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First version of a "better" keyboard handling for the Player.

More to come from Mats and me.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@3141 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Kjell Ericson 2003-01-21 14:26:56 +00:00
parent d618fb0cb2
commit d853887a57

View file

@ -33,33 +33,30 @@ unsigned short *lcd_ascii;
static unsigned short* kbd_setupkeys(int page, int* len)
{
static unsigned short lines[256];
static unsigned short lines[128];
unsigned short ch;
int i = 0;
switch (page) {
case 0: /* Capitals */
for (ch = 'A'; ch <= 'Z'; ch++) lines[i++] = ch;
for (ch = 'A'; ch <= 'Z'; ch++)
lines[i++] = ch;
for (ch = 0xc0; ch <= 0xdd; ch++)
if (lcd_ascii[ch] != NOCHAR_NEW && lcd_ascii[ch] != NOCHAR_OLD)
lines[i++] = ch;
break;
case 1: /* Small */
for (ch = 'a'; ch <= 'z'; ch++) lines[i++] = ch;
for (ch = 'a'; ch <= 'z'; ch++)
lines[i++] = ch;
for (ch = 0xdf; ch <= 0xff; ch++)
if (lcd_ascii[ch] != NOCHAR_NEW && lcd_ascii[ch] != NOCHAR_OLD)
lines[i++] = ch;
break;
case 2: /* Others */
for (ch = ' '; ch <= '@'; ch++) lines[i++] = ch;
for (ch = 0x5b; ch <= 0x60; ch++)
if (lcd_ascii[ch] != NOCHAR_NEW && lcd_ascii[ch] != NOCHAR_OLD)
lines[i++] = ch;
for (ch = 0x07b; ch <= 0x0bf; ch++)
if (lcd_ascii[ch] != NOCHAR_NEW && lcd_ascii[ch] != NOCHAR_OLD)
for (ch = ' '; ch <= '@'; ch++)
lines[i++] = ch;
break;
}
@ -76,39 +73,100 @@ int kbd_input(char* text, int buflen)
int page=0, x=0;
int linelen;
unsigned short* line = kbd_setupkeys(page, &linelen);
while(!done)
{
int i;
int len = strlen(text);
int menu_line=0;
int cursor_pos=0;
int button_pressed;
unsigned char temptext[12];
#define MENU_LINE_FILENAME 0
#define MENU_LINE_NEWCHARS 1
#define MENU_LINE_DELETE 2
#define MENU_LINE_ACCEPT 3
#define MENU_LINE_QUIT 4
#define MENU_LINE_LAST 4
lcd_clear_display();
/* draw chars */
for (i=0; i < 11; i++) {
if (line[i+x])
lcd_putc(i, 1, line[i+x]);
else
while(!done) {
int i, p;
int len = strlen(text);
/* draw filename */
p=0;
i=0;
if (cursor_pos>7) {
i=cursor_pos-7;
}
while (p<10 && line[i]) {
if (i == cursor_pos)
temptext[p++]=0x7f;
temptext[p++]=text[i];
i++;
}
temptext[p]=0;
lcd_puts(1, 0, temptext);
switch (menu_line) {
case MENU_LINE_FILENAME:
case MENU_LINE_NEWCHARS:
/* Draw insert chars */
temptext[0]=0x81;
temptext[1]=line[x%linelen];
temptext[2]=0x82;
for (i=1; i < 8; i++) {
temptext[i+2]=line[(i+x)%linelen];
}
temptext[p]=0;
lcd_puts(1, 1, temptext);
break;
case MENU_LINE_DELETE:
lcd_puts_scroll(1, 1, "Delete next char");
break;
case MENU_LINE_ACCEPT:
lcd_puts_scroll(1, 1, "Accept");
break;
case MENU_LINE_QUIT:
lcd_puts_scroll(1, 1, "Cancel");
break;
}
if (menu_line==MENU_LINE_FILENAME) {
lcd_putc(0, 0, 0x92);
lcd_putc(0, 1, ' ');
} else {
lcd_putc(0, 0, ' ');
lcd_putc(0, 1, 0x92);
}
/* write out the text */
if (len <= 11) {
/* if we have enough room */
lcd_puts(0, 0, text);
}
else {
/* if we don't have enough room, write out the last bit only */
lcd_putc(0, 0, '<');
lcd_puts(1, 0, text + len - 10);
}
lcd_update();
switch ( button_get(true) ) {
button_pressed=button_get(true);
if (menu_line==MENU_LINE_FILENAME) {
switch ( button_pressed ) {
case BUTTON_UP:
case BUTTON_UP | BUTTON_REPEAT:
if (cursor_pos<len)
cursor_pos++;
button_pressed=0;
break;
case BUTTON_DOWN:
case BUTTON_DOWN | BUTTON_REPEAT:
if (cursor_pos>0)
cursor_pos--;
button_pressed=0;
break;
}
} else if (menu_line==MENU_LINE_NEWCHARS) {
switch ( button_pressed ) {
case BUTTON_MENU | BUTTON_STOP:
/* abort */
return -1;
case BUTTON_UP:
case BUTTON_UP | BUTTON_REPEAT:
x=(x+1+linelen)%linelen;
button_pressed=0;
break;
case BUTTON_DOWN:
case BUTTON_DOWN | BUTTON_REPEAT:
x=(x-1+linelen)%linelen;
button_pressed=0;
break;
case BUTTON_MENU:
@ -118,40 +176,67 @@ int kbd_input(char* text, int buflen)
line = kbd_setupkeys(page, &linelen);
break;
case BUTTON_ON:
if (len < buflen) {
/* ON insert the char */
for (i=len; i>cursor_pos; i--) {
text[i]=text[i-1];
}
text[cursor_pos]=line[x];
button_pressed=0;
cursor_pos++;
}
break;
}
} else if (menu_line==MENU_LINE_DELETE) {
switch ( button_pressed ) {
case BUTTON_ON:
case BUTTON_PLAY:
case BUTTON_PLAY | BUTTON_REPEAT:
button_pressed=0;
for (i=cursor_pos; i<=len; i++) {
text[i]=text[i+1];
}
break;
}
} else if (menu_line==MENU_LINE_ACCEPT) {
switch ( button_pressed ) {
case BUTTON_ON:
case BUTTON_PLAY:
case BUTTON_PLAY | BUTTON_REPEAT:
button_pressed=0;
done=true;
break;
}
} else if (menu_line==MENU_LINE_QUIT) {
switch ( button_pressed ) {
case BUTTON_ON:
case BUTTON_PLAY:
case BUTTON_PLAY | BUTTON_REPEAT:
return 1;
break;
}
}
/* Handle unhandled events */
switch ( button_pressed ) {
case 0:
/* button is already handled */
break;
case BUTTON_MENU | BUTTON_STOP:
break;
case BUTTON_RIGHT:
case BUTTON_RIGHT | BUTTON_REPEAT:
if (x < linelen - 1)
x++;
else
x = 0;
if (menu_line<MENU_LINE_LAST)
menu_line++;
break;
case BUTTON_LEFT:
case BUTTON_LEFT | BUTTON_REPEAT:
if (x)
x--;
else
x = linelen - 1;
break;
case BUTTON_STOP:
/* backspace */
if (len)
text[len-1] = 0;
break;
case BUTTON_ON:
/* ON accepts what was entered and continues */
done = true;
break;
case BUTTON_PLAY:
/* PLAY inserts the selected char */
if (len<buflen)
{
text[len] = line[x];
text[len+1] = 0;
}
if (menu_line>0)
menu_line--;
break;
}
}