forked from len0rd/rockbox
Lots of updated/corrected buttonmaps and various other small tweaks
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10194 a1c6a512-1295-4272-9138-f99709370657
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11 changed files with 143 additions and 125 deletions
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@ -1,28 +1,27 @@
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% $Id$ %
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\subsection{Chess Clock}
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\screenshot{plugins/images/ss-chess_clock}{Chess Clock}%
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{img:chessclock}
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The chess clock plugin is designed to
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simulate a chess clock, but it can be used
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in any kind of game with up to ten players.
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\screenshot{plugins/images/ss-chess_clock}{Chess Clock}{img:chessclock}
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The chess clock plugin is designed to simulate a chess clock, but it can be
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used in any kind of game with up to ten players.
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\subsubsection{Setup}
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\begin{table}
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\begin{btnmap}{}{}
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\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRight/\ButtonLeft}
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\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
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{\ButtonRight/\ButtonLeft}
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\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonUp/\ButtonDown}
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\opt{IPOD_4G_PAD}{\ButtonScrollBack/\ButtonScrollFwd}
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& Increase / Decrease displayed Value\\
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& Increase / decrease displayed Value\\
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\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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\opt{ONDIO_PAD}{\ButtonRight}
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\opt{IPOD_4G_PAD}{\ButtonSelect}
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\opt{IPOD_4G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
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& Move to next screen\\
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\opt{PLAYER_PAD}{\ButtonStop}
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\opt{ONDIO_PAD,IPOD_4G_PAD}{\ButtonMenu}
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\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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& Move to next screen\\
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\opt{IAUDIO_X5_PAD}{\ButtonRec}
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& Move to previous screen\\
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\end{btnmap}
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\end{table}
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@ -48,38 +47,41 @@ Keys are as follows:
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\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonOff}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
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\opt{IPOD_4G_PAD}{\ButtonPlay}
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\opt{IAUDIO_X5_PAD}{\ButtonRec}
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& Exit plugin \\
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\opt{PLAYER_PAD}{\ButtonStop}
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\opt{RECORDER_PAD,ONDIO_PAD,IPOD_4G_PAD}{\ButtonLeft}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IAUDIO_X5_PAD}{\ButtonPower}
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& Restart round for the current player \\
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\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay}
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\opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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\opt{ONDIO_PAD}{\ButtonRight}
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\opt{IPOD_4G_PAD}{\ButtonSelect}
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& Pause the time (press again to continue) \\
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\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRight}
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\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
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{\ButtonRight}
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\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonUp}
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\opt{IPOD_4G_PAD}{\ButtonScrollBack}
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& Switch to next player \\
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\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonLeft}
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\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonLeft}
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\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonDown}
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\opt{IPOD_4G_PAD}{\ButtonScrollFwd}
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& Switch to previous player \\
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\opt{PLAYER_PAD,ONDIO_PAD,IPOD_4G_PAD}{\ButtonMenu}
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\opt{RECORDER_PAD}{\ButtonFOne}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
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& Delete current player %
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\opt{PLAYER_PAD,RECORDER_PAD}{(\ButtonPlay\ to confirm.)}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{(\ButtonOn\ to confirm.)}
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\opt{ONDIO_PAD}{(\ButtonRight\ to confirm.)}
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\opt{IPOD_4G_PAD}{(\ButtonSelect\ to confirm.)}\\
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\opt{IAUDIO_X5_PAD}{\ButtonSelect}
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& Open menu
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\opt{PLAYER_PAD,RECORDER_PAD}{(\ButtonPlay\ to select.)}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{(\ButtonOn\ to select.)}
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\opt{ONDIO_PAD}{(\ButtonRight\ to select.)}
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\opt{IPOD_4G_PAD}{(\ButtonSelect\ to select.)}
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\opt{IAUDIO_X5_PAD}{(press again to select.)}\\
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\end{btnmap}
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\end{table}
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From the menu it is possible to delete a player, modify the round time
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for the current player or set the total time for the game.
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When the round time is up for a player the message ``ROUND UP!'' is shown (press NEXT to continue).
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When the total time is up for a player the message ``TIME UP!''is shown. Then player will then be removed from the timer.
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for the current player or set the total time for the game. When the round time
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is up for a player the message ``ROUND UP!'' is shown (press NEXT to
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continue). When the total time is up for a player the message ``TIME UP!''is
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shown. Then player will then be removed from the timer.
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