forked from len0rd/rockbox
snake:go back to menu when game is over. save highscores using pluginlib highscore.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22206 a1c6a512-1295-4272-9138-f99709370657
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363cbc22b5
commit
dc993a62c9
1 changed files with 35 additions and 11 deletions
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@ -34,6 +34,7 @@ dir is the current direction of the snake - 0=up, 1=right, 2=down, 3=left;
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#include "plugin.h"
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#ifdef HAVE_LCD_BITMAP
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#include "lib/highscore.h"
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#include "lib/playback_control.h"
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PLUGIN_HEADER
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@ -214,12 +215,16 @@ PLUGIN_HEADER
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#define BOARD_WIDTH (LCD_WIDTH/4)
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#define BOARD_HEIGHT (LCD_HEIGHT/4)
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#define NUM_SCORES 5
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#define SCORE_FILE PLUGIN_GAMES_DIR "/snake.score"
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static int board[BOARD_WIDTH][BOARD_HEIGHT],snakelength;
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static unsigned int score,hiscore=0,level=1;
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static int score,level=1;
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static int dir,dead=0;
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static bool apple;
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static struct highscore highscores[NUM_SCORES];
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void die (void)
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{
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char pscore[17];
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@ -227,12 +232,12 @@ void die (void)
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rb->snprintf(pscore,sizeof(pscore),"Your score: %d",score);
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rb->lcd_puts(0,0,"Oops...");
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rb->lcd_puts(0,1, pscore);
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if (score>hiscore) {
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hiscore=score;
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if (highscore_update(score, level, "", highscores, NUM_SCORES) == 0) {
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rb->lcd_puts(0,2,"New High Score!");
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}
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else {
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rb->snprintf(pscore,sizeof(pscore),"High Score: %d",hiscore);
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rb->snprintf(pscore, sizeof(pscore),
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"High Score: %d", highscores[0].score);
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rb->lcd_puts(0,2,pscore);
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}
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rb->lcd_update();
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@ -244,7 +249,7 @@ void colission (short x, short y)
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{
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switch (board[x][y]) {
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case 0:
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break;
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break;
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case -1:
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snakelength+=2;
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score+=level;
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@ -254,7 +259,7 @@ void colission (short x, short y)
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die();
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break;
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}
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if (x==BOARD_WIDTH || x<0 || y==BOARD_HEIGHT || y<0)
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if (x==BOARD_WIDTH || x<0 || y==BOARD_HEIGHT || y<0)
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die();
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}
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@ -265,7 +270,7 @@ void move_head (short x, short y)
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y-=1;
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break;
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case 1:
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x+=1;
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x+=1;
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break;
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case 2:
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y+=1;
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@ -307,7 +312,7 @@ void frame (void)
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rb->lcd_fillrect(x*4,y*4,4,4);
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rb->lcd_set_drawmode(DRMODE_SOLID);
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}
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else
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else
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board[x][y]++;
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break;
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}
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@ -450,8 +455,11 @@ void game_init(void) {
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MENUITEM_STRINGLIST(menu, "Snake Menu", NULL,
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"Start New Game", "Starting Level",
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"High Scores",
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"Playback Control", "Quit");
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rb->button_clear_queue();
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while (!menu_quit) {
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switch(rb->do_menu(&menu, &selection, NULL, false))
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{
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@ -465,9 +473,18 @@ void game_init(void) {
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break;
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case 2:
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highscore_show(NUM_SCORES, highscores, NUM_SCORES, true);
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break;
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case 3:
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playback_control(NULL);
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break;
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case MENU_ATTACHED_USB:
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dead = 2;
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menu_quit = true;
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break;
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default:
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dead=1; /* quit program */
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menu_quit = true;
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@ -481,9 +498,16 @@ enum plugin_status plugin_start(const void* parameter)
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{
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(void)(parameter);
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game_init();
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rb->lcd_clear_display();
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game();
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highscore_load(SCORE_FILE, highscores, NUM_SCORES);
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while(dead == 0)
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{
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game_init();
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if(dead)
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break;
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rb->lcd_clear_display();
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game();
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}
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highscore_save(SCORE_FILE, highscores, NUM_SCORES);
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return (dead==1)?PLUGIN_OK:PLUGIN_USB_CONNECTED;
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}
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