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fixed the missing first part of voice problem when switching clips, although not very nice (messing with the DMA in application code)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4527 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jörg Hohensohn 2004-04-20 21:47:07 +00:00
parent ffe0da5b25
commit c898a02bb4

View file

@ -77,6 +77,8 @@ static bool is_playing; /* we're currently playing */
static struct queue_entry queue[QUEUE_SIZE]; /* queue of scheduled clips */
static int queue_write; /* write index of queue, by application */
static int queue_read; /* read index of queue, by ISR context */
static unsigned char curr_hd[3]; /* current frame header, for re-sync */
/***************** Private prototypes *****************/
@ -170,6 +172,9 @@ static void mp3_callback(unsigned char** start, int* size)
play_now = MIN(queue[queue_read].len, 0xFFFF);
*start = queue[queue_read].buf;
*size = play_now;
curr_hd[0] = *start[1];
curr_hd[1] = *start[2];
curr_hd[2] = *start[3];
queue[queue_read].buf += play_now;
queue[queue_read].len -= play_now;
}
@ -187,17 +192,12 @@ static int shutup(void)
unsigned char* pos;
unsigned char* search;
unsigned char* end;
/* one silent bitswapped mp3 frame (22kHz), without bit reservoir */
static const unsigned char silent_frame[] = {
0xFF,0xCF,0x08,0x23,0x00,0x00,0x00,0xC0,0x12,0x80,0x01,0x00,0x00,
0x32,0x82,0xB2,0xA2,0xCC,0x74,0x9C,0xCC,0xAA,0xAA,0xAA,0xAA,0xAA,
};
mp3_play_pause(false); /* pause */
if (!is_playing) /* has ended anyway */
return 0;
CHCR3 &= ~0x0001; /* disable the DMA */
/* search next frame boundary and continue up to there */
pos = search = mp3_get_pos();
end = queue[queue_read].buf + queue[queue_read].len;
@ -205,34 +205,32 @@ static int shutup(void)
/* Find the next frame boundary */
while (search < end) /* search the remaining data */
{
if (*search++ != 0xFF) /* search for frame sync byte */
{
continue;
}
if (*search++ != 0xFF) /* quick search for frame sync byte */
continue; /* (this does the majority of the job) */
/* look at the (bitswapped) 2nd byte of header candidate */
if ((*search & 0x07) == 0x07 /* rest of frame sync */
&& (*search & 0x18) != 0x10 /* version != reserved */
&& (*search & 0x60) != 0x00) /* layer != reserved */
/* look at the (bitswapped) rest of header candidate */
if (search[0] == curr_hd[0] /* do the quicker checks first */
&& search[2] == curr_hd[2]
&& (search[1] & 0x30) == (curr_hd[1] & 0x30)) /* sample rate */
{
search--; /* back to the sync byte */
break; /* From looking at the first 2 bytes, this is a header. */
/* this is not a sufficient condition to find header,
may give "false alert" (end too early), but a start */
break; /* From looking at it, this is a header. */
/* This is not a sufficient condition to find header, may
give "false alert" (end too early), but a good start. */
}
}
queue_write = queue_read; /* reset the queue */
is_playing = false;
queue_write = queue_read + 1; /* reset the queue */
if (queue_write >= QUEUE_SIZE)
queue_write = 0;
queue[queue_read].len = 0;
/* play old data until the frame end, to keep the MAS in sync */
if (search-pos)
queue_clip(pos, search-pos, true);
{
DTCR3 = search-pos;
CHCR3 |= 0x0001; /* re-enable DMA */
}
/* If the voice clips contain dependent frames (currently they don't),
it may be a good idea to insert an independent dummy frame here. */
queue_clip((unsigned char*)silent_frame, sizeof(silent_frame), true);
return 0;
}
@ -253,6 +251,9 @@ static int queue_clip(unsigned char* buf, int size, bool enqueue)
int size_now = MIN(size, 0xFFFF); /* DMA can do no more */
is_playing = true;
mp3_play_data(buf, size_now, mp3_callback);
curr_hd[0] = buf[1];
curr_hd[1] = buf[2];
curr_hd[2] = buf[3];
mp3_play_pause(true); /* kickoff audio */
queue[queue_write].buf += size_now;
queue[queue_write].len -= size_now;
@ -458,6 +459,7 @@ int talk_number(int n, bool enqueue)
return 0;
}
/* singular/plural aware saying of a value */
int talk_value(int n, int unit, bool enqueue)
{
int unit_id;