forked from len0rd/rockbox
internals: Support characters beyond the first unicode plane (WIP)
We used 16-bit variables to store the 'character code' everywhere but this won't let us represent anything beyond U+FFFF. This patch changes those variables to a custom type that can be 32 or 16 bits depending on the build, and adjusts numerous internal APIs and datastructures to match. This includes: * utf8decode() and friends * on-screen keyboard * font manipulation, caching, rendering, and generation * VFAT code parses and generates utf16 dirents * WIN32 simulator reads and writes utf16 filenames Note that this patch doesn't _enable_ >16bit unicode support; a followup patch will turn that on for appropriate targets. Known bugs: * Native players in 32-bit unicode mode generate mangled filename entries if they include UTF16 surrogate codepoints. Root cause is unclear, and may reside in core dircache code. Needs testing on: * windows simulator (16bit+32bit) Change-Id: I193a00fe2a11a4181ddc82df2d71be52bf00b6e6
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44 changed files with 480 additions and 335 deletions
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@ -86,7 +86,7 @@ struct font {
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int maxwidth; /* max width in pixels*/
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unsigned int height; /* height in pixels*/
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int ascent; /* ascent (baseline) height*/
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int firstchar; /* first character in bitmap*/
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unsigned int firstchar; /* first character in bitmap*/
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int size; /* font size in glyphs*/
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int depth; /* depth of the font, 0=1bit and 1=4bit */
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const unsigned char *bits; /* 8-bit column bitmap data*/
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@ -95,24 +95,24 @@ struct font {
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const unsigned char *width; /* character widths or NULL if fixed*/
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int defaultchar; /* default char (not glyph index)*/
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int32_t bits_size; /* # bytes of glyph bits*/
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/* file, buffer and cache management */
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int fd; /* fd for the font file. >= 0 if cached */
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int fd_width; /* fd for the font file. >= 0 if cached */
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int fd_offset; /* fd for the font file. >= 0 if cached */
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int fd_offset; /* fd for the font file. >= 0 if cached */
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int handle; /* core_allocator handle */
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unsigned char *buffer_start; /* buffer to store the font in */
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unsigned char *buffer_position; /* position in the buffer */
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unsigned char *buffer_start; /* buffer to store the font in */
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unsigned char *buffer_position; /* position in the buffer */
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unsigned char *buffer_end; /* end of the buffer */
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size_t buffer_size; /* size of the buffer in bytes */
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bool disabled; /* font disabled (use blank as fallback if not in cache) */
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#ifndef __PCTOOL__
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#ifndef __PCTOOL__
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struct font_cache cache;
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uint32_t file_width_offset; /* offset to file width data */
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uint32_t file_offset_offset; /* offset to file offset data */
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int long_offset;
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#endif
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#endif
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};
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/* font routines*/
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@ -134,7 +134,7 @@ void font_enable_all(void);
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struct font* font_get(int font);
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int font_getstringnsize(const unsigned char *str, size_t maxbytes, int *w, int *h, int fontnumber);
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int font_getstringsize(const unsigned char *str, int *w, int *h, int fontnumber);
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int font_get_width(struct font* ft, unsigned short ch);
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const unsigned char * font_get_bits(struct font* ft, unsigned short ch);
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int font_get_width(struct font* ft, ucschar_t ch);
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const unsigned char * font_get_bits(struct font* ft, ucschar_t ch);
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#endif
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