forked from len0rd/rockbox
M:Robe 100: add button definition/bitmaps to plugins and enable compilation
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16469 a1c6a512-1295-4272-9138-f99709370657
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56 changed files with 507 additions and 26 deletions
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@ -144,8 +144,17 @@ PLUGIN_HEADER
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#define UP BUTTON_UP
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#define DOWN BUTTON_DOWN
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#elif (CONFIG_KEYPAD == MROBE100_PAD)
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#define QUIT BUTTON_POWER
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#define LEFT BUTTON_LEFT
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#define RIGHT BUTTON_RIGHT
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#define SELECT BUTTON_SELECT
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#define UP BUTTON_UP
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#define DOWN BUTTON_DOWN
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#else
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#error Unsupported keypad
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#error No keymap defined!
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#endif
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#ifndef SCROLL_FWD /* targets without scroll wheel*/
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@ -836,7 +845,7 @@ int game_menu(int when)
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int button,cur=0;
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char str[10];
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rb->lcd_clear_display();
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#if (LCD_WIDTH != 112) && (LCD_HEIGHT != 64)
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#if LCD_DEPTH > 1 /* currently no background bmp for mono screens */
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rb->lcd_bitmap(brickmania_menu_bg, 0, 0, MENU_BGWIDTH, MENU_BGHEIGHT);
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#endif
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while (true) {
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