forked from len0rd/rockbox
More adsr related nonsense, argh! Fix adsr related problem on some notes being stopped instead of
looped. Ramping code still not quite right, but dont want to lose this. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11117 a1c6a512-1295-4272-9138-f99709370657
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3 changed files with 40 additions and 18 deletions
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@ -124,7 +124,7 @@ struct SynthObject
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struct GWaveform * wf;
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int delta;
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int decay;
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unsigned int cp;
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unsigned int cp; /* unsigned int */
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int state, loopState, loopDir;
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int note, vol, ch, isUsed;
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int curRate, curOffset, targetOffset;
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@ -119,12 +119,13 @@ long pitchTbl[] ICONST_ATTR={
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73297,73330,73363,73396,73429,73462,73495,73528
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};
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void findDelta(struct SynthObject * so, int ch, int note)
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{
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struct GWaveform * wf = patchSet[chPat[ch]]->waveforms[patchSet[chPat[ch]]->noteTable[note]];
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so->wf=wf;
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unsigned long delta= 0; /* More percision- extra bit - not so off-key as before */
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unsigned int delta= 0;
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delta = (((gustable[note]<<FRACTSIZE) / (wf->rootFreq)) * wf->sampRate / (SAMPLE_RATE));
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delta = (delta * pitchTbl[chPW[ch]])>> 16;
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@ -248,10 +249,11 @@ void pressNote(int ch, int note, int vol)
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}
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}
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}
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inline void stopVoice(struct SynthObject * so);
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void releaseNote(int ch, int note)
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{
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if(ch==9)
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return;
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@ -238,7 +238,7 @@ void setPoint(struct SynthObject * so, int pt)
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*
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* Or just move the 1 up one line to optimize a tiny bit.
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*/
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/* so->curRate = so->curRate << 1;*/
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so->curRate = so->curRate << 1;
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so->targetOffset = so->wf->envOffset[pt]<<(20);
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@ -251,9 +251,9 @@ inline void stopVoice(struct SynthObject * so)
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{
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if(so->state == STATE_RAMPDOWN)
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return;
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// so->isUsed = 0;
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so->state = STATE_RAMPDOWN;
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so->decay = 0;
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}
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signed short int synthVoice(struct SynthObject * so)
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@ -277,7 +277,7 @@ signed short int synthVoice(struct SynthObject * so)
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if(so->decay < 10 && so->decay > -10)
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so->isUsed = 0;
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return so->decay*so->volscale>>14;
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return so->decay;
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}
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} else /* OK to advance voice */
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{
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@ -287,13 +287,7 @@ signed short int synthVoice(struct SynthObject * so)
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cpShifted = so->cp >> FRACTSIZE; //Was 10
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/* Have we overrun? */
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if( (cpShifted >= (wf->numSamples-1)))
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{
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so->cp -= so->delta;
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cpShifted = so->cp >> FRACTSIZE;
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stopVoice(so);
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}
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s2 = getSample((cpShifted)+1, wf);
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@ -329,6 +323,20 @@ signed short int synthVoice(struct SynthObject * so)
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}
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}
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/* Have we overrun? */
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if( (cpShifted >= (wf->numSamples-1)))
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{
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so->cp -= so->delta;
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cpShifted = so->cp >> FRACTSIZE;
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s2 = getSample((cpShifted)+1, wf);
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// if((wf->mode & (28)))
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// printf("OV1 (loop 2)");
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stopVoice(so);
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}
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/* Better, working, linear interpolation */
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s1=getSample((cpShifted), wf);
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@ -337,8 +345,10 @@ signed short int synthVoice(struct SynthObject * so)
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/* ADSR COMMENT WOULD GO FROM HERE.........*/
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if(so->curRate == 0)
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{
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stopVoice(so);
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// printf("OV2");
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}
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if(so->ch != 9 && so->state != STATE_RAMPDOWN) /* Stupid ADSR code... and don't do ADSR for drums */
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{
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@ -350,7 +360,10 @@ signed short int synthVoice(struct SynthObject * so)
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if(so->curPoint != 5)
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setPoint(so, so->curPoint+1);
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else
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{
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stopVoice(so);
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// printf("OV3");
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}
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}
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} else
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{
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@ -361,22 +374,29 @@ signed short int synthVoice(struct SynthObject * so)
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if(so->curPoint != 5)
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setPoint(so, so->curPoint+1);
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else
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{
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stopVoice(so);
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// printf("OV4");
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}
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}
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}
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}
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if(so->curOffset < 0)
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{
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stopVoice(so);
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// printf("OV5");
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}
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s = (s * (so->curOffset >> 22) >> 8);
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/* need to set ramp beginning */
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if(so->state == STATE_RAMPDOWN && so->decay == 0)
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{
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so->decay = s;
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so->decay = s*so->volscale>>14;
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if(so->decay == 0)
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so->decay = 1; /* stupid junk.. */
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}
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