forked from len0rd/rockbox
Change the way the UART recieves data and how buttons pressed are processed. Also move some of the debug menu into the target tree and allow rockblox to build when the screen is rotated.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15560 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
a5e4cc9e68
commit
d3c0a7f169
7 changed files with 96 additions and 166 deletions
|
|
@ -188,7 +188,23 @@ PLUGIN_HEADER
|
|||
|
||||
#define BOARD_HEIGHT 20
|
||||
|
||||
#if (LCD_WIDTH == 480) && (LCD_HEIGHT == 640)
|
||||
#if (LCD_WIDTH == 640) && (LCD_HEIGHT == 480)
|
||||
|
||||
#define BLOCK_WIDTH 30
|
||||
#define BLOCK_HEIGHT 30
|
||||
#define BOARD_X 14
|
||||
#define BOARD_Y 2
|
||||
#define PREVIEW_X 342
|
||||
#define PREVIEW_Y 482
|
||||
#define LABEL_X 344
|
||||
#define SCORE_Y 58
|
||||
#define LEVEL_Y 142
|
||||
#define LINES_Y 218
|
||||
#define HIGH_LABEL_X 344
|
||||
#define HIGH_SCORE_Y 326
|
||||
#define HIGH_LEVEL_Y 344
|
||||
|
||||
#elif (LCD_WIDTH == 480) && (LCD_HEIGHT == 640)
|
||||
|
||||
#define BLOCK_WIDTH 30
|
||||
#define BLOCK_HEIGHT 30
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue