forked from len0rd/rockbox
Beginnings of a graphics library for the player LCD. So far the only drawing functions are clear_display(), drawpixel() and drawline().
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@5882 a1c6a512-1295-4272-9138-f99709370657
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apps/plugins/lib/playergfx.h
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apps/plugins/lib/playergfx.h
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Bitmap graphics on player LCD!
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*
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* Copyright (C) 2005 Jens Arnold
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef __PGFX_H__
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#define __PGFX_H__
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#include "plugin.h"
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#ifdef HAVE_LCD_CHARCELLS /* Player only :) */
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bool pgfx_init(struct plugin_api* newrb, int cwidth, int cheight);
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void pgfx_release(void);
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void pgfx_display(int cx, int cy);
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void pgfx_clear_display(void);
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void pgfx_drawpixel(int x, int y);
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void pgfx_drawline(int x1, int y1, int x2, int y2);
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#endif /* HAVE_LCD_CHARCELLS */
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#endif /* __PGFX_H__ */
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