forked from len0rd/rockbox
PacBox: Premultiply sound prom data on load rather than during emulation. Use 16-bit data for 'raw' output instead of int.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27208 a1c6a512-1295-4272-9138-f99709370657
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f09370058f
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ceab0b04eb
5 changed files with 26 additions and 21 deletions
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@ -640,10 +640,10 @@ void renderSprites( unsigned char * buffer )
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}
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}
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void playSound( int * buf, int len )
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void playSound( int16_t * buf, int len )
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{
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/* Clear the buffer */
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memset( buf, 0, sizeof (int)*len);
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memset( buf, 0, sizeof (int16_t)*len);
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/* Exit now if sound is disabled */
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if( (output_devices_ & SoundEnabled) == 0 )
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