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Commit FS#9174: Lua scripting language by Dan Everton

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21020 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Maurus Cuelenaere 2009-05-21 19:01:41 +00:00
parent c483efadc6
commit cf87597226
73 changed files with 20254 additions and 2 deletions

View file

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/*
** $Id$
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#ifndef lundump_h
#define lundump_h
#include "lobject.h"
#include "lzio.h"
/* load one chunk; from lundump.c */
LUAI_FUNC Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);
/* make header; from lundump.c */
LUAI_FUNC void luaU_header (char* h);
/* dump one chunk; from ldump.c */
LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip);
#ifdef luac_c
/* print one chunk; from print.c */
LUAI_FUNC void luaU_print (const Proto* f, int full);
#endif
/* for header of binary files -- this is Lua 5.1 */
#define LUAC_VERSION 0x51
/* for header of binary files -- this is the official format */
#define LUAC_FORMAT 0
/* size of header of binary files */
#define LUAC_HEADERSIZE 12
#endif