forked from len0rd/rockbox
internals: Support characters beyond the first unicode plane (WIP)
We used 16-bit variables to store the 'character code' everywhere but this won't let us represent anything beyond U+FFFF. This patch changes those variables to a custom type that can be 32 or 16 bits depending on the build, and adjusts numerous internal APIs and datastructures to match. This includes: * utf8decode() and friends * on-screen keyboard * font manipulation, caching, rendering, and generation * VFAT code parses and generates utf16 dirents * WIN32 simulator reads and writes utf16 filenames Note that this patch doesn't _enable_ >16bit unicode support; a followup patch will turn that on for appropriate targets. Known bugs: * Native players in 32-bit unicode mode generate mangled filename entries if they include UTF16 surrogate codepoints. Root cause is unclear, and may reside in core dircache code. Needs testing on: * windows simulator (16bit+32bit) Change-Id: I193a00fe2a11a4181ddc82df2d71be52bf00b6e6
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44 changed files with 480 additions and 335 deletions
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@ -21,24 +21,25 @@
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#ifndef _FONT_CACHE_H_
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#define _FONT_CACHE_H_
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#include <stdbool.h>
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#include "config.h"
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#include "lru.h"
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/*******************************************************************************
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*
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*
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******************************************************************************/
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struct font_cache
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{
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struct lru _lru;
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int _size;
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int _capacity;
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int _prev_char_code;
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unsigned int _size;
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unsigned int _capacity;
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ucschar_t _prev_char_code;
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int _prev_result;
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short *_index; /* index of lru handles in char_code order */
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};
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struct font_cache_entry
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{
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unsigned short _char_code;
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ucschar_t _char_code;
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unsigned char width;
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unsigned char bitmap[1]; /* place holder */
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};
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@ -55,7 +56,7 @@ void font_cache_create(
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* Note: With cache_only this can return NULL, which otherwise never happens */
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struct font_cache_entry* font_cache_get(
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struct font_cache* fcache,
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unsigned short char_code,
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ucschar_t char_code,
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bool cache_only,
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void (*callback) (struct font_cache_entry* p, void *callback_data),
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void *callback_data);
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