forked from len0rd/rockbox
Implementing the Rocklatin character set for Rockbox player.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@3052 a1c6a512-1295-4272-9138-f99709370657
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c11b90fa49
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2 changed files with 270 additions and 122 deletions
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@ -29,7 +29,7 @@ extern void lcd_init(void);
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extern void lcd_clear_display(void);
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extern void lcd_backlight(bool on);
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extern void lcd_puts(int x, int y, unsigned char *string);
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extern void lcd_putc(int x, int y, unsigned char ch);
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extern void lcd_putc(int x, int y, unsigned short ch);
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extern void lcd_scroll_pause(void);
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extern void lcd_scroll_pause_line(int line);
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extern void lcd_scroll_resume(void);
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@ -82,13 +82,15 @@ enum
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ICON_PARAM
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};
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extern void lcd_define_pattern (int which,char *pattern,int length);
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extern void lcd_define_hw_pattern (int which,char *pattern,int length);
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extern void lcd_define_pattern (int which,char *pattern);
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extern void lcd_double_height (bool on);
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unsigned char lcd_get_locked_pattern();
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void lcd_unlock_pattern(unsigned char pat);
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#endif
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#if defined(HAVE_LCD_BITMAP) || defined(SIMULATOR)
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#if defined(HAVE_LCD_CHARCELLS) && defined(SIMULATOR)
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#define LCD_WIDTH (4*11*6) /* Display width in pixels */
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#define LCD_HEIGHT (4*16+2*24) /* 4*char + 2*icons */
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