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Matt v.d. Westhuizen's iAudio X5 keypad adjustments

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8366 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Daniel Stenberg 2006-01-18 11:09:06 +00:00
parent 205be712fe
commit cedba8830f
39 changed files with 310 additions and 16 deletions

View file

@ -109,19 +109,33 @@ static struct plugin_api* rb;
#define SOL_OPT BUTTON_ON
#define SOL_REM BUTTON_REC
#elif (CONFIG_KEYPAD == IPOD_4G_PAD)
#define SOL_QUIT (BUTTON_SELECT | BUTTON_MENU)
#define SOL_UP BUTTON_MENU
#define SOL_DOWN BUTTON_PLAY
#define SOL_LEFT BUTTON_LEFT
#define SOL_RIGHT BUTTON_RIGHT
#define SOL_MOVE BUTTON_SELECT
#define SOL_DRAW (BUTTON_SELECT | BUTTON_PLAY)
#define SOL_REM2CUR (BUTTON_SELECT | BUTTON_LEFT)
#define SOL_CUR2STACK (BUTTON_SELECT | BUTTON_RIGHT)
#define SOL_REM2STACK (BUTTON_LEFT | BUTTON_RIGHT)
#define SOL_MENU_RUN BUTTON_SELECT
#define SOL_MENU_INFO (BUTTON_PLAY | BUTTON_MENU)
#elif (CONFIG_KEYPAD == IPOD_4G_PAD)
#define SOL_QUIT (BUTTON_SELECT | BUTTON_MENU)
#define SOL_UP BUTTON_MENU
#define SOL_DOWN BUTTON_PLAY
#define SOL_LEFT BUTTON_LEFT
#define SOL_RIGHT BUTTON_RIGHT
#define SOL_MOVE BUTTON_SELECT
#define SOL_DRAW (BUTTON_SELECT | BUTTON_PLAY)
#define SOL_REM2CUR (BUTTON_SELECT | BUTTON_LEFT)
#define SOL_CUR2STACK (BUTTON_SELECT | BUTTON_RIGHT)
#define SOL_REM2STACK (BUTTON_LEFT | BUTTON_RIGHT)
#define SOL_MENU_RUN BUTTON_SELECT
#define SOL_MENU_INFO (BUTTON_PLAY | BUTTON_MENU)
#elif (CONFIG_KEYPAD == IAUDIO_X5_PAD)
#define SOL_QUIT BUTTON_POWER
#define SOL_UP BUTTON_UP
#define SOL_DOWN BUTTON_DOWN
#define SOL_LEFT BUTTON_LEFT
#define SOL_RIGHT BUTTON_RIGHT
#define SOL_MOVE BUTTON_MENU
#define SOL_DRAW BUTTON_PLAY
#define SOL_REM2CUR (BUTTON_REC | BUTTON_LEFT)
#define SOL_CUR2STACK (BUTTON_REC | BUTTON_UP)
#define SOL_REM2STACK (BUTTON_REC | BUTTON_DOWN)
#define SOL_MENU_RUN BUTTON_MENU
#define SOL_MENU_INFO BUTTON_PLAY
#endif
@ -160,6 +174,13 @@ static struct plugin_api* rb;
#define HELP_SOL_REM2CUR "SELECT+LEFT: Put the card on top of the remains' stack on top of the cursor."
#define HELP_SOL_CUR2STACK "SELECT+RIGHT..: Put the card under the cursor on one of the 4 final stacks."
#define HELP_SOL_REM2STACK "LEFT+RIGHT: Put the card on top of the remains' stack on one of the 4 final stacks."
#elif (CONFIG_KEYPAD == IAUDIO_X5_PAD)
#define HELP_SOL_MOVE "MENU: Select cards, Move cards, reveal hidden cards ..."
#define HELP_SOL_DRAW "PLAY: Un-select a card if it was selected. Else, draw 3 new cards out of the remains' stack."
#define HELP_SOL_REM2CUR "REC+LEFT: Put the card on top of the remains' stack on top of the cursor."
#define HELP_SOL_CUR2STACK "REC+UP..: Put the card under the cursor on one of the 4 final stacks."
#define HELP_SOL_REM2STACK "REC+DOWN: Put the card on top of the remains' stack on one of the 4 final stacks."
#endif