forked from len0rd/rockbox
Lcd save function pointer to frame buffer get_address_fn before loops
Calling multiple levels of indirection in a loop slows things down Really these need to be rewritten to take a start and end address like most of the rest of the codebase But this is safer without having test hardware in hand Change-Id: Idae7b92ee779d020ed7fcc9334e2d5a9c710e64d
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23 changed files with 78 additions and 40 deletions
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@ -507,7 +507,9 @@ typedef void lcd_blockfunc_type(fb_data *address, unsigned mask, unsigned bits);
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extern struct viewport* lcd_current_viewport;
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#define FBADDR(x,y) ((fb_data*) lcd_current_viewport->buffer->get_address_fn(x, y))
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#define FB_CURRENTVP_BUFFER (lcd_current_viewport->buffer)
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#define FBADDRBUF(buffer,x,y) ((fb_data*) buffer->get_address_fn(x,y))
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#define FBADDR(x,y) (FBADDRBUF(lcd_current_viewport->buffer,x,y))
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#define FRAMEBUFFER_SIZE (sizeof(fb_data)*LCD_FBWIDTH*LCD_FBHEIGHT)
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