forked from len0rd/rockbox
rbutil: Merge rbutil with utils folder.
rbutil uses several components from the utils folder, and can be considered part of utils too. Having it in a separate folder is an arbitrary split that doesn't help anymore these days, so merge them. This also allows other utils to easily use libtools.make without the need to navigate to a different folder. Change-Id: I3fc2f4de19e3e776553efb5dea5f779dfec0dc21
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494 changed files with 13 additions and 13 deletions
144
utils/rbutilqt/createvoicewindow.cpp
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144
utils/rbutilqt/createvoicewindow.cpp
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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*
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* Copyright (C) 2007 by Dominik Riebeling
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <QMessageBox>
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#include "createvoicewindow.h"
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#include "ui_createvoicefrm.h"
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#include "configure.h"
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#include "rbsettings.h"
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#include "playerbuildinfo.h"
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#include "Logger.h"
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CreateVoiceWindow::CreateVoiceWindow(QWidget *parent) : QDialog(parent)
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{
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ui.setupUi(this);
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voicecreator = new VoiceFileCreator(this);
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updateSettings();
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connect(ui.change,SIGNAL(clicked()),this,SLOT(change()));
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}
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void CreateVoiceWindow::change()
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{
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// save window settings
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saveSettings();
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// call configuration dialog
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Config *cw = new Config(this,4);
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connect(cw, SIGNAL(settingsUpdated()), this, SLOT(updateSettings()));
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cw->show();
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}
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void CreateVoiceWindow::accept()
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{
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logger = new ProgressLoggerGui(this);
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connect(logger,SIGNAL(closed()),this,SLOT(close()));
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logger->show();
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saveSettings();
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//configure voicecreator
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voicecreator->setMountPoint(RbSettings::value(RbSettings::Mountpoint).toString());
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voicecreator->setLang(ui.comboLanguage->itemData(ui.comboLanguage->currentIndex()).toString());
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voicecreator->setWavtrimThreshold(ui.wavtrimthreshold->value());
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//start creating
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connect(voicecreator, SIGNAL(done(bool)), logger, SLOT(setFinished()));
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connect(voicecreator, SIGNAL(logItem(QString, int)), logger, SLOT(addItem(QString, int)));
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connect(voicecreator, SIGNAL(logProgress(int, int)), logger, SLOT(setProgress(int, int)));
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connect(logger,SIGNAL(aborted()),voicecreator,SLOT(abort()));
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voicecreator->createVoiceFile();
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}
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/** @brief update displayed settings
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*/
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void CreateVoiceWindow::updateSettings(void)
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{
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// fill in language combobox. Map has QString as value, but is stored as QVariant.
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QMap<QString, QVariant> langs
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= PlayerBuildInfo::instance()->value(PlayerBuildInfo::LanguageList).toMap();
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for(auto it = langs.begin(); it != langs.end(); it++) {
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ui.comboLanguage->addItem(it.value().toString(), it.key());
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}
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// set saved lang
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int sel = ui.comboLanguage->findData(
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RbSettings::value(RbSettings::VoiceLanguage).toString());
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// if no saved language is found try to figure the language from the UI lang
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if(sel == -1) {
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// the UI language is stored as ISO 631-1 code. Try to resolve it to the
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// Rockbox language string.
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QString uilang = RbSettings::value(RbSettings::Language).toString();
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// default to english if no language is set.
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if(uilang.isEmpty()) {
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// FIXME: we try to set the UI language from the environment, but
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// don't store it unless changed. Falling back to en is only valid
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// if the system is actually english.
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uilang = "en";
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}
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QString l = PlayerBuildInfo::instance()->value(
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PlayerBuildInfo::LanguageInfo, uilang).toStringList().at(0);
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if(!l.isEmpty()) {
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sel = ui.comboLanguage->findData(l);
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}
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}
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ui.comboLanguage->setCurrentIndex(sel);
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QString ttsName = RbSettings::value(RbSettings::Tts).toString();
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TTSBase* tts = TTSBase::getTTS(this,ttsName);
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if(!tts)
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{
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QMessageBox::critical(this, tr("TTS error"),
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tr("The selected TTS failed to initialize. You can't use this TTS."));
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return;
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}
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if(tts->configOk())
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ui.labelTtsProfile->setText(tr("Engine: <b>%1</b>")
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.arg(TTSBase::getTTSName(ttsName)));
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else
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ui.labelTtsProfile->setText(tr("Engine: <b>%1</b>")
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.arg("Invalid TTS configuration!"));
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ui.wavtrimthreshold->setValue(RbSettings::value(RbSettings::WavtrimThreshold).toInt());
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emit settingsUpdated();
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}
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/** @brief save options
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*/
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void CreateVoiceWindow::saveSettings(void)
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{
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// save selected language
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RbSettings::setValue(RbSettings::VoiceLanguage,
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ui.comboLanguage->itemData(ui.comboLanguage->currentIndex()).toString());
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// save wavtrim threshold value
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RbSettings::setValue(RbSettings::WavtrimThreshold,
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ui.wavtrimthreshold->value());
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RbSettings::sync();
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}
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void CreateVoiceWindow::changeEvent(QEvent *e)
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{
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if(e->type() == QEvent::LanguageChange) {
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ui.retranslateUi(this);
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updateSettings();
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} else {
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QWidget::changeEvent(e);
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}
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}
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