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puzzles: enable long-press in Map

This allows for stippling regions.

Change-Id: If8f271b66f6f350c843d6669918ea39712acd818
This commit is contained in:
Franklin Wei 2017-08-16 11:38:51 -04:00
parent ef9c2f4457
commit d0c4ef4b78

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@ -1688,7 +1688,8 @@ static int process_input(int tmo)
* are pressed */ * are pressed */
if(strcmp("Inertia", midend_which_game(me)->name) == 0 || if(strcmp("Inertia", midend_which_game(me)->name) == 0 ||
strcmp("Mines", midend_which_game(me)->name) == 0 || strcmp("Mines", midend_which_game(me)->name) == 0 ||
strcmp("Magnets", midend_which_game(me)->name) == 0 ) strcmp("Magnets", midend_which_game(me)->name) == 0 ||
strcmp("Map", midend_which_game(me)->name) == 0)
{ {
LOGF("received button 0x%08x", button); LOGF("received button 0x%08x", button);