forked from len0rd/rockbox
Moved driver to 'drivers' subdir
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@189 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
34f9482912
commit
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16 changed files with 0 additions and 0 deletions
680
firmware/drivers/lcd.c
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680
firmware/drivers/lcd.c
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Alan Korr
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include "lcd.h"
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#ifndef SIMULATOR
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/*
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* About /CS,DS,SC,SD
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* ------------------
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*
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* LCD on JBP and JBR uses a SPI protocol to receive orders (SDA and SCK lines)
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*
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* - /CS -> Chip Selection line :
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* 0 : LCD chipset is activated.
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* - DS -> Data Selection line, latched at the rising edge
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* of the 8th serial clock (*) :
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* 0 : instruction register,
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* 1 : data register;
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* - SC -> Serial Clock line (SDA).
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* - SD -> Serial Data line (SCK), latched at the rising edge
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* of each serial clock (*).
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*
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* _ _
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* /CS \ /
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* \______________________________________________________/
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* _____ ____ ____ ____ ____ ____ ____ ____ ____ _____
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* SD \/ D7 \/ D6 \/ D5 \/ D4 \/ D3 \/ D2 \/ D1 \/ D0 \/
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* _____/\____/\____/\____/\____/\____/\____/\____/\____/\_____
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*
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* _____ _ _ _ _ _ _ _ ________
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* SC \ * \ * \ * \ * \ * \ * \ * \ *
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* \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
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* _ _________________________________________________________
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* DS \/
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* _/\_________________________________________________________
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*
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*/
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/*
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* The only way to do logical operations in an atomic way
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* on SH1 is using :
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*
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* or.b/and.b/tst.b/xor.b #imm,@(r0,gbr)
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*
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* but GCC doesn't generate them at all so some assembly
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* codes are needed here.
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*
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* The Global Base Register gbr is expected to be zero
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* and r0 is the address of one register in the on-chip
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* peripheral module.
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*
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*/
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/*
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* Enter a LCD session :
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*
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* QI(LCDR) &= ~(LCD_CS|LCD_DS|LCD_SD|LCD_SC);
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*/
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static void lcd_start (void)
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{
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asm
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("and.b\t%0,@(r0,gbr)"
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:
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: /* %0 */ "I"(~(LCD_CS|LCD_DS|LCD_SD|LCD_SC)),
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/* %1 */ "z"(LCDR));
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}
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/*
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* Leave a LCD session :
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*
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* QI(LCDR) |= LCD_CS|LCD_RS|LCD_SD|LCD_SC;
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*/
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static void lcd_stop (void)
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{
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asm
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("or.b\t%0,@(r0,gbr)"
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:
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: /* %0 */ "I"(LCD_CS|LCD_DS|LCD_SD|LCD_SC),
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/* %1 */ "z"(LCDR));
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}
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static void lcd_byte (int byte,int rs)
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/*
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* char j = 0x80;
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* if (rs)
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* do
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* {
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* QI(LCDR) &= ~(LCD_SC|LCD_SD);
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* if (j & byte)
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* QI(LCDR) |= LCD_SD;
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* QI(LCDR) |= LCD_SC|LCD_DS;
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* }
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* while ((unsigned char)j >>= 1);
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* else
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* do
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* {
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* QI(LCDR) &= ~(LCD_SC|LCD_SD|LCD_DS);
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* if (j & byte)
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* QI(LCDR) |= LCD_SD;
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* QI(LCDR) |= LCD_SC;
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* }
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* while ((unsigned char)j >>= 1);
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*/
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{
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if (rs > 0)
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asm
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("shll8\t%0\n"
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"0:\n\t"
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"and.b\t%2,@(r0,gbr)\n\t"
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"shll\t%0\n\t"
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"bf\t1f\n\t"
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"or.b\t%3,@(r0,gbr)\n"
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"1:\n\t"
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"or.b\t%4,@(r0,gbr)\n"
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"add\t#-1,%1\n\t"
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"cmp/pl\t%1\n\t"
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"bt\t0b"
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:
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: /* %0 */ "r"(((unsigned)byte)<<16),
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/* %1 */ "r"(8),
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/* %2 */ "I"(~(LCD_SC|LCD_SD)),
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/* %3 */ "I"(LCD_SD),
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/* %4 */ "I"(LCD_SC|LCD_DS),
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/* %5 */ "z"(LCDR));
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else
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asm
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("shll8\t%0\n"
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"0:\n\t"
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"and.b\t%2,@(r0,gbr)\n\t"
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"shll\t%0\n\t"
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"bf\t1f\n\t"
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"or.b\t%3,@(r0,gbr)\n"
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"1:\n\t"
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"or.b\t%4,@(r0,gbr)\n"
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"add\t#-1,%1\n\t"
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"cmp/pl\t%1\n\t"
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"bt\t0b"
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:
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: /* %0 */ "r"(((unsigned)byte)<<16),
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/* %1 */ "r"(8),
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/* %2 */ "I"(~(LCD_SC|LCD_DS|LCD_SD)),
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/* %3 */ "I"(LCD_SD),
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/* %4 */ "I"(LCD_SC),
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/* %5 */ "z"(LCDR));
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}
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void lcd_data (int data)
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{
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lcd_byte (data,1);
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}
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void lcd_instruction (int instruction)
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{
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lcd_byte (instruction,0);
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}
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void lcd_zero (int length)
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{
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length *= 8;
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while (--length >= 0)
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lcd_data (0);
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}
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void lcd_fill (int data,int length)
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{
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length *= 8;
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while (--length >= 0)
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lcd_data (data);
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}
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void lcd_copy (void *data,int count)
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{
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while (--count >= 0)
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lcd_data (*((char *)data)++);
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}
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static void lcd_goto (int x,int y)
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{
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lcd_instruction (LCD_CURSOR(x,y));
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}
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/*** BACKLIGHT ***/
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static void lcd_toggle_backlight (void)
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{
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PAIOR ^= LCD_BL;
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}
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static void lcd_turn_on_backlight (void)
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{
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PAIOR |= LCD_BL;
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}
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static void lcd_turn_off_backlight (void)
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{
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PAIOR &= ~LCD_BL;
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}
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/*** ICONS ***/
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#endif
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#ifdef HAVE_LCD_CHARCELLS
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# ifndef JBP_OLD
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static char const lcd_ascii[] =
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{
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/*****************************************************************************************/
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/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
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/* ************************************************************************************/
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/* 0x */ 0x00,0x01,0x02,0x03,0x00,0x00,0x00,0x00,0x04,0x05,0x00,0x00,0x00,0x00,0x00,0x00,
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/* 1x */ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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/* 2x */ 0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27,0x28,0x29,0x2A,0x2B,0x2C,0x2D,0x2E,0x2F,
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/* 3x */ 0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x3A,0x3B,0x3C,0x3D,0x3E,0x3F,
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/* 4x */ 0x40,0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,
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/* 5x */ 0x50,0x51,0x52,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5A,0x5B,0x5C,0x5D,0x5E,0x5F,
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/* 6x */ 0x60,0x61,0x62,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,
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/* 7x */ 0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7A,0x20,0x20,0x20,0x20,0x20,
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/* 8x */ 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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/* 9x */ 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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/* Ax */ 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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/* Bx */ 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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/* Cx */ 0x41,0x41,0x41,0x41,0x41,0x41,0x20,0x43,0x45,0x45,0x45,0x45,0x49,0x49,0x49,0x49,
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/* Dx */ 0x44,0x4E,0x4F,0x4F,0x4F,0x4F,0x4F,0x20,0x20,0x55,0x55,0x55,0x55,0x59,0x20,0x20,
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/* Ex */ 0x61,0x61,0x61,0x61,0x61,0x61,0x20,0x63,0x65,0x65,0x65,0x65,0x69,0x69,0x69,0x69,
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/* Fx */ 0x64,0x6E,0x6F,0x6F,0x6F,0x6F,0x6F,0x20,0x20,0x75,0x75,0x75,0x75,0x79,0x79,0x79
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/******/
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};
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# else
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static char const lcd_ascii[] =
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{
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/*****************************************************************************************/
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/* x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF */
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/* ************************************************************************************/
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/* 0x */ 0x00,0x01,0x02,0x03,0x00,0x00,0x00,0x00,0x85,0x89,0x00,0x00,0x00,0x00,0x00,0x00,
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/* 1x */ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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/* 2x */ 0x24,0x25,0x26,0x37,0x06,0x29,0x2A,0x2B,0x2C,0x2D,0x2E,0x2F,0x30,0x31,0x32,0x33,
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/* 3x */ 0x34,0x35,0x36,0x37,0x38,0x39,0x3A,0x3B,0x3C,0x3D,0x3E,0x3F,0x40,0x41,0x42,0x43,
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/* 4x */ 0x44,0x45,0x46,0x47,0x48,0x49,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,0x50,0x51,0x52,0x53,
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/* 5x */ 0x54,0x55,0x56,0x57,0x58,0x59,0x5A,0x5B,0x5C,0x5D,0x5E,0xA9,0x33,0xCE,0x00,0x15,
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/* 6x */ 0x00,0x65,0x66,0x67,0x68,0x69,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,0x70,0x71,0x72,0x73,
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/* 7x */ 0x74,0x75,0x76,0x77,0x78,0x79,0x7A,0x7B,0x7C,0x7D,0x7E,0x24,0x24,0x24,0x24,0x24,
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/* 8x */ 0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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/* 9x */ 0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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/* Ax */ 0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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/* Bx */ 0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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/* Cx */ 0x45,0x45,0x45,0x45,0x45,0x45,0x24,0x47,0x49,0x49,0x49,0x49,0x4D,0x4D,0x4D,0x4D,
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/* Dx */ 0x48,0x52,0x53,0x53,0x53,0x53,0x53,0x24,0x24,0x59,0x59,0x59,0x59,0x5D,0x24,0x24,
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/* Ex */ 0x65,0x65,0x65,0x65,0x65,0x65,0x24,0x67,0x69,0x69,0x69,0x69,0x6D,0x6D,0x6D,0x6D,
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/* Fx */ 0x73,0x72,0x73,0x73,0x73,0x73,0x73,0x24,0x24,0x79,0x79,0x79,0x79,0x7D,0x24,0x7D
|
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/******/
|
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};
|
||||
|
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# endif
|
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|
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void lcd_puts (char const *string)
|
||||
{
|
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while (*string)
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lcd_data (LCD_ASCII(*string++));
|
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}
|
||||
|
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void lcd_putns (char const *string,int n)
|
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{
|
||||
while (n--)
|
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lcd_data (LCD_ASCII(*string++));
|
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}
|
||||
|
||||
void lcd_putc (int character)
|
||||
{
|
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lcd_data (LCD_ASCII(character));
|
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}
|
||||
|
||||
void lcd_pattern (int which,char const *pattern,int count)
|
||||
{
|
||||
lcd_instruction (LCD_PRAM|which);
|
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lcd_copy ((void *)pattern,count);
|
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}
|
||||
|
||||
void lcd_puthex (unsigned int value,int digits)
|
||||
{
|
||||
switch (digits) {
|
||||
case 8:
|
||||
lcd_puthex (value >> 16,4);
|
||||
case 4:
|
||||
lcd_puthex (value >> 8,2);
|
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case 2:
|
||||
lcd_puthex (value >> 4,1);
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||||
case 1:
|
||||
value &= 15;
|
||||
lcd_putc (value+((value < 10) ? '0' : ('A'-10)));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* HAVE_LCD_CHARCELLS */
|
||||
#elif defined(HAVE_LCD_BITMAP)
|
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|
||||
/*
|
||||
* All bitmaps have this format:
|
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* Bits within a byte are arranged veritcally, LSB at top.
|
||||
* Bytes are stored in column-major format, with byte 0 at top left,
|
||||
* byte 1 is 2nd from top, etc. Bytes following left-most column
|
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* starts 2nd left column, etc.
|
||||
*
|
||||
* Note: The HW takes bitmap bytes in row-major order.
|
||||
*
|
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* Memory copy of display bitmap
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||||
*/
|
||||
unsigned char display[DISP_X][DISP_Y/8];
|
||||
|
||||
/*
|
||||
* ASCII character generation tables
|
||||
*
|
||||
* This contains only the printable characters (0x20-0x7f).
|
||||
* Each element in this table is a character pattern bitmap.
|
||||
*/
|
||||
#define ASCII_MIN 0x20 /* First char in table */
|
||||
#define ASCII_MAX 0x7f /* Last char in table */
|
||||
|
||||
extern const unsigned char char_gen_6x8[][5][1];
|
||||
extern const unsigned char char_gen_8x12[][7][2];
|
||||
extern const unsigned char char_gen_12x16[][11][2];
|
||||
|
||||
|
||||
/* All zeros and ones bitmaps for area filling */
|
||||
static const unsigned char zeros[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00 };
|
||||
static const unsigned char ones[] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff };
|
||||
|
||||
static int lcd_y; /* Current pixel row */
|
||||
static int lcd_x; /* Current pixel column */
|
||||
static int lcd_size; /* Current font width */
|
||||
|
||||
#ifndef SIMULATOR
|
||||
|
||||
/*
|
||||
* Initialize LCD
|
||||
*/
|
||||
void lcd_init (void)
|
||||
{
|
||||
/* Initialize PB0-3 as output pins */
|
||||
PBCR2 &= 0xff00; /* MD = 00 */
|
||||
PBIOR |= 0x000f; /* IOR = 1 */
|
||||
|
||||
/* Initialize LCD */
|
||||
lcd_write (TRUE, LCD_CNTL_RESET);
|
||||
lcd_write (TRUE, LCD_CNTL_POWER);
|
||||
lcd_write (TRUE, LCD_CNTL_SEGREMAP);
|
||||
lcd_write (TRUE, LCD_CNTL_OUTSCAN);
|
||||
lcd_write (TRUE, LCD_CNTL_CONTRAST);
|
||||
lcd_write (TRUE, 0x30); /* Contrast parameter */
|
||||
lcd_write (TRUE, LCD_CNTL_DISPON);
|
||||
|
||||
lcd_clear_display();
|
||||
lcd_update();
|
||||
}
|
||||
|
||||
/*
|
||||
* Update the display.
|
||||
* This must be called after all other LCD funtions that change the display.
|
||||
*/
|
||||
void lcd_update (void)
|
||||
{
|
||||
int x, y;
|
||||
|
||||
/* Copy display bitmap to hardware */
|
||||
for (y = 0; y < DISP_Y/8; y++)
|
||||
{
|
||||
lcd_write (TRUE, LCD_CNTL_PAGE | (y & 0xf));
|
||||
lcd_write (TRUE, LCD_CNTL_HIGHCOL);
|
||||
lcd_write (TRUE, LCD_CNTL_LOWCOL);
|
||||
|
||||
for (x = 0; x < DISP_X; x++)
|
||||
lcd_write (FALSE, display[x][y]);
|
||||
}
|
||||
}
|
||||
|
||||
static void lcd_write (bool command, int value)
|
||||
{
|
||||
int bit;
|
||||
|
||||
/* Enable chip select, set DC if data */
|
||||
PBDR &= ~(PBDR_LCD_CS1|PBDR_LCD_DC);
|
||||
if (!command)
|
||||
PBDR |= PBDR_LCD_DC;
|
||||
|
||||
/* Send each bit, starting with MSB */
|
||||
for (bit = 0x80; bit > 0; bit >>= 1)
|
||||
{
|
||||
PBDR &= ~(PBDR_LCD_SDA|PBDR_LCD_SCK);
|
||||
if (value & bit)
|
||||
PBDR |= PBDR_LCD_SDA;
|
||||
PBDR |= PBDR_LCD_SCK;
|
||||
}
|
||||
|
||||
/* Disable chip select */
|
||||
PBDR |= PBDR_LCD_CS1;
|
||||
}
|
||||
|
||||
#endif /* SIMULATOR */
|
||||
|
||||
/*
|
||||
* Clear the display
|
||||
*/
|
||||
void lcd_clear_display (void)
|
||||
{
|
||||
lcd_position (0, 0, 8);
|
||||
memset (display, 0, sizeof display);
|
||||
}
|
||||
|
||||
/*
|
||||
* Set current x,y position and font size
|
||||
*/
|
||||
void lcd_position (int x, int y, int size)
|
||||
{
|
||||
if (x >= 0 && x < DISP_X && y >= 0 && y < DISP_Y)
|
||||
{
|
||||
lcd_x = x;
|
||||
lcd_y = y;
|
||||
}
|
||||
|
||||
lcd_size = size;
|
||||
}
|
||||
|
||||
/*
|
||||
* Display a string at current position and size
|
||||
*/
|
||||
void lcd_string (const char *str)
|
||||
{
|
||||
int x = lcd_x;
|
||||
int nx = lcd_size;
|
||||
int ny, ch;
|
||||
const unsigned char *src;
|
||||
|
||||
if (nx == 12)
|
||||
ny = 16;
|
||||
else if (nx == 8)
|
||||
ny = 12;
|
||||
else
|
||||
{
|
||||
nx = 6;
|
||||
ny = 8;
|
||||
}
|
||||
|
||||
while ((ch = *str++) != '\0')
|
||||
{
|
||||
if (ch == '\n' || lcd_x + nx > DISP_X)
|
||||
{
|
||||
/* Wrap to next line */
|
||||
lcd_x = x;
|
||||
lcd_y += ny;
|
||||
}
|
||||
|
||||
if (lcd_y + ny > DISP_Y)
|
||||
return;
|
||||
|
||||
/* Limit to char generation table */
|
||||
if (ch >= ASCII_MIN && ch <= ASCII_MAX)
|
||||
{
|
||||
if (nx == 12)
|
||||
src = char_gen_12x16[ch-ASCII_MIN][0];
|
||||
else if (nx == 8)
|
||||
src = char_gen_8x12[ch-ASCII_MIN][0];
|
||||
else
|
||||
src = char_gen_6x8[ch-ASCII_MIN][0];
|
||||
|
||||
lcd_bitmap (src, lcd_x, lcd_y, nx-1, ny, TRUE);
|
||||
lcd_bitmap (zeros, lcd_x+nx-1, lcd_y, 1, ny, TRUE);
|
||||
|
||||
lcd_x += nx;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Display a bitmap at (x, y), size (nx, ny)
|
||||
* clear is TRUE to clear destination area first
|
||||
*/
|
||||
void lcd_bitmap (const unsigned char *src, int x, int y, int nx, int ny,
|
||||
bool clear)
|
||||
{
|
||||
unsigned char *dst;
|
||||
unsigned char *dst2 = &display[x][y/8];
|
||||
unsigned int data, mask, mask2, mask3, mask4;
|
||||
int shift = y & 7;
|
||||
|
||||
ny += shift;
|
||||
|
||||
/* Calculate bit masks */
|
||||
mask4 = ~(0xfe << ((ny-1) & 7));
|
||||
if (clear)
|
||||
{
|
||||
mask = ~(0xff << shift);
|
||||
mask2 = 0;
|
||||
mask3 = ~mask4;
|
||||
if (ny <= 8)
|
||||
mask3 |= mask;
|
||||
}
|
||||
else
|
||||
mask = mask2 = mask3 = 0xff;
|
||||
|
||||
/* Loop for each column */
|
||||
for (x = 0; x < nx; x++)
|
||||
{
|
||||
dst = dst2;
|
||||
dst2 += DISP_Y/8;
|
||||
data = 0;
|
||||
y = 0;
|
||||
|
||||
if (ny > 8)
|
||||
{
|
||||
/* First partial row */
|
||||
data = *src++ << shift;
|
||||
*dst = (*dst & mask) ^ data;
|
||||
data >>= 8;
|
||||
dst++;
|
||||
|
||||
/* Intermediate rows */
|
||||
for (y = 8; y < ny-8; y += 8)
|
||||
{
|
||||
data |= *src++ << shift;
|
||||
*dst = (*dst & mask2) ^ data;
|
||||
data >>= 8;
|
||||
dst++;
|
||||
}
|
||||
}
|
||||
|
||||
/* Last partial row */
|
||||
if (y + shift < ny)
|
||||
data |= *src++ << shift;
|
||||
*dst = (*dst & mask3) ^ (data & mask4);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Clear a rectangular area at (x, y), size (nx, ny)
|
||||
*/
|
||||
void lcd_clearrect (int x, int y, int nx, int ny)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < nx; i++)
|
||||
lcd_bitmap (zeros, x+i, y, 1, ny, TRUE);
|
||||
}
|
||||
|
||||
/*
|
||||
* Fill a rectangular area at (x, y), size (nx, ny)
|
||||
*/
|
||||
void lcd_fillrect (int x, int y, int nx, int ny)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < nx; i++)
|
||||
lcd_bitmap (ones, x+i, y, 1, ny, TRUE);
|
||||
}
|
||||
|
||||
/* Invert a rectangular area at (x, y), size (nx, ny) */
|
||||
void lcd_invertrect (int x, int y, int nx, int ny)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < nx; i++)
|
||||
lcd_bitmap (ones, x+i, y, 1, ny, FALSE);
|
||||
}
|
||||
|
||||
#define DRAW_PIXEL(x,y) display[x][y/8] |= (1<<(y&7))
|
||||
#define CLEAR_PIXEL(x,y) display[x][y/8] &= ~(1<<(y&7))
|
||||
|
||||
void lcd_drawline( int x1, int y1, int x2, int y2 )
|
||||
{
|
||||
int numpixels;
|
||||
int i;
|
||||
int deltax, deltay;
|
||||
int d, dinc1, dinc2;
|
||||
int x, xinc1, xinc2;
|
||||
int y, yinc1, yinc2;
|
||||
|
||||
deltax = abs(x2 - x1);
|
||||
deltay = abs(y2 - y1);
|
||||
|
||||
if(deltax >= deltay)
|
||||
{
|
||||
numpixels = deltax;
|
||||
d = 2 * deltay - deltax;
|
||||
dinc1 = deltay * 2;
|
||||
dinc2 = (deltay - deltax) * 2;
|
||||
xinc1 = 1;
|
||||
xinc2 = 1;
|
||||
yinc1 = 0;
|
||||
yinc2 = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
numpixels = deltay;
|
||||
d = 2 * deltax - deltay;
|
||||
dinc1 = deltax * 2;
|
||||
dinc2 = (deltax - deltay) * 2;
|
||||
xinc1 = 0;
|
||||
xinc2 = 1;
|
||||
yinc1 = 1;
|
||||
yinc2 = 1;
|
||||
}
|
||||
numpixels++; /* include endpoints */
|
||||
|
||||
if(x1 > x2)
|
||||
{
|
||||
xinc1 = -xinc1;
|
||||
xinc2 = -xinc2;
|
||||
}
|
||||
|
||||
if(y1 > y2)
|
||||
{
|
||||
yinc1 = -yinc1;
|
||||
yinc2 = -yinc2;
|
||||
}
|
||||
|
||||
x = x1;
|
||||
y = y1;
|
||||
|
||||
for(i=0; i<numpixels; i++)
|
||||
{
|
||||
DRAW_PIXEL(x,y);
|
||||
|
||||
if(d < 0)
|
||||
{
|
||||
d += dinc1;
|
||||
x += xinc1;
|
||||
y += yinc1;
|
||||
}
|
||||
else
|
||||
{
|
||||
d += dinc2;
|
||||
x += xinc2;
|
||||
y += yinc2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Set a single pixel
|
||||
*/
|
||||
void lcd_drawpixel(int x, int y)
|
||||
{
|
||||
DRAW_PIXEL(x,y);
|
||||
}
|
||||
|
||||
/*
|
||||
* Clear a single pixel
|
||||
*/
|
||||
void lcd_clearpixel(int x, int y)
|
||||
{
|
||||
CLEAR_PIXEL(x,y);
|
||||
}
|
||||
|
||||
|
||||
#else
|
||||
/* no LCD defined, no code to use */
|
||||
#endif
|
||||
|
||||
/* -----------------------------------------------------------------
|
||||
* local variables:
|
||||
* eval: (load-file "rockbox-mode.el")
|
||||
* end:
|
||||
*/
|
||||
Loading…
Add table
Add a link
Reference in a new issue