplify gui/bitmap/list.c


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17695 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Maurus Cuelenaere 2008-06-06 18:29:46 +00:00
parent f9bf137b67
commit e1753de41a
7 changed files with 382 additions and 12 deletions

View file

@ -344,20 +344,12 @@ unsigned gui_synclist_do_touchpad(struct gui_synclist * gui_list, struct viewpor
if (y > list_text[SCREEN_MAIN].y)
{
int i, line_height, actual_y;
actual_y = y - list_text[SCREEN_MAIN].y;
line_height = font_get(parent->font)->height;
line = -1;
for(i=0; i<gui_list->nb_items; i++)
{
if(actual_y > line_height*i && actual_y < line_height*(i+1))
{
line = i;
break;
}
}
line = actual_y / line_height;
/* Something went wrong during line detection... */
if(line == -1)
if(actual_y%line_height == 0) /* Pressed a border */
return ACTION_NONE;
if (line != gui_list->selected_item - gui_list->start_item[SCREEN_MAIN] && button ^ BUTTON_REL)

View file

@ -288,6 +288,9 @@ PLUGIN_HEADER
#ifndef CALCULATOR_CLEAR
#define CALCULATOR_CLEAR BUTTON_TOPRIGHT
#endif
#include "lib/touchscreen.h"
static struct ts_raster calc_raster = { X_0_POS, Y_1_POS, BUTTON_COLS*REC_WIDTH, BUTTON_ROWS*REC_HEIGHT, REC_WIDTH, REC_HEIGHT };
#endif
static const struct plugin_api* rb;
@ -1547,6 +1550,37 @@ enum plugin_status plugin_start(const struct plugin_api* api, const void* parame
while (calStatus != cal_exit ) {
btn = rb->button_get_w_tmo(HZ/2);
#ifdef HAVE_TOUCHPAD
if(btn & BUTTON_TOUCHPAD)
{
struct ts_raster_result res;
if(touchscreen_map_raster(&calc_raster, rb->button_get_data() >> 16, rb->button_get_data() & 0xffff, &res) == 1)
{
btn_row = res.y;
btn_col = res.x;
drawButtons(buttonGroup);
drawLines();
rb->lcd_update();
prev_btn_row = btn_row;
prev_btn_col = btn_col;
if(btn & BUTTON_REL)
{
btn = CALCULATOR_INPUT;
switch(buttonGroup){
case basicButtons:
basicButtonsProcess();
break;
case sciButtons:
sciButtonsProcess();
break;
}
btn = BUTTON_TOUCHPAD;
}
}
}
#endif
switch (btn) {
case CALCULATOR_INPUT:
case CALCULATOR_CALC:

View file

@ -39,3 +39,6 @@ bmp_smooth_scale.c
#endif
pluginlib_actions.c
helper.c
#ifdef HAVE_TOUCHPAD
touchscreen.c
#endif

View file

@ -0,0 +1,133 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 by Maurus Cuelenaere
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
#ifdef HAVE_TOUCHPAD
#include "touchscreen.h"
unsigned int touchscreen_map(struct ts_mappings *map, int x, int y)
{
int i;
for(i=0; i < map->amount; i++)
{
#define _MAP(x) (map->mappings[x])
if(x > _MAP(i).tl_x && x < (_MAP(i).tl_x+_MAP(i).width)
&& y > _MAP(i).tl_y && y < (_MAP(i).tl_y+_MAP(i).height))
return i;
}
return -1;
}
unsigned int touchscreen_map_raster(struct ts_raster *map, int x, int y, struct ts_raster_result *result)
{
int res1_x, res2_x, res1_y, res2_y;
if((x - map->tl_x) < 0 ||
(x - map->tl_x) > map->width)
return -1;
res1_x = (x - map->tl_x)/(map->raster_width);
res2_x = (x - map->tl_x)%(map->raster_width);
if((y - map->tl_y) < 0 ||
(y - map->tl_y) > map->height)
return -1;
res1_y = (y - map->tl_y)/(map->raster_height);
res2_y = (y - map->tl_y)%(map->raster_height);
if(res2_x == 0 || res2_y == 0) /* pen hit a raster boundary */
return -2;
else
{
(*result).x = res1_x;
(*result).y = res1_y;
return 1;
}
}
struct ts_raster_button_result touchscreen_raster_map_button(struct ts_raster_button_mapping *map, int x, int y, int button)
{
struct ts_raster_button_result ret = {0, {0, 0}, {0, 0}};
struct ts_raster_result tmp;
ret.action = TS_ACTION_NONE;
if(touchscreen_map_raster(map->raster, x, y, &tmp) != 1)
return ret;
#define NOT_HANDLED (ret.action == TS_ACTION_NONE)
if((button == BUTTON_REPEAT) && (map->_prev_btn_state != BUTTON_REPEAT) && map->drag_drop_enable)
{
map->_prev_x = tmp.x;
map->_prev_y = tmp.y;
}
if((button == BUTTON_REL) && (map->_prev_btn_state == BUTTON_REPEAT) && map->drag_drop_enable)
{
ret.action = TS_ACTION_DRAG_DROP;
ret.from.x = map->_prev_x;
ret.from.y = map->_prev_y;
ret.to.x = tmp.x;
ret.to.y = tmp.y;
}
if((button == BUTTON_REL) && map->double_click_enable && NOT_HANDLED)
{
if(map->_prev_x == tmp.x && map->_prev_y == tmp.y)
{
ret.action = TS_ACTION_DOUBLE_CLICK;
ret.from.x = ret.to.x = tmp.x;
ret.from.y = ret.to.y = tmp.y;
}
else
{
map->_prev_x = tmp.x;
map->_prev_y = tmp.y;
}
}
if((button & BUTTON_REL || button & BUTTON_REPEAT) && map->two_d_movement_enable && NOT_HANDLED)
{
if((map->two_d_from.x == tmp.x) ^ (map->two_d_from.y == tmp.y))
{
ret.action = TS_ACTION_TWO_D_MOVEMENT;
ret.from.x = map->two_d_from.x;
ret.from.y = map->two_d_from.y;
ret.to.x = map->two_d_from.x + (map->two_d_from.x == tmp.x ? 0 : (tmp.x > map->two_d_from.x ? 1 : -1));
ret.to.y = map->two_d_from.y + (map->two_d_from.y == tmp.y ? 0 : (tmp.y > map->two_d_from.y ? 1 : -1));
}
else
ret.action = TS_ACTION_NONE;
}
if(map->click_enable && (button & BUTTON_REL) && NOT_HANDLED)
{
ret.action = TS_ACTION_CLICK;
ret.from.x = ret.to.x = tmp.x;
ret.from.y = ret.to.y = tmp.y;
}
if(map->move_progress_enable && NOT_HANDLED)
{
ret.action = TS_ACTION_MOVE;
ret.from.x = ret.to.x = tmp.x;
ret.from.y = ret.to.y = tmp.y;
}
map->_prev_btn_state = button;
return ret;
}
#endif /* HAVE_TOUCHPAD */

View file

@ -0,0 +1,90 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 by Maurus Cuelenaere
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _PLUGIN_LIB_TOUCHSCREEN_H_
#define _PLUGIN_LIB_TOUCHSCREEN_H_
#ifdef HAVE_TOUCHPAD
struct ts_mapping
{
int tl_x; /* top left */
int tl_y;
int width;
int height;
};
struct ts_mappings
{
struct ts_mapping *mappings;
int amount;
};
unsigned int touchscreen_map(struct ts_mappings *map, int x, int y);
struct ts_raster
{
int tl_x; /* top left */
int tl_y;
int width;
int height;
int raster_width;
int raster_height;
};
struct ts_raster_result
{
int x;
int y;
};
unsigned int touchscreen_map_raster(struct ts_raster *map, int x, int y, struct ts_raster_result *result);
struct ts_raster_button_mapping
{
struct ts_raster *raster;
bool drag_drop_enable; /* ... */
bool double_click_enable; /* ... */
bool click_enable; /* ... */
bool move_progress_enable; /* ... */
bool two_d_movement_enable; /* ... */
struct ts_raster_result two_d_from; /* ... */
int _prev_x; /* Internal: DO NOT MODIFY! */
int _prev_y; /* Internal: DO NOT MODIFY! */
int _prev_btn_state; /* Internal: DO NOT MODIFY! */
};
struct ts_raster_button_result
{
enum{
TS_ACTION_NONE,
TS_ACTION_MOVE,
TS_ACTION_CLICK,
TS_ACTION_DOUBLE_CLICK,
TS_ACTION_DRAG_DROP,
TS_ACTION_TWO_D_MOVEMENT
} action;
struct ts_raster_result from;
struct ts_raster_result to;
};
struct ts_raster_button_result touchscreen_raster_map_button(struct ts_raster_button_mapping *map, int x, int y, int button);
#endif /* HAVE_TOUCHPAD */
#endif /* _PLUGIN_LIB_TOUCHSCREEN_H_ */

View file

@ -303,6 +303,12 @@ int stack_pos = 0;
/* a usefull string for snprintf */
char str[30];
#ifdef HAVE_TOUCHPAD
#include "lib/touchscreen.h"
static struct ts_raster mine_raster = { 0, 0, MAX_WIDTH, MAX_HEIGHT, TileSize, TileSize };
#endif
void push( int *stack, int y, int x )
{
@ -477,6 +483,9 @@ void mine_show( void )
button = rb->button_get(true);
while( ( button == BUTTON_NONE )
|| ( button & (BUTTON_REL|BUTTON_REPEAT) ) );
#ifdef HAVE_TOUCHPAD
button = BUTTON_NONE;
#endif
}
int count_tiles_left( void )
@ -570,6 +579,13 @@ enum minesweeper_status minesweeper( void )
*/
top = (LCD_HEIGHT-height*TileSize)/2;
left = (LCD_WIDTH-width*TileSize)/2;
#ifdef HAVE_TOUCHPAD
mine_raster.tl_x = left;
mine_raster.tl_y = top;
mine_raster.width = width*TileSize;
mine_raster.height = height*TileSize;
#endif
rb->srand( *rb->current_tick );
minesweeper_init();
@ -614,7 +630,29 @@ enum minesweeper_status minesweeper( void )
/* update the screen */
rb->lcd_update();
switch( button = rb->button_get( true ) )
button = rb->button_get(true);
#ifdef HAVE_TOUCHPAD
if(button & BUTTON_TOUCHPAD)
{
struct ts_raster_result res;
if(touchscreen_map_raster(&mine_raster, rb->button_get_data() >> 16, rb->button_get_data() & 0xffff, &res) == 1)
{
button &= ~BUTTON_TOUCHPAD;
lastbutton &= ~BUTTON_TOUCHPAD;
if(button & BUTTON_REPEAT && lastbutton != MINESWP_TOGGLE && lastbutton ^ BUTTON_REPEAT)
button = MINESWP_TOGGLE;
else if(button == BUTTON_REL && lastbutton ^ BUTTON_REPEAT)
button = MINESWP_DISCOVER;
else
button |= BUTTON_TOUCHPAD;
x = res.x;
y = res.y;
}
}
#endif
switch(button)
{
/* quit minesweeper (you really shouldn't use this button ...) */
#ifdef MINESWP_RC_QUIT

View file

@ -368,6 +368,32 @@ PLUGIN_HEADER
#define BOARD_Y 0
#endif
#ifdef HAVE_TOUCHPAD
#include "lib/touchscreen.h"
static struct ts_mapping main_menu_items[5] =
{
{(LCD_WIDTH-BMPWIDTH_pegbox_menu_items)/2, BMPHEIGHT_pegbox_menu_top, BMPWIDTH_pegbox_menu_items, (BMPHEIGHT_pegbox_menu_items/9)},
{(LCD_WIDTH-BMPWIDTH_pegbox_menu_items)/2, BMPHEIGHT_pegbox_menu_top+(BMPHEIGHT_pegbox_menu_items/9), BMPWIDTH_pegbox_menu_items, (BMPHEIGHT_pegbox_menu_items/9)},
{(LCD_WIDTH-BMPWIDTH_pegbox_menu_items)/2, BMPHEIGHT_pegbox_menu_top+(BMPHEIGHT_pegbox_menu_items/9)*2, BMPWIDTH_pegbox_menu_items, (BMPHEIGHT_pegbox_menu_items/9)},
{(LCD_WIDTH-BMPWIDTH_pegbox_menu_items)/2, BMPHEIGHT_pegbox_menu_top+(BMPHEIGHT_pegbox_menu_items/9)*3, BMPWIDTH_pegbox_menu_items, (BMPHEIGHT_pegbox_menu_items/9)},
{
#if (LCD_WIDTH >= 138) && (LCD_HEIGHT >= 110)
0, BMPHEIGHT_pegbox_menu_top+4*(BMPHEIGHT_pegbox_menu_items/9)+8, SYSFONT_WIDTH*28, SYSFONT_HEIGHT
#elif LCD_WIDTH > 112
0, LCD_HEIGHT - 8, SYSFONT_WIDTH*28, SYSFONT_HEIGHT
#else
#error "Touchpad isn't supported on non-bitmap screens!"
#endif
}
};
static struct ts_mappings main_menu = {main_menu_items, 5};
static struct ts_raster pegbox_raster = { BOARD_X, BOARD_Y, COLS*BMPWIDTH_pegbox_pieces, ROWS*BMPWIDTH_pegbox_pieces, BMPWIDTH_pegbox_pieces, BMPWIDTH_pegbox_pieces };
static struct ts_raster_button_mapping pegbox_raster_btn = { &pegbox_raster, false, false, true, false, true, {0, 0}, 0, 0, 0 };
#endif
struct game_context {
unsigned int level;
unsigned int highlevel;
@ -612,6 +638,9 @@ static void display_text(char *str, bool waitkey)
key = rb->button_get(true);
switch (key)
{
#ifdef HAVE_TOUCHPAD
case BUTTON_TOUCHPAD:
#endif
case PEGBOX_QUIT:
case PEGBOX_LEFT:
case PEGBOX_DOWN:
@ -738,6 +767,28 @@ static void new_piece(struct game_context* pb, unsigned int x_loc,
while (!exit) {
draw_board(pb);
button = rb->button_get(true);
#ifdef HAVE_TOUCHPAD
if(button & BUTTON_TOUCHPAD)
{
pegbox_raster_btn.two_d_from.y = x_loc;
pegbox_raster_btn.two_d_from.x = y_loc;
struct ts_raster_button_result ret = touchscreen_raster_map_button(&pegbox_raster_btn, rb->button_get_data() >> 16, rb->button_get_data() & 0xffff, button);
if(ret.action == TS_ACTION_TWO_D_MOVEMENT)
{
if(ret.to.x > ret.from.x)
button = PEGBOX_UP;
else if(ret.to.x < ret.from.x)
button = PEGBOX_DOWN;
else if(ret.to.y > ret.from.y)
button = PEGBOX_LEFT;
else if(ret.to.y < ret.from.y)
button = PEGBOX_RIGHT;
}
else if(ret.action == TS_ACTION_CLICK && (unsigned)ret.to.x == y_loc && (unsigned)ret.to.y == x_loc)
button = PEGBOX_SAVE;
}
#endif
switch(button){
case PEGBOX_LEFT:
case (PEGBOX_LEFT|BUTTON_REPEAT):
@ -1053,6 +1104,24 @@ static unsigned int pegbox_menu(struct game_context* pb) {
/* handle menu button presses */
button = rb->button_get(true);
#ifdef HAVE_TOUCHPAD
if(button & BUTTON_TOUCHPAD)
{
unsigned int result = touchscreen_map(&main_menu, rb->button_get_data() >> 16, rb->button_get_data() & 0xffff);
if(result != (unsigned)-1 && button & BUTTON_REL)
{
if(result == 4)
button = PEGBOX_LVL_UP;
else
{
if(loc == result)
button = PEGBOX_RIGHT;
loc = result;
}
}
}
#endif
switch(button) {
case PEGBOX_SAVE: /* start playing */
@ -1169,6 +1238,17 @@ static int pegbox(struct game_context* pb) {
while (true) {
temp_var = rb->button_get(true);
#ifdef HAVE_TOUCHPAD
if(temp_var & BUTTON_TOUCHPAD)
{
pegbox_raster_btn.two_d_from.y = pb->player_row;
pegbox_raster_btn.two_d_from.x = pb->player_col;
struct ts_raster_button_result ret = touchscreen_raster_map_button(&pegbox_raster_btn, rb->button_get_data() >> 16, rb->button_get_data() & 0xffff, temp_var);
if(ret.action == TS_ACTION_TWO_D_MOVEMENT)
move_player(pb, ret.to.x - ret.from.x, ret.to.y - ret.from.y);
}
#endif
switch(temp_var){
case PEGBOX_LEFT: /* move cursor left */
case (PEGBOX_LEFT|BUTTON_REPEAT):