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Fractals: this should fix bugs on simulator for greyscale LCD targets.

* moved #define USEGSLIB to fractal_sets.h and include only needed header file.
* include plugin.h so that LCD_DEPTH is defined.
* explicitly include fractal_sets.h in mandelbrot_set.c


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24309 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Teruaki Kawashima 2010-01-21 12:27:07 +00:00
parent 7ebde8503b
commit e0dfa22cad
3 changed files with 7 additions and 4 deletions

View file

@ -21,10 +21,6 @@
#ifndef _FRACTAL_H
#define _FRACTAL_H
#if (LCD_DEPTH < 8)
#define USEGSLIB
#endif
/* variable button definitions */
#if CONFIG_KEYPAD == RECORDER_PAD
#define FRACTAL_QUIT BUTTON_OFF