forked from len0rd/rockbox
Commit FS#9174: Lua scripting language by Dan Everton
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21020 a1c6a512-1295-4272-9138-f99709370657
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c483efadc6
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73 changed files with 20254 additions and 2 deletions
31
apps/plugins/lua/lstring.h
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31
apps/plugins/lua/lstring.h
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/*
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** $Id$
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** String table (keep all strings handled by Lua)
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** See Copyright Notice in lua.h
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*/
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#ifndef lstring_h
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#define lstring_h
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#include "lgc.h"
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#include "lobject.h"
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#include "lstate.h"
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#define sizestring(s) (sizeof(union TString)+((s)->len+1)*sizeof(char))
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#define sizeudata(u) (sizeof(union Udata)+(u)->len)
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#define luaS_new(L, s) (luaS_newlstr(L, s, strlen(s)))
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#define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \
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(sizeof(s)/sizeof(char))-1))
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#define luaS_fix(s) l_setbit((s)->tsv.marked, FIXEDBIT)
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LUAI_FUNC void luaS_resize (lua_State *L, int newsize);
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LUAI_FUNC Udata *luaS_newudata (lua_State *L, size_t s, Table *e);
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LUAI_FUNC TString *luaS_newlstr (lua_State *L, const char *str, size_t l);
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#endif
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