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Patch FS#8857 by Justin Hannigan - Correct Gigabeat instructions for Bubbles

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17015 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Linus Nielsen Feltzing 2008-04-07 06:33:21 +00:00
parent 82dc8175cf
commit ce08cdb294
2 changed files with 3 additions and 2 deletions

View file

@ -2407,9 +2407,9 @@ static int bubbles(struct game_context* bb) {
rb->lcd_puts(0, 7, "LEFT/RIGHT to aim");
rb->lcd_puts(0, 8, "UP/DOWN to change level");
#elif CONFIG_KEYPAD == GIGABEAT_PAD
rb->lcd_puts(0, 2, "POWER to start/pause");
rb->lcd_puts(0, 2, "A to start/pause");
rb->lcd_puts(0, 3, "MENU to save/resume");
rb->lcd_puts(0, 4, "A to exit");
rb->lcd_puts(0, 4, "POWER to exit");
rb->lcd_puts(0, 5, "SELECT to fire");
rb->lcd_puts(0, 6, " and show high scores");
rb->lcd_puts(0, 7, "LEFT/RIGHT to aim");