diff --git a/apps/plugins/bitmaps/native/minesweeper_tiles.10x10x24.bmp b/apps/plugins/bitmaps/native/minesweeper_tiles.10x10x24.bmp index 6fef797fbf..5a60c650e4 100644 Binary files a/apps/plugins/bitmaps/native/minesweeper_tiles.10x10x24.bmp and b/apps/plugins/bitmaps/native/minesweeper_tiles.10x10x24.bmp differ diff --git a/apps/plugins/bitmaps/native/minesweeper_tiles.12x12x2.bmp b/apps/plugins/bitmaps/native/minesweeper_tiles.12x12x2.bmp index 191e79e5f7..efba93df67 100644 Binary files a/apps/plugins/bitmaps/native/minesweeper_tiles.12x12x2.bmp and b/apps/plugins/bitmaps/native/minesweeper_tiles.12x12x2.bmp differ diff --git a/apps/plugins/bitmaps/native/minesweeper_tiles.12x12x24.bmp b/apps/plugins/bitmaps/native/minesweeper_tiles.12x12x24.bmp index 9f1fd64a44..5e077b6223 100644 Binary files a/apps/plugins/bitmaps/native/minesweeper_tiles.12x12x24.bmp and b/apps/plugins/bitmaps/native/minesweeper_tiles.12x12x24.bmp differ diff --git a/apps/plugins/bitmaps/native/minesweeper_tiles.16x16x24.bmp b/apps/plugins/bitmaps/native/minesweeper_tiles.16x16x24.bmp index 9e7c4ee8cf..23661595df 100644 Binary files a/apps/plugins/bitmaps/native/minesweeper_tiles.16x16x24.bmp and b/apps/plugins/bitmaps/native/minesweeper_tiles.16x16x24.bmp differ diff --git a/apps/plugins/bitmaps/native/minesweeper_tiles.8x8x1.bmp b/apps/plugins/bitmaps/native/minesweeper_tiles.8x8x1.bmp index 610fbac1fb..d1282a4d98 100644 Binary files a/apps/plugins/bitmaps/native/minesweeper_tiles.8x8x1.bmp and b/apps/plugins/bitmaps/native/minesweeper_tiles.8x8x1.bmp differ diff --git a/apps/plugins/minesweeper.c b/apps/plugins/minesweeper.c index 2f31225338..1805c2251a 100644 --- a/apps/plugins/minesweeper.c +++ b/apps/plugins/minesweeper.c @@ -302,6 +302,8 @@ extern const fb_data minesweeper_tiles[]; #define Flag 10 #define Unknown 11 #define ExplodedMine 12 +#define WrongFlag 13 +#define CorrectFlag 14 #define draw_tile( num, x, y ) \ rb->lcd_bitmap_part( minesweeper_tiles, 0, num * TileSize, \ @@ -562,17 +564,18 @@ void mine_show( void ) if( minefield[i][j].mine ) { if( minefield[i][j].known ) - { draw_tile( ExplodedMine, j, i ); - } + else if( minefield[i][j].flag ) + draw_tile( CorrectFlag, j, i ); else - { draw_tile( Mine, j, i ); - } } else { - draw_tile( minefield[i][j].neighbors, j, i ); + if( minefield[i][j].flag ) + draw_tile( WrongFlag, j, i ); + else + draw_tile( minefield[i][j].neighbors, j, i ); } } }