forked from len0rd/rockbox
Some more tweaking so that it now looks really good on small screens
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10862 a1c6a512-1295-4272-9138-f99709370657
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parent
cf605c3434
commit
dede571a25
1 changed files with 12 additions and 8 deletions
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@ -228,7 +228,7 @@ static struct plugin_api* rb;
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# define CARD_WIDTH 19
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# define CARD_HEIGHT 24
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#else
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# define CARD_WIDTH 15
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# define CARD_WIDTH 14
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# define CARD_HEIGHT 12
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#endif
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@ -429,7 +429,11 @@ static void draw_card( card_t card, int x, int y,
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}
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else
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{
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#if UPPER_ROW_MARGIN > 0
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draw_suit( card.suit, x+2+NUMBER_WIDTH, y+1 );
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#else
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draw_suit( card.suit, x+1+NUMBER_WIDTH, y+1 );
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#endif
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draw_number( card.num, x+1, y+1 );
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}
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}
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@ -1138,7 +1142,8 @@ int solitaire( void )
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c = cols[i];
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while( c != NOT_A_CARD )
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{
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j++;
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if( deck[c].known ) j += 2;
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else j ++;
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c = deck[c].next;
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}
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if( j > biggest_col_length ) biggest_col_length = j;
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@ -1164,12 +1169,12 @@ int solitaire( void )
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/* draw the cursor on empty columns */
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if( cur_col == i )
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{
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draw_cursor( 1+i*((LCD_WIDTH - 2)/COL_NUM), j+1 );
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draw_cursor( i*((LCD_WIDTH)/COL_NUM), j+1 );
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}
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break;
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}
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draw_card( deck[c], 1+i*((LCD_WIDTH - 2)/COL_NUM), j+1,
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draw_card( deck[c], i*((LCD_WIDTH)/COL_NUM), j+1,
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c == sel_card, c == cur_card, false );
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h = c;
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@ -1180,6 +1185,9 @@ int solitaire( void )
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* they don't overflow out of the LCD */
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if( h == cur_card )
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j += SUIT_HEIGHT+2;
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else if( deck[h].known )
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j += min( SUIT_HEIGHT+2,
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2*(LCD_HEIGHT - CARD_START - CARD_HEIGHT)/biggest_col_length );
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else
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j += min( SUIT_HEIGHT+2,
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(LCD_HEIGHT - CARD_START - CARD_HEIGHT)/biggest_col_length );
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@ -1225,11 +1233,7 @@ int solitaire( void )
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if( cur_rem != NOT_A_CARD )
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{
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prevcard = cur_rem;
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#if UPPER_ROW_MARGIN > 0
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j = CARD_WIDTH+2*UPPER_ROW_MARGIN+1;
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#else
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j = CARD_WIDTH/2+2*UPPER_ROW_MARGIN+1;
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#endif
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for( i = 0; i < count_rem; i++ )
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prevcard = find_prev_card(prevcard);
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for( i = 0; i <= count_rem; i++ )
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