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Lots of updated/corrected buttonmaps and various other small tweaks

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10194 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Nils Wallménius 2006-07-10 18:59:48 +00:00
parent 8003fe6f66
commit d50c138a24
11 changed files with 143 additions and 125 deletions

View file

@ -1,28 +1,27 @@
% $Id$ %
\subsection{Chess Clock}
\screenshot{plugins/images/ss-chess_clock}{Chess Clock}%
{img:chessclock}
The chess clock plugin is designed to
simulate a chess clock, but it can be used
in any kind of game with up to ten players.
\screenshot{plugins/images/ss-chess_clock}{Chess Clock}{img:chessclock}
The chess clock plugin is designed to simulate a chess clock, but it can be
used in any kind of game with up to ten players.
\subsubsection{Setup}
\begin{table}
\begin{btnmap}{}{}
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRight/\ButtonLeft}
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
{\ButtonRight/\ButtonLeft}
\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD}{\ButtonScrollBack/\ButtonScrollFwd}
& Increase / Decrease displayed Value\\
& Increase / decrease displayed Value\\
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonRight}
\opt{IPOD_4G_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
& Move to next screen\\
\opt{PLAYER_PAD}{\ButtonStop}
\opt{ONDIO_PAD,IPOD_4G_PAD}{\ButtonMenu}
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
& Move to next screen\\
\opt{IAUDIO_X5_PAD}{\ButtonRec}
& Move to previous screen\\
\end{btnmap}
\end{table}
@ -48,38 +47,41 @@ Keys are as follows:
\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonOff}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD}{\ButtonPlay}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
& Exit plugin \\
\opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IPOD_4G_PAD}{\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
& Restart round for the current player \\
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay}
\opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonRight}
\opt{IPOD_4G_PAD}{\ButtonSelect}
& Pause the time (press again to continue) \\
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRight}
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
{\ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonUp}
\opt{IPOD_4G_PAD}{\ButtonScrollBack}
& Switch to next player \\
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonLeft}
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonLeft}
\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonDown}
\opt{IPOD_4G_PAD}{\ButtonScrollFwd}
& Switch to previous player \\
\opt{PLAYER_PAD,ONDIO_PAD,IPOD_4G_PAD}{\ButtonMenu}
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
& Delete current player %
\opt{PLAYER_PAD,RECORDER_PAD}{(\ButtonPlay\ to confirm.)}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{(\ButtonOn\ to confirm.)}
\opt{ONDIO_PAD}{(\ButtonRight\ to confirm.)}
\opt{IPOD_4G_PAD}{(\ButtonSelect\ to confirm.)}\\
\opt{IAUDIO_X5_PAD}{\ButtonSelect}
& Open menu
\opt{PLAYER_PAD,RECORDER_PAD}{(\ButtonPlay\ to select.)}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{(\ButtonOn\ to select.)}
\opt{ONDIO_PAD}{(\ButtonRight\ to select.)}
\opt{IPOD_4G_PAD}{(\ButtonSelect\ to select.)}
\opt{IAUDIO_X5_PAD}{(press again to select.)}\\
\end{btnmap}
\end{table}
From the menu it is possible to delete a player, modify the round time
for the current player or set the total time for the game.
When the round time is up for a player the message ``ROUND UP!'' is shown (press NEXT to continue).
When the total time is up for a player the message ``TIME UP!''is shown. Then player will then be removed from the timer.
for the current player or set the total time for the game. When the round time
is up for a player the message ``ROUND UP!'' is shown (press NEXT to
continue). When the total time is up for a player the message ``TIME UP!''is
shown. Then player will then be removed from the timer.