forked from len0rd/rockbox
Patch #1401999 by Karl Kurbjun - Rockboy color, sound support, and speedups
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8324 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
640eeabfe1
commit
cf218e33ec
12 changed files with 196 additions and 102 deletions
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@ -73,7 +73,7 @@ void emu_run(void)
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#if !defined(SIMULATOR) && defined(HAVE_ADJUSTABLE_CPU_FREQ)
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#if !defined(SIMULATOR) && defined(HAVE_ADJUSTABLE_CPU_FREQ)
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rb->cpu_boost(true);
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rb->cpu_boost(true);
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#endif
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#endif
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while(shut==0)
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while(!shut)
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{
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{
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cpu_emulate(2280);
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cpu_emulate(2280);
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while (R_LY > 0 && R_LY < 144)
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while (R_LY > 0 && R_LY < 144)
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@ -21,7 +21,7 @@ struct scan
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#elif LCD_DEPTH == 2
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#elif LCD_DEPTH == 2
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byte buf[4][256];
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byte buf[4][256];
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#elif LCD_DEPTH > 4
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#elif LCD_DEPTH > 4
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byte buf[1][256];
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byte buf[256];
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#endif
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#endif
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byte pal1[128];
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byte pal1[128];
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un16 pal2[64];
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un16 pal2[64];
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@ -19,7 +19,13 @@ struct scan scan IBSS_ATTR;
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#define BG (scan.bg)
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#define BG (scan.bg)
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#define WND (scan.wnd)
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#define WND (scan.wnd)
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#if LCD_DEPTH ==16
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#define BUF (scan.buf)
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#else
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#define BUF (scan.buf[scanline_ind])
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#define BUF (scan.buf[scanline_ind])
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#endif
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#define PRI (scan.pri)
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#define PRI (scan.pri)
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#define PAL1 (scan.pal1)
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#define PAL1 (scan.pal1)
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@ -55,7 +61,10 @@ static int rgb332;
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static int sprsort = 1;
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static int sprsort = 1;
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static int sprdebug;
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static int sprdebug;
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static int scanline_ind=0,insync=0;
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static int insync=0;
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#if LCD_DEPTH < 16
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static int scanline_ind=0;
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#endif
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#define DEF_PAL { 0x98d0e0, 0x68a0b0, 0x60707C, 0x2C3C3C }
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#define DEF_PAL { 0x98d0e0, 0x68a0b0, 0x60707C, 0x2C3C3C }
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@ -930,7 +939,7 @@ void lcd_refreshline(void)
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/*
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#if HAVE_LCD_COLOR
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static void updatepalette(int i)
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static void updatepalette(int i)
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{
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{
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int c, r, g, b, y, u, v, rr, gg;
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int c, r, g, b, y, u, v, rr, gg;
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@ -964,7 +973,7 @@ static void updatepalette(int i)
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| (u<<fb.cc[1].l) | (v<<fb.cc[2].l);
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| (u<<fb.cc[1].l) | (v<<fb.cc[2].l);
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return;
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return;
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}
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}
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/*
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if (fb.indexed)
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if (fb.indexed)
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{
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{
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pal_release(PAL1[i]);
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pal_release(PAL1[i]);
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@ -973,7 +982,7 @@ static void updatepalette(int i)
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PAL2[i] = (c<<8) | c;
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PAL2[i] = (c<<8) | c;
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PAL4[i] = (c<<24) | (c<<16) | (c<<8) | c;
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PAL4[i] = (c<<24) | (c<<16) | (c<<8) | c;
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return;
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return;
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}
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}*/
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r = (r >> fb.cc[0].r) << fb.cc[0].l;
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r = (r >> fb.cc[0].r) << fb.cc[0].l;
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g = (g >> fb.cc[1].r) << fb.cc[1].l;
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g = (g >> fb.cc[1].r) << fb.cc[1].l;
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@ -996,13 +1005,16 @@ static void updatepalette(int i)
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PAL4[i] = c;
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PAL4[i] = c;
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break;
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break;
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}
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}
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}*/
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}
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#endif
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void pal_write(int i, byte b)
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void pal_write(int i, byte b)
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{
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{
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if (lcd.pal[i] == b) return;
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if (lcd.pal[i] == b) return;
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lcd.pal[i] = b;
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lcd.pal[i] = b;
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// updatepalette(i>>1);
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#if LCD_DEPTH ==16
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updatepalette(i>>1);
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#endif
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}
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}
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void pal_write_dmg(int i, int mapnum, byte d)
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void pal_write_dmg(int i, int mapnum, byte d)
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@ -1043,7 +1055,9 @@ void vram_dirty(void)
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void pal_dirty(void)
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void pal_dirty(void)
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{
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{
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// int i;
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#if LCD_DEPTH ==16
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int i;
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#endif
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if (!hw.cgb)
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if (!hw.cgb)
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{
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{
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@ -1052,8 +1066,10 @@ void pal_dirty(void)
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pal_write_dmg(64, 2, R_OBP0);
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pal_write_dmg(64, 2, R_OBP0);
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pal_write_dmg(72, 3, R_OBP1);
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pal_write_dmg(72, 3, R_OBP1);
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}
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}
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// for (i = 0; i < 64; i++)
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#if LCD_DEPTH ==16
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// updatepalette(i);
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for (i = 0; i < 64; i++)
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updatepalette(i);
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#endif
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}
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}
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void lcd_reset(void)
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void lcd_reset(void)
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@ -86,7 +86,7 @@ static char *savedir = "/.rockbox/rockboy";
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static int saveslot;
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static int saveslot;
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static int forcebatt, nobatt;
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static int forcebatt, nobatt;
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static int forcedmg;
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static int forcedmg, gbamode;
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static int memfill = -1, memrand = -1;
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static int memfill = -1, memrand = -1;
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@ -181,7 +181,7 @@ int rom_load(void)
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c = header[0x0143];
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c = header[0x0143];
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hw.cgb = ((c == 0x80) || (c == 0xc0)) && !forcedmg;
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hw.cgb = ((c == 0x80) || (c == 0xc0)) && !forcedmg;
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hw.gba = 0; //(hw.cgb && gbamode);
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hw.gba = (hw.cgb && gbamode);
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close(fd);
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close(fd);
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@ -67,11 +67,33 @@ static const char *slot_menu[] = {
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#define OPT_MENU_TITLE "Options"
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#define OPT_MENU_TITLE "Options"
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typedef enum {
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typedef enum {
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OM_ITEM_FS,
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OM_ITEM_SOUND,
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OM_ITEM_BACK,
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OM_ITEM_BACK,
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OM_MENU_LAST
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OM_MENU_LAST
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} OptMenuItem;
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} OptMenuItem;
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static const char *opt_menu[] = {
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static const char *opt_menu[] = {
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"Frameskip",
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"Sound ON/OFF",
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"Previous Menu..."
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};
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#define FS_MENU_TITLE "Frameskip"
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typedef enum {
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FS_ITEM_FS0,
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FS_ITEM_FS1,
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FS_ITEM_FS2,
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FS_ITEM_FS3,
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FS_ITEM_BACK,
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FS_MENU_LAST
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} FSMenuItem;
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static const char *fs_menu[] = {
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"Skip 0 Frames",
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"Skip 1 Frames",
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"Skip 2 Frames",
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"Skip 3 Frames",
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"Previous Menu..."
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"Previous Menu..."
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};
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};
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@ -90,6 +112,8 @@ int do_user_menu(void) {
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int mi, ret, num_items;
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int mi, ret, num_items;
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bool done = false;
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bool done = false;
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pcm_init();
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/* set defaults */
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/* set defaults */
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ret = 0; /* return value */
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ret = 0; /* return value */
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mi = 0; /* initial menu selection */
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mi = 0; /* initial menu selection */
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@ -119,7 +143,7 @@ int do_user_menu(void) {
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break;
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break;
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}
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}
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}
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}
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rb->lcd_clear_display();
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/* return somethin' */
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/* return somethin' */
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return ret;
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return ret;
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}
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}
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@ -314,6 +338,42 @@ static void do_slot_menu(bool is_load) {
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}
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}
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}
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}
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static void do_fs_menu(void) {
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int mi, ret, num_items;
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bool done = false;
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/* set defaults */
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ret = 0; /* return value */
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mi = 0; /* initial menu selection */
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num_items = sizeof(fs_menu) / sizeof(char*);
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/* loop until we should exit menu */
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while (!done) {
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/* get item selection */
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mi = do_menu(FS_MENU_TITLE, (char**) fs_menu, num_items, mi);
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/* handle selected menu item */
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switch (mi) {
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case MENU_CANCEL:
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case FS_ITEM_BACK:
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done = true;
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break;
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case FS_ITEM_FS0:
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frameskip=0;
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break;
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case FS_ITEM_FS1:
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frameskip=1;
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break;
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case FS_ITEM_FS2:
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frameskip=2;
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break;
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case FS_ITEM_FS3:
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frameskip=3;
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break;
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}
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}
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}
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static void do_opt_menu(void) {
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static void do_opt_menu(void) {
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int mi, num_items;
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int mi, num_items;
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bool done = false;
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bool done = false;
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@ -324,8 +384,18 @@ static void do_opt_menu(void) {
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while (!done) {
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while (!done) {
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mi = do_menu(OPT_MENU_TITLE, (char**) opt_menu, num_items, mi);
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mi = do_menu(OPT_MENU_TITLE, (char**) opt_menu, num_items, mi);
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if (mi == MENU_CANCEL || mi == OM_ITEM_BACK)
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switch (mi) {
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case OM_ITEM_FS:
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do_fs_menu();
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break;
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case OM_ITEM_SOUND:
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sound=!sound;
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break;
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case MENU_CANCEL:
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case OM_ITEM_BACK:
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done = true;
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done = true;
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break;
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}
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}
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}
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}
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}
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@ -9,7 +9,7 @@ struct pcm
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{
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{
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int hz, len;
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int hz, len;
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int stereo;
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int stereo;
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short *buf;
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byte *buf;
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int pos;
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int pos;
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};
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};
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@ -5,117 +5,89 @@
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struct pcm pcm;
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struct pcm pcm;
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#define BUF_SIZE (8192)
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bool sound = 1;
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#define DMA_PORTION (1024)
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#define N_BUFS 4
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#define BUF_SIZE 1024
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static short buf1_unal[(BUF_SIZE / sizeof(short)) + 2]; // to make sure 4 byte aligned
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rcvar_t pcm_exports[] =
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rcvar_t pcm_exports[] =
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{
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{
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RCV_END
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RCV_END
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};
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};
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/*#if CONFIG_CODEC == SWCODEC && !defined(SIMULATOR)
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#if CONFIG_CODEC == SWCODEC && !defined(SIMULATOR)
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* disabled cause it crashes with current audio implementation.. no sound.
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*/
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#if 0
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static short* buf1;
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static short front_buf[512];
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static int curbuf,gmcurbuf;
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static short* last_back_pos;
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static byte *buf=0;
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static short *gmbuf;
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static bool newly_started;
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static bool newly_started;
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static int turns;
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void pcm_init(void)
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void pcm_init(void)
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{
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{
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buf1 = (signed short*)((((unsigned int)buf1_unal) >> 2) << 2); /* here i just make sure that buffer is aligned to 4 bytes*/
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if(!sound) return;
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newly_started = true;
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newly_started = true;
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last_back_pos = buf1;
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turns = 0;
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pcm.hz = 11025;
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pcm.hz = 11025;
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pcm.stereo = 1;
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pcm.stereo = 1;
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pcm.buf = front_buf;
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pcm.len = (sizeof(front_buf)) / sizeof(short); /* length in shorts, not bytes */
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pcm.pos = 0;
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pcm.len = BUF_SIZE;
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if(!buf){
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buf = my_malloc(pcm.len * N_BUFS);
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gmbuf = my_malloc(pcm.len * N_BUFS*sizeof (short));
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pcm.buf = buf;
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pcm.pos = 0;
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curbuf = gmcurbuf= 0;
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}
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rb->pcm_play_stop();
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rb->pcm_play_stop();
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rb->pcm_set_frequency(11025);
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rb->pcm_set_frequency(11025); // 44100 22050 11025
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rb->pcm_set_volume(200);
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}
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}
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void pcm_close(void)
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void pcm_close(void)
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{
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{
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memset(&pcm, 0, sizeof pcm);
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memset(&pcm, 0, sizeof pcm);
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newly_started = true;
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newly_started = true;
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last_back_pos = buf1;
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rb->pcm_play_stop();
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rb->pcm_play_stop();
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rb->pcm_set_frequency(44100);
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}
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}
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void get_more(unsigned char** start, long* size)
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void get_more(unsigned char** start, long* size)
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{
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{
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int length;
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*start = (unsigned char*)(&gmbuf[pcm.len*curbuf]);
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unsigned int sar = (unsigned int)SAR0;
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*size = BUF_SIZE*sizeof(short);
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length = ((unsigned int)buf1) + BUF_SIZE - sar;
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if(turns > 0)
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{
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newly_started = true;
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last_back_pos = buf1;
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turns = 0;
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return;
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} /* sound will stop if no one feeds data*/
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if(length <= 0)
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{
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*start = (unsigned char*)buf1;
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*size = DMA_PORTION;
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turns++;
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}
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else
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{
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*start = (unsigned char*)sar;
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if(length > DMA_PORTION)
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*size = DMA_PORTION;
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else
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*size = length;
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}
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}
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}
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int pcm_submit(void)
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int pcm_submit(void)
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{
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{
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while( (turns < 0) && ((((unsigned int)last_back_pos) + pcm.pos * sizeof(short)) > ((unsigned int)SAR0)) && !newly_started) rb->yield(); /* wait until data is passed through DAC or until exit*/
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register int i;
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int shorts_left = ((((unsigned int)buf1) + BUF_SIZE) - ((unsigned int)last_back_pos)) / sizeof(short);
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if( shorts_left >= pcm.pos )
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if (!sound) {
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{
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pcm.pos = 0;
|
||||||
memcpy(last_back_pos,pcm.buf,pcm.pos * sizeof(short));
|
return 0;
|
||||||
last_back_pos = &last_back_pos[pcm.pos];
|
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
if (pcm.pos >= pcm.len) {
|
||||||
int last_pos = shorts_left;
|
curbuf = (curbuf + 1) % N_BUFS;
|
||||||
memcpy(last_back_pos,pcm.buf,shorts_left * sizeof(short));
|
pcm.buf = buf + pcm.len * curbuf;
|
||||||
last_back_pos = buf1;
|
pcm.pos = 0;
|
||||||
shorts_left = pcm.pos - shorts_left;
|
|
||||||
memcpy(last_back_pos,&pcm.buf[last_pos],shorts_left * sizeof(short));
|
// gotta convert the 8 bit buffer to 16
|
||||||
last_back_pos = &buf1[shorts_left];
|
for(i=0; i<pcm.len;i++)
|
||||||
turns--;
|
gmbuf[i+pcm.len*curbuf] = (pcm.buf[i]<<8)-0x8000;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(newly_started)
|
if(newly_started)
|
||||||
{
|
{
|
||||||
rb->pcm_play_data((unsigned char*)buf1,pcm.pos * sizeof(short),&get_more);
|
rb->pcm_play_data(&get_more);
|
||||||
newly_started = false;
|
newly_started = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
pcm.pos = 0;
|
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
|
static byte buf1_unal[(BUF_SIZE / sizeof(short)) + 2]; // to make sure 4 byte aligned
|
||||||
void pcm_init(void)
|
void pcm_init(void)
|
||||||
{
|
{
|
||||||
pcm.hz = 11025;
|
pcm.hz = 11025;
|
||||||
|
|
|
@ -102,6 +102,8 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
|
||||||
otherwise you will get lovely "I04: IllInstr" errors... :-) */
|
otherwise you will get lovely "I04: IllInstr" errors... :-) */
|
||||||
rb = api;
|
rb = api;
|
||||||
|
|
||||||
|
rb->lcd_setfont(0);
|
||||||
|
|
||||||
if (!parameter) {
|
if (!parameter) {
|
||||||
rb->splash(HZ*3, true, "Play gameboy ROM file! (.gb/.gbc)");
|
rb->splash(HZ*3, true, "Play gameboy ROM file! (.gb/.gbc)");
|
||||||
return PLUGIN_OK;
|
return PLUGIN_OK;
|
||||||
|
|
|
@ -92,3 +92,6 @@ void savestate(int fd);
|
||||||
|
|
||||||
/* Using #define isn't enough with GCC 4.0.1 */
|
/* Using #define isn't enough with GCC 4.0.1 */
|
||||||
void* memcpy(void* dst, const void* src, size_t size);
|
void* memcpy(void* dst, const void* src, size_t size);
|
||||||
|
|
||||||
|
extern int frameskip;
|
||||||
|
extern bool sound;
|
||||||
|
|
|
@ -158,9 +158,10 @@ void sound_reset(void)
|
||||||
sound_off();
|
sound_off();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void sound_mix(void)
|
void sound_mix(void)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
if (!sound) return;
|
||||||
int s, l, r, f, n;
|
int s, l, r, f, n;
|
||||||
|
|
||||||
if (!RATE || cpu.snd < RATE) return;
|
if (!RATE || cpu.snd < RATE) return;
|
||||||
|
@ -275,10 +276,10 @@ void sound_mix(void)
|
||||||
pcm_submit();
|
pcm_submit();
|
||||||
if (pcm.stereo)
|
if (pcm.stereo)
|
||||||
{
|
{
|
||||||
pcm.buf[pcm.pos++] = (signed short)(l * 256);
|
pcm.buf[pcm.pos++] = l+128;
|
||||||
pcm.buf[pcm.pos++] = (signed short)(r * 256);
|
pcm.buf[pcm.pos++] = r+128;
|
||||||
}
|
}
|
||||||
else pcm.buf[pcm.pos++] = (signed short)((r+l) * 128);
|
else pcm.buf[pcm.pos++] = ((l+r)>>1)+128;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
R_NR52 = (R_NR52&0xf0) | S1.on | (S2.on<<1) | (S3.on<<2) | (S4.on<<3);
|
R_NR52 = (R_NR52&0xf0) | S1.on | (S2.on<<1) | (S3.on<<2) | (S4.on<<3);
|
||||||
|
@ -288,6 +289,7 @@ void sound_mix(void)
|
||||||
|
|
||||||
byte sound_read(byte r)
|
byte sound_read(byte r)
|
||||||
{
|
{
|
||||||
|
if(!sound) return 0;
|
||||||
sound_mix();
|
sound_mix();
|
||||||
/* printf("read %02X: %02X\n", r, REG(r)); */
|
/* printf("read %02X: %02X\n", r, REG(r)); */
|
||||||
return REG(r);
|
return REG(r);
|
||||||
|
@ -344,6 +346,7 @@ void s4_init(void)
|
||||||
|
|
||||||
void sound_write(byte r, byte b)
|
void sound_write(byte r, byte b)
|
||||||
{
|
{
|
||||||
|
if(!sound) return;
|
||||||
#if 0
|
#if 0
|
||||||
static void *timer;
|
static void *timer;
|
||||||
if (!timer) timer = sys_timer();
|
if (!timer) timer = sys_timer();
|
||||||
|
|
|
@ -25,6 +25,8 @@
|
||||||
#include "hw.h"
|
#include "hw.h"
|
||||||
#include "config.h"
|
#include "config.h"
|
||||||
|
|
||||||
|
int frameskip;
|
||||||
|
|
||||||
rcvar_t joy_exports[] =
|
rcvar_t joy_exports[] =
|
||||||
{
|
{
|
||||||
RCV_END
|
RCV_END
|
||||||
|
@ -52,14 +54,20 @@ void joy_close(void)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
|
#if (CONFIG_KEYPAD == IRIVER_H100_PAD)
|
||||||
(CONFIG_KEYPAD == IRIVER_H300_PAD)
|
|
||||||
#define ROCKBOY_PAD_A BUTTON_ON
|
#define ROCKBOY_PAD_A BUTTON_ON
|
||||||
#define ROCKBOY_PAD_B BUTTON_OFF
|
#define ROCKBOY_PAD_B BUTTON_OFF
|
||||||
#define ROCKBOY_PAD_START BUTTON_REC
|
#define ROCKBOY_PAD_START BUTTON_REC
|
||||||
#define ROCKBOY_PAD_SELECT BUTTON_SELECT
|
#define ROCKBOY_PAD_SELECT BUTTON_SELECT
|
||||||
#define ROCKBOY_MENU BUTTON_MODE
|
#define ROCKBOY_MENU BUTTON_MODE
|
||||||
|
|
||||||
|
#elif (CONFIG_KEYPAD == IRIVER_H300_PAD)
|
||||||
|
#define ROCKBOY_PAD_A BUTTON_REC
|
||||||
|
#define ROCKBOY_PAD_B BUTTON_MODE
|
||||||
|
#define ROCKBOY_PAD_START BUTTON_ON
|
||||||
|
#define ROCKBOY_PAD_SELECT BUTTON_SELECT
|
||||||
|
#define ROCKBOY_MENU BUTTON_OFF
|
||||||
|
|
||||||
#elif CONFIG_KEYPAD == RECORDER_PAD
|
#elif CONFIG_KEYPAD == RECORDER_PAD
|
||||||
#define ROCKBOY_PAD_A BUTTON_F1
|
#define ROCKBOY_PAD_A BUTTON_F1
|
||||||
#define ROCKBOY_PAD_B BUTTON_F2
|
#define ROCKBOY_PAD_B BUTTON_F2
|
||||||
|
@ -71,10 +79,11 @@ void joy_close(void)
|
||||||
|
|
||||||
unsigned int oldbuttonstate = 0, newbuttonstate,holdbutton;
|
unsigned int oldbuttonstate = 0, newbuttonstate,holdbutton;
|
||||||
|
|
||||||
|
int released, pressed;
|
||||||
|
|
||||||
void ev_poll(void)
|
void ev_poll(void)
|
||||||
{
|
{
|
||||||
event_t ev;
|
event_t ev;
|
||||||
int released, pressed;
|
|
||||||
newbuttonstate = rb->button_status();
|
newbuttonstate = rb->button_status();
|
||||||
released = ~newbuttonstate & oldbuttonstate;
|
released = ~newbuttonstate & oldbuttonstate;
|
||||||
pressed = newbuttonstate & ~oldbuttonstate;
|
pressed = newbuttonstate & ~oldbuttonstate;
|
||||||
|
@ -141,31 +150,49 @@ void vid_setpal(int i, int r, int g, int b)
|
||||||
(void)b;
|
(void)b;
|
||||||
}
|
}
|
||||||
|
|
||||||
void vid_begin(void)
|
void vid_begin(void) // This frameskip code is borrowed from the GNUboyCE project
|
||||||
{
|
{
|
||||||
|
static int skip = 0;
|
||||||
|
skip = (skip + 1) % (frameskip > 0 ? frameskip + 1 : 1);
|
||||||
|
fb.enabled = skip == 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void vid_init(void)
|
void vid_init(void)
|
||||||
{
|
{
|
||||||
fb.pelsize=1; // 8 bit framebuffer.. (too much.. but lowest gnuboy will support.. so yea...
|
|
||||||
fb.h=144;
|
fb.h=144;
|
||||||
fb.w=160;
|
fb.w=160;
|
||||||
fb.pitch=160;
|
fb.pitch=160;
|
||||||
fb.enabled=1;
|
fb.enabled=1;
|
||||||
fb.dirty=0;
|
fb.dirty=0;
|
||||||
fb.mode=3;
|
fb.mode=3;
|
||||||
|
|
||||||
|
frameskip=2;
|
||||||
|
|
||||||
|
#if defined(HAVE_LCD_COLOR)
|
||||||
|
fb.pelsize=2; // 16 bit framebuffer
|
||||||
|
|
||||||
|
fb.indexed = 0; // no palette on lcd
|
||||||
|
fb.cc[0].r = 3; // 8-5 (wasted bits on red)
|
||||||
|
fb.cc[0].l = 11; //this is the offset to the R bits (16-5)
|
||||||
|
fb.cc[1].r = 2; // 8-6 (wasted bits on green)
|
||||||
|
fb.cc[1].l = 5; // This is the offset to the G bits (16-5-6)
|
||||||
|
fb.cc[2].r = 3; // 8-5 (wasted bits on red)
|
||||||
|
fb.cc[2].l = 0; // This is the offset to the B bits (16-5-6-5)
|
||||||
|
fb.cc[3].r = 0; // no alpha
|
||||||
|
fb.cc[3].l = 0;
|
||||||
|
fb.yuv = 0; // not in yuv format
|
||||||
|
#else // ***** NEED TO LOOK INTO THIS MORE FOR THE H100 (Should be able to get rid of some IFDEF's elsewhere)
|
||||||
|
fb.pelsize=1; // 8 bit framebuffer.. (too much.. but lowest gnuboy will support.. so yea...
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef HAVE_LCD_COLOR
|
fb_data *frameb;
|
||||||
static const fb_data my_pal[4] = {
|
|
||||||
LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY, LCD_BLACK
|
|
||||||
};
|
|
||||||
#endif
|
|
||||||
|
|
||||||
void vid_update(int scanline)
|
void vid_update(int scanline)
|
||||||
{
|
{
|
||||||
int cnt=0,scanline_remapped;
|
register int cnt=0;
|
||||||
fb_data *frameb;
|
#if LCD_HEIGHT < 144
|
||||||
|
int scanline_remapped;
|
||||||
|
#endif
|
||||||
#if (LCD_HEIGHT == 64) && (LCD_DEPTH == 1) /* Archos */
|
#if (LCD_HEIGHT == 64) && (LCD_DEPTH == 1) /* Archos */
|
||||||
int balance = 0;
|
int balance = 0;
|
||||||
if (fb.mode==1)
|
if (fb.mode==1)
|
||||||
|
@ -258,11 +285,11 @@ void vid_update(int scanline)
|
||||||
}
|
}
|
||||||
rb->lcd_update_rect(0, scanline & ~3, LCD_WIDTH, 4);
|
rb->lcd_update_rect(0, scanline & ~3, LCD_WIDTH, 4);
|
||||||
#elif (LCD_HEIGHT >= 144) && defined(HAVE_LCD_COLOR) /* iriver H3x0, colour iPod */
|
#elif (LCD_HEIGHT >= 144) && defined(HAVE_LCD_COLOR) /* iriver H3x0, colour iPod */
|
||||||
scanline_remapped = scanline + (LCD_HEIGHT-144)/2;
|
frameb = rb->lcd_framebuffer + (scanline + (LCD_HEIGHT-144)/2) * LCD_WIDTH + (LCD_WIDTH-160)/2;;
|
||||||
frameb = rb->lcd_framebuffer + scanline_remapped * LCD_WIDTH + (LCD_WIDTH-160)/2;
|
|
||||||
while (cnt < 160)
|
while (cnt < 160)
|
||||||
*frameb++ = my_pal[scan.buf[0][cnt++]&0x3];
|
*frameb++ = scan.pal2[scan.buf[cnt++]];
|
||||||
rb->lcd_update_rect((LCD_WIDTH-160)/2, scanline_remapped, 160, 1);
|
if(scanline==143)
|
||||||
|
rb->lcd_update(); // this seems faster then doing individual scanlines
|
||||||
#endif /* LCD_HEIGHT */
|
#endif /* LCD_HEIGHT */
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -156,3 +156,4 @@ Nathan Hand
|
||||||
Nick Lanham
|
Nick Lanham
|
||||||
Sebastian Henriksen
|
Sebastian Henriksen
|
||||||
Martin Scarratt
|
Martin Scarratt
|
||||||
|
Karl Kurbjun
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue