forked from len0rd/rockbox
internals: Support characters beyond the first unicode plane (WIP)
We used 16-bit variables to store the 'character code' everywhere but this won't let us represent anything beyond U+FFFF. This patch changes those variables to a custom type that can be 32 or 16 bits depending on the build, and adjusts numerous internal APIs and datastructures to match. This includes: * utf8decode() and friends * on-screen keyboard * font manipulation, caching, rendering, and generation * VFAT code parses and generates utf16 dirents * WIN32 simulator reads and writes utf16 filenames Note that this patch doesn't _enable_ >16bit unicode support; a followup patch will turn that on for appropriate targets. Known bugs: * Native players in 32-bit unicode mode generate mangled filename entries if they include UTF16 surrogate codepoints. Root cause is unclear, and may reside in core dircache code. Needs testing on: * windows simulator (16bit+32bit) Change-Id: I193a00fe2a11a4181ddc82df2d71be52bf00b6e6
This commit is contained in:
parent
94712b34d4
commit
d05c59f35b
44 changed files with 480 additions and 335 deletions
|
@ -82,7 +82,7 @@ static void kdb_init(void)
|
|||
sleep(HZ/10);
|
||||
}
|
||||
|
||||
int kbd_input(char* text, int buflen, unsigned short *kbd)
|
||||
int kbd_input(char* text, int buflen, ucschar_t *kbd)
|
||||
{
|
||||
(void)kbd;
|
||||
JNIEnv e = *env_ptr;
|
||||
|
@ -107,7 +107,7 @@ int kbd_input(char* text, int buflen, unsigned short *kbd)
|
|||
e->DeleteLocalRef(env_ptr, str);
|
||||
e->DeleteLocalRef(env_ptr, ok_text);
|
||||
e->DeleteLocalRef(env_ptr, cancel_text);
|
||||
|
||||
|
||||
return !accepted; /* return 0 on success */
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue